July 9, 20241 yr Im starting to experiment with my own setup as compared to using snippets in the past. I use the honeycomb yoke and throttle, fyi. I have a basic question on how spad works.... it does not actually complete the bindings within MSFS, correct? meaning, when I go to the controls menu, will all of the changes be reflected there? If this is the case, can I just wipe all bindings that exist in the MSFS controls menu? I have had some conflict issues that was unaware of so I figured if spad doesnt mess with the in-sim control menus at all, I can just delete all of them in MSFS. thanks!
July 9, 20241 yr 5 minutes ago, avi8tir said: this is the case, can I just wipe all bindings that exist in the MSFS controls menu? Yes. You will need to do this. I have blank profiles for all my controllers in MSFS to avoid conflicts. I have Spad manage all my bindings in its app.
July 9, 20241 yr Author 7 minutes ago, BrammyH said: Yes. You will need to do this. I have blank profiles for all my controllers in MSFS to avoid conflicts. I have Spad manage all my bindings in its app. Is there an easy way to wipe everything in the sim instead of going one-by-one?
July 9, 20241 yr I suggest keeping the yoke’s X and Y axis bindings as it is far easier to adjust the sensitivity curves in MSFS than trying to do this in Spad.Next. Edited July 9, 20241 yr by petz_e
July 9, 20241 yr 1 hour ago, petz_e said: I suggest keeping the yoke’s X and Y axis bindings as it is far easier to adjust the sensitivity curves in MSFS than trying to do this in Spad.Next. This. Much easier in MSFS, I have a few profiles for different types of aircraft with just these two axes and camera views set up. The rest in Spad.next. I also learned to make a simple image of all controllers for each aircraft. All buttons and axes have their numbers/letters and function/command written next to their pictures. And of course, I write the name of profiles for each controller that are in use by each particular aircraft. Makes life much, much easier! 🙂
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