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Guest Gunner_CAF

Great Landing! Huh? What?

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I've got flying down, it's the turning and landing that I suck at but apparently FSX thinks otherwise.I am working my way through the tutorials in FSX and am at the tutorial where you have short mountain runways.This image shows how my plane ends up, yet as soon as the prop hit the dirt the game pronounced "GREAT LANDING", and the mission was a success.Huh? What? I guess the game must feel that any landing you can walk away from is a great landing. And since there are no crash and burn, explosion type of crashes, then any crash must be a walk away crash ;)EDIT: Image exceeds our policies on size.

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Practice, Practice, Practice - is the only way to get landings down.There are contact points in aircraft where they will land, tip over, but not crash.I even know one flight simmer who can make successful gear up landings in FS consistently with the highest realism and crash settings. Main point to touch down at less than 20 FPM.

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My main problem with landings I don't think is lack of any coordination but rather the view points that I can utilize, if I use the fixed spot point it's darn near impossible for me to judge just how far off the ground I really am, and if I use the Virtual Cockpit or 2D cockpit plate then I can't really see enough through the windscreen to know when Im nearing the ground and I get this awful bumpy landing that throws me back up in the air.Don't get me wrong I'll keep at it, but I think the lack of really being there and being able to quickly see what you need to see really hampers the situation for me.

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I think it's really hard to land in spot view.For me anyway, I have to be in the cockpit. Sometimes I turn off the cockpit (2D cockpit, 'W' key) on some aircraft, because their forward visibility is not that good.RhettAMD 3700+ (@2585 mhz), eVGA 7800GT 256 (Guru3D 93.71), ASUS A8N-E, PC Power 510 SLI, 2gb Corsair XMS 3-3-3-8 (1T), WD 150 gig 10000rpm Raptor, WD 250gig 7200rpm SATA2, Seagate 120gb 5400 rpm external HD, CoolerMaster Praetorian

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As to your "nose in the ground" final attitude ... you found one of the (very slight) quirks in the mission system. The game is watching your landing. In some missions, the designer only cares if you got to the correct airport. In this particular mission, it is watching your landing all the way to "full stop."However ... "full stop" is where the slight quirk is. The mission system actually measures your landing until you get to about 1 or 2 knots of speed, then it decides whether you properly executed the landing. After that, it rewards you and tells you "Nice landing, mission success."It was after this point when (I suspect) you applied so much braking pressure that you forced the nose over ... due to Sir Issac Newton not much caring for that sort of thing.At any rate ... you walked away so, take that Mr. Newton!Lastly ... on your visibility issue: Use the + and - keys in the virtual cockpit to increase your visibility. In this mission, you start in the cockpit, but with the zoom zoomed pretty far in. I suggest hitting the - (minus) key 3 times, until you get this look:With this level of zoom, you should have no problem with visibility into Loon and should be able to nail that landing! Here's what my setup looks like on approach to Loon:Plenty of visibility. Also, if you really get into Flight Simulator, and want to take things to the next level ... consider TrackIR. It is the single best way to improve Flight Simulator.Cheers,Kevin

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One thing which is very helpful for me as I made the move from the FS2004 2D panels to the FSX 3D panels is to enable the red V which tells me where my eyepoint is focused. (View > Axis Indicator)It's real easy with a VC to get into an eyepoint which distorts the ground closing in.Another thing I that I want to see the VSI - and see how quickly the aircraft is descending. That helps me not flare so much as to climb. IT also helps me keep from hitting so hard the aircraft bounces.

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Tom,Just curious why the screenshots were pulled from my post? I believe they were within the guidelines, but if they were not somehow, can you explain so I can stay within the guidelines.Posts with screenshots get read more by a factor of 10x (my view) helping your advertising partners (and your hits) ... and that's one of the reasons why I post so many screenshots.If that's not desired (say, for reasons of bandwidth conservation), let me know, and I'll dial it back a bit.Cheers,Kevin

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He put a note on my OP saying that the size of the image was against the guidelines. Since mine was hosted on another server I assume he means to say that because it is 260k or so that dialup people would have to wait too long to view it. I guess I'll have to go read the rules to see what the size limitation is when hosted on a outside server.

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"I get this awful bumpy landing that throws me back up in the air."This sort of behaviour is usually due to excessive landing speeds. The key to successful landing is to very nearly stall the aircraft just before you touch down, which is why stalling has always been an important lesson to learn when flying an aircraft. You want to slow the aircraft until the nose is about five degrees above the horizon, and then you extend the flaps which will bring the nose down again, and which allows you to slow even further until you arrive at a suitable landing speed. This speed will vary with the landing weight of the aircraft and the altitude of the runway. Minimal fuel in the tank means you can land even slower, and when landing at a high altitude airport you will stall at a higher speed.Mike.

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Keep practicing. You need to get the "feel" of what it looks like from in the cockpit.There are several things you can do that may give you a better view until you get the hang of it. You can move your viewpoint up for the landing. Another is to use the 2D view and add transparency so you can see the see through the panel.Look at your settings, you must have reality setting turned down. If you do this you can bounce off the ground without damage. That's ok if that's the way you want to learn :)Have fun! Gunner

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I think there might be something wonky going on here. I just tried to fly from Reno, NV to SusanVille CA and well, crashed into a mountain but I was able to roll backwards and spin the plane around to face the downslope and take off again (who says I need search and rescue to follow me when I fly?) and anyway I never made it to Susanville but found some remote air strip next to a lake.So I went in for a landing, I cut back my throttle to about 20% then the overspeed warning came on, so I cut my throttle all the way back and yet the plane kept zipping along without slowing down at all and I was on a plain (ummm, flat?) so it wasn't like I was nose down diving or something yet the speed refused to slow down.Ill keep trying, there must have been a reason that the plain kept on at a constant speed when the throttle was cut and I was on a level plain.

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"I cut my throttle all the way back and yet the plane kept zipping along without slowing down at all." Two questions come to mind. Firstly, are you flying a jet with the autothrottle on, in which case hitting the Function keys won't change anything? Secondly, do you have a throttle slider on your joystick or yoke, in which case the slider and the function keys will be in conflict? In this case you will need to choose which one suits you and disable the other from the Settings/Controls/Buttons or Control Axes dialogue.Mike.

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I'm using the Saitex x52 so yeah, it has the throttle which when I say I cut my throttle, I pulled that all the way back to 0 or idle position.I'll have to go in an delete any key assognments to the throttle that I find in the game and try again to see if it was a conflic or something else.It wasn't a jet, I don't know the name of the plane off the top of my head (at 3AM) but it was a single engine prop plane (but not the cesna)

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Can you check with the flight analysis after a mission to see what you did? I don't know because I don't use the missions.

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This flight was a free flight attempt from Reno to Susanville.

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My advice is to spend some time flying a pattern at a small airport and practice touch-and-go's. Also, read up on landing procedures in the "Learning Center" and take some of the Rob Macado flight lessons. Then practice some more.My landings are still a little rough, but I'm getting better. My biggest problem is getting lined up with the runway. I'm usually making small corrections all the way down to the tarmac, but I still get the plane on the ground in one piece. It's a far cry from the "good ol' days" when every flight would end with a crash!

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To better judge your 'height' above touchdown use the virtual cockpit view and look at the far end of the runway as you approach the flare rather than the spot you want to touch down on. ron

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Small corrections are far ahead of where Im at with landings. I figure if I can just land somewhere in the airport then Im making some progress in landing right now. For me to land on a run way when the sim doesn't already have me pre lined up with the runway has been one of my biggest obstacles, The few times that I've managed to get the plane lined up with the middle of the runway, I'm not at a low enough altitude and the plane doesn't touch down until near to the middle or end of the runway, at which point I have to take off again since I know theres no way that I'm going to be able to stop before the end of the runway. So now I concentrate more on just being able to place the plane on the ground anywhere in the airport whether that be on the side of the runway, or in the grass field in the airport, or running across the runways, doesn't really matter at this point, just trying to get it to land and still have enough space to stop is my priority right now..>My advice is to spend some time flying a pattern at a small>airport and practice touch-and-go's. Also, read up on landing>procedures in the "Learning Center" and take some of the Rob>Macado flight lessons. >Then practice some more.>>My landings are still a little rough, but I'm getting better. >My biggest problem is getting lined up with the runway. I'm>usually making small corrections all the way down to the>tarmac, but I still get the plane on the ground in one piece. >It's a far cry from the "good ol' days" when every flight>would end with a crash!

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Go hop in the cessna and practice at X68. Shuttle landing facility. Nice 15,000 ft runway to play with and not alot of scenery clutter so stuff runs pretty smooth.Have you tried any of the lessons yet? They are a big help if your not very familiar with procedures and what not so you do stuff in the correct order which makes things alot easier.Daveo ESSB

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>I think it's really hard to land in spot view.>Thats a surprise. For me landing in spot view is totally easy. I can drop a 747 onto meigs from spotview and its not even challenging, but to do it from the cockpit is quie difficult for me. From spot view I can land and bring it to a stop using only 40% of the runway. No way I can do that from the cockpit. http://sio.midco.net/FTP4/747.jpg

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>For me to land on>a run way when the sim doesn't already have me pre lined up>with the runway has been one of my biggest obstacles...You've not said if you've taken any of the lessons available in the game's "Learning Center". They feature full voice recordings of the very personable real-life flight instructor Rob Macado and are actually very well done. Macado explains to you different techniques and procedures which are demonstrated in-game, and then you have the opportunity to practice them yourself. If you've not gone through them then I highly recommend that you do.

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Sorry, I thought I had mentioned it already, yes Im working my way through both the tutorials as well as the actual learning center (which this guy Rob just cracks me up with some of the geeky goofy stuff that he comes up with).Like I may (or may not) have mentioned, Im still working on it, but struggling through. It's not like playing a regular game (such as a Tiger Woods PGA 2007/8 or any of the other multitudes of games that I play) which I can pickup on quite fast. There is a lot to try to remember when flying around and more importantly when trying to land properly.

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>Go hop in the cessna and practice at X68. Shuttle landing>facility. Nice 15,000 ft runway to play with and not alot of>scenery clutter so stuff runs pretty smooth.>Have you tried any of the lessons yet? They are a big help if>your not very familiar with procedures and what not so you do>stuff in the correct order which makes things alot easier.>>Daveo ESSB>>Sorry for the bother, but how do I locate the X68 Shuttle landing facitlity? Im looking through the different airports, I've tried searching United States, any state and ID of X68 and don't show it, and I've tried searching United States, Any State and name of Shuttle but still don't find this facility.Is it an addon facility or comes standard with FSX?

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Try landing at Edwards in Calif.There are several long runways there -it is an alternate shuttle landing spot.Real flat all around, no AI stuff flying around you.Think it's KEDW, else just select United States, California, Edwards.

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