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FPS in MS2024 vs 2020 (Micro-stutters)

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I have RTX 4090 + I9 14900K and I use Ultra settings in 2020 and exact same settings in 2024. What I found, is that in 2024 the sim microstutters upon approach and landing. (The FPS themselves are smooth) I do not have that in 2020. I feel like that is the airport loading issue. As an example: I Flew from Inibuilds Ibiza to recently released Brisbane using A330. Everything was smooth until 300 feet. After that, there were microstutters all the way to touchdown and rollout. Since I downloaded Inibuild Brisbane into the community folder, the airport is not streamed like the planes or the world. How come there are stutters than? I thought only default airports are streamed and thus could be having performance issues due to bad internet connection. Can someone shine a light on this. It feels like 2024 is having a lot of micro-stutters than 2020.

Probably no solution yet - the stutters are AI traffic (aircraft, ships) oading in. Disabling it also disables airport vehicled.

MSFS2024 has more aggressive LODs, meaning more things will load in later. I think that's what you are seeing.

For transparency: I'm a community mentor at the BATC discord. However, I do not get paid for it in any way.

  • Author

I disabled everything accept for Airport traffic. I had it on medium. I will see how it is with fully disabled. Its different settings in 2024. Its too complicated to be honest. 2020 graphics settings were so much more simple and easy.

  • Author
2 minutes ago, Fiorentoni said:

MSFS2024 has more aggressive LODs, meaning more things will load in later. I think that's what you are seeing.

I hope it will be fixed. I think they said something about this in the Dev stream yesterday. Its too aggressive compared to 2020

1 minute ago, Aviator_2024 said:

I hope it will be fixed. I think they said something about this in the Dev stream yesterday. Its too aggressive compared to 2020

I thought scenery devs would be able to adjust this accordingly, but if even iniBuilds on a fresh 2024 scenery can't do it, I don't know who can.

For transparency: I'm a community mentor at the BATC discord. However, I do not get paid for it in any way.

As  I wrote in the other thread:

for me it  helps to disengage raytracing shadows

  • Author
6 minutes ago, Fiorentoni said:

I thought scenery devs would be able to adjust this accordingly, but if even iniBuilds on a fresh 2024 scenery can't do it, I don't know who can.

Nope, I flew in from both Inibuild sceneries, Ibiza and the native, hand crafted specially for 2024 Brisbane, and it had bad micro-stutters. 

I get stutters, rubber banding and all sorts when on takeoff roll.  So bad that this week I completely ditched the sim and went back to 2020.  2024 seems to handle okay once in the air though.  (Laptop w/ 3080, i7)

2024 definitely micro stutters with high frame rate for me also but I don't care too much because I'm coming from FSX. <shrug>

I care more about all the bugs.

 

Whenever I think I get micro-stutters (which is often) I'm not sure if its the game or the game/TrackIR. When I pause the TrackIR things always seem smooth as butter. I always check my FPS and it always rock solid. For me this is true with FS2020 and FS2024. I never really sure whether I've experienced a micro-stutter or not.

 

One thing about FS2024 is that I haven't seen an airport load, they just naturally appear like they would in real life and blend like they should in their surroundings. In the areas I've been flying in.

 

 

Floyd Stolle

www.stollco.com

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