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MrFuzzy

Frame generation for all RTX cards

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I think this is because how fg works, you need at least 60 fps solid to have no artifacts.


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4 hours ago, pilotter said:

you need at least 60 fps solid to have no artifacts

That ain't gonna happen 😂


Best regards,
Luis Hernández 20px-Flag_of_Colombia.svg.png20px-Flag_of_Argentina.svg.png

Main rig: self built, AMD Ryzen 5 5600X with PBO enabled (but default settings, CO -15 mV, and SMT ON) Ryzen 7 5700X3D (with SMT off and CO -50 mV), 2x16 GB DDR4-3200 RAM, Nvidia RTX3060 Ti 8GB, 256 GB M.2 SSD (OS+apps) + 2x1 TB SATA III SSD (sims) + 1 TB 7200 rpm HDD (storage), ID-Cooling SE-224-XTS air cooler, Viewsonic VX2458-MHD 1920x1080@120 Hz, Windows 10 Pro. Runing FSX-SE, MSFS and P3D v5.4 (with v4.5 default airports).

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On 5/2/2024 at 9:48 PM, Benjamin H said:

Can anyone show me their in-sim FPS counter when using the FG mod on a 60Hz monitor capped at 60FPS+vSync On in NVCP? Curious to see how the mainthread is looking for others as well as all the other numbers the dev counter shows (yet to achieve an all-over green dev panel with my 2080Ti). I know the FPS is irrelevant and will show 30 within sim, but external it shows 60 of course for me.

I use RivaTuner. Vsync is on with Nvidia Control Panel only. Vsync off in the sim. Gsync is always on windowed and fullscreen.

Riva tuner is set to 58 FPS and I use DynamicLOD (not autofps) and the FPS limiter is DynamicLOD is set to 57.

Smooth nearly everywhere except for New York.


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