November 28, 20241 yr 45-55 fps is even better, it varies and depends on so many variables. "2024 VR just feels not as sharp and fluid as 2020 VR" I have not observed that, just look at the numbers in the lower right in my PFD, and that is with DLSS. Edited November 28, 20241 yr by turbomax AMD 7800X3D, Windows 11, Gigabyte X670 AORUS Elite AX Motherboard, 64GB DDR5 G.SKILL Trident Z5 NEO RGB (AMD Expo), RTX 4090, Samsung 980 PRO M.2 NVMe SSD 2 TB PCIe 4.0, Samsung 980 PRO M.2 NVMe SSD 1 TB PCIe 4.0, 4K resolution 50" TV @60Hz, VR: Pimax Crystal Light + HP Reverb G2 @ 90 Hz, Honeycomb Bravo Throttle Quadrant, be quiet 1000W PSU, Noctua NH-U12S chromax.black air cooler. 60-130 fps. no CPU overclocking. very nice.
November 29, 20241 yr Agree, FS20 vs FS24, FS20 is epic. My VR test: TAA in FS20, HP G2 60Hz (not smooth in 90Hz), AutoFps (set 60fps), (62 limited fps in NvidiaCP), 1Gb symmetrical fibre speed, in Toolkit only (Fov quality/wide), TAA, 100% resolution ( only in FS20 settings), 4090, 13900k/9800X3D= VR dream, smooth, ultra clear and almost not stutters most the time. TAA in FS24 (and overall for me still)= enormous pile of pöö, unusable. There is not a so big step possible backward affordable in VR for me (in a Simulator + VR HMD + hardware + software etc.), like from FS20 to FS24, when I go from FS24 to FS20, FS20 is wonderful, marvellous, a dream, and the best for VR and many many other reasons compared with FS24, miles and miles away. FS24 time will tell, sure they will be there in the future, I hope…, and near future.... Edited November 29, 20241 yr by peloto
November 30, 20241 yr Author I flew the basic / steam gauge version of C172 and seems to have higher and smoother fps than G1000 C172. Too bad the basic C172 is still broken: GNS 530 won't turn on, flap won't move, and there is apparently no engine sound in cockpit. How could it be possible Asobo didn't catch these bugs before release.. 9950X3D / 64GB / RTX5090 / Pimax Crystal Light / Win11
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