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First T-33 Flight

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A few quick and dirty shots from my initial T-33 flight from CFB Greenwood (CYZX) to Halifax.

 

Departing CFB Greenwood, CYZX.  The RCAF T-birds moved from CFB Shearwater to CFB Greenwood late in their service.

BkAaIGW.jpeg

 

A look at the big wingtip tank cruising along the Annapolis Valley

R8sINim.jpeg

 

Over Bedford Basin heading along Halifax Harbour

cmqBPjh.jpeg

 

Halifax Harbour

VHJD8cW.jpeg

 

Conducting a low pass over CFB Shearwater (CYAW)'s closed runway 16/34.  Shearwater was a large base for the T-Birds, but now operates only as a heliport.

1kpmme7.jpeg

 

I add this one as a warning 🙂  I thought I would do a 180 from my last picture and try to land on the short helicopter runway at Shearwater.  I let myself get too slow, with the engine at far too low of a thrust setting to recover and this was the result.  Gotta remember just how old this aircraft is and how relatively unresponsive the engine is at throttling up from low RPMs!

9QfJXQK.jpeg

 

Overall first impressions are great, I'm looking forward to more fun with this iconic aircraft.

Edited by regis9

Dave

Current System (Running at 4k): ASUS ROG STRIX X670E-F, Ryzen 7800X3D, RTX 5090, 55" Samsung Q80T, 64GB DDR5 6000 RAM, EVGA CLC 280mm AIO Cooler, Brunner CLS-E NG Yoke, Thrustmaster Warthog HOTAS & Stick, Thrustmaster TCA Quadrant & Add-on, VirtualFly Ruddo+, TQ6+ and Yoko+, GoFlight MCP-PRO and EFIS, Skalarki FCU and MCDU

Very cool! - this one is definitely on my list.

T-33 might be one of those birds that need speed brakes deployed as SOP for landing.

With the boards out, the engine spins high enough that it's in a responsive thrust regime, and the boards help establish a nice balance for fine tuning approach speed changes.

  • Author

Yeah I think that's the case, I'm currently 1/4 on landings so some circuits are in order!

There's also some comments on Discord about the low speed flight model, INI is looking into it.  The check list says final approach should be 130knots, full flaps.  At full flaps I drop out of the sky in a stall around 140knots.  Landed at 150kts and that got me down in one piece.

Edited by regis9

Dave

Current System (Running at 4k): ASUS ROG STRIX X670E-F, Ryzen 7800X3D, RTX 5090, 55" Samsung Q80T, 64GB DDR5 6000 RAM, EVGA CLC 280mm AIO Cooler, Brunner CLS-E NG Yoke, Thrustmaster Warthog HOTAS & Stick, Thrustmaster TCA Quadrant & Add-on, VirtualFly Ruddo+, TQ6+ and Yoko+, GoFlight MCP-PRO and EFIS, Skalarki FCU and MCDU

Nice set with the first pictures of the T-33 here from MSFS, Dave. 

Surely a bit hot and fast to handle...but must be a lot of fun...looks like...loved the livery and color ...

Fine set of shots, but this is not my kind of AC to use, so nothing for me..😊

cheers 😉

08.2024 new PC is online :  ASUS ROG STRIX X670E-F GAMING WIFI Mainboard,  AMD Ryzen™ 9 7950X3D Prozessor, G.Skill DIMM 64 GB DDR5-6000 (2x 32 GB) Dual-Kit, MSI GeForce RTX 4090 VENTUS 3X E 24G OC Grafikkarte, 2x WD Black SN850X NVMe SSD 4 TB - Drive C+D, WD Gold Enterprise Class 12 TB for storage  HDD, Thermaltake Toughpower GF3 1000W PC - Power supply, Thermalright Phantom Spirit 120 EVO CPU Aircooler with 7 Heatpipes, Design Meshify 2 White TG Clear Tint Tower-Case, 3x 4K monitors 2x32 Samsung 1x27 LG  3840x2160, Windows11 Prof. 23H2 - now Windows11 Prof. 25H2

Flightsimulator Hardware: Honeycomb Throttle Bravo, Logitech Extreme 3D Pro, Logitech Flight Joke System, XBox Controller, some Thrustmaster stuff, Winwing CDU Panels.

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On 8/30/2024 at 9:12 AM, regis9 said:

Yeah I think that's the case, I'm currently 1/4 on landings so some circuits are in order!

There's also some comments on Discord about the low speed flight model, INI is looking into it.  The check list says final approach should be 130knots, full flaps.  At full flaps I drop out of the sky in a stall around 140knots.  Landed at 150kts and that got me down in one piece.

AOPA article agrees with those numbers. Final is 125, 110 over the fence and touchdown at 90. If the addon isn't flyable below 150, that's def something iB needs to fix (and i'm sure they will).

https://www.aopa.org/news-and-media/all-news/2015/january/pilot/f_t33#:~:text=The T–33 does,at about 90 knots.

Not sure how many stages of flaps it has, but try one up from full and see what happens. I've seen several addons get squirrely at full flaps and be perfectly fine at Full minus one notch or so.

Regardless, hang in there for the patch, and if it needs to go fast, then just pretend the flaps fail on every landing 😎

  • Author

After a few more tries I’d been able to land at around 140, so still faster than it should be but not as far off.  I expect INI will have a fix forthcoming.  There’s a mod available now at .to but I haven’t tried that yet,

Dave

Current System (Running at 4k): ASUS ROG STRIX X670E-F, Ryzen 7800X3D, RTX 5090, 55" Samsung Q80T, 64GB DDR5 6000 RAM, EVGA CLC 280mm AIO Cooler, Brunner CLS-E NG Yoke, Thrustmaster Warthog HOTAS & Stick, Thrustmaster TCA Quadrant & Add-on, VirtualFly Ruddo+, TQ6+ and Yoko+, GoFlight MCP-PRO and EFIS, Skalarki FCU and MCDU

Yeah, it's funny how slim the difference is between 140 and 125 when you're sitting in the cockpit trying not to crash!

Thank goodness MSFS brought the kind of user base to life where "hot fixes" like those can be so readily shared 🙂

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