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Ojisan_alpha

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  1. Well - let's face it, the SU7 with the METAR update happened because a very small but extremley loud VATSIM minority were crying their eyes out because FS2020 METARs didn't completely match real-world METARs, hence making flying VATSIM together with other simulators less than perfect. Before that the weather system in FS2020 was very, very consistent - frontal systems et cetera were depicted beautifully. After that all was broken (and has been since) - I still think that they had to re-write the complete weather system just to make these local METAR weather systems halfways credible. In my opinion the community shot themselves in the foot by jumping on this "I need my local airport METAR or I will die" train. Big time.
  2. Flight Sim not so long ago had all this stuff in working order if you'd like to remember FS2020 SU14. MS and Asobo demonstrated in FS2020 over a range of two years that they were able to improve things, threw away many improvements in FS2024, and don't seem to make the slightest effort in demonstrating to be interested in fixing what they have taken away. THIS is what people complain about. And what is "relatively minor issues" for you is quite a deal breaker for others, sorry to say that.
  3. Asobo are demonstrating in FS2024 that they simply stopped caring about certain aspects. Forget all the complaints about decreased quality of scenery, missing landing gears, weather, newly introduced stutters on high end PCs - at least live weather is there and working more or less, and performance related stuff might justify a slight decrease in visual quality. Look at ATC. The fact that they never bothered to filter the heliports out of "nearest airports" for non-helicopters, or the ridiculous huge font in the ATC window with only four answer options visible (for which you absolutely need to use the mouse to scroll), clearly proves that no developer ever bothered to do test this once. He would surely have noticed immediately that VFR flying without a flight plan has simply been nearly impossible in FS2024 since the beginning. Yet it worked very well in FS2020 (all you need is the possibility to call an airport from a couple of miles away and get some information about runway in use and wind). Remove heliports (or make it switchable), make all possible answer visible (just like it was in FS2020), and voila. Back to FS2020 standards. And don't tell me "its's complicated" - it is not. Right now after SU6 IFR flying ATC works pretty well for me. As long as I ignore that there is absolutely no radio chatter on the ground frequencies anymore, nor do other aircraft or vehicles on the ground bother to react to my presence. Never worked in FS2024, probably never will. Worked very well in FS2020 with FSLTL. When was the last time anyone of you saw a multiplayer general aviation aircraft from more than about a mile away? It worked well in FS2020, but the SU5 and SU6 LOD culling measures made sure that multiplayer group flights in loose formations are simply not pssible anmore. And no, I don't fancy following labels in the sky depicting my friends instead of aircraft. What do we get? Talk about consoles, and career. And career. And even more career. And consoles. They simply don't care anymore, and at the moment I've given up all hope that this is going to get better. I really like Jörg, but compared to the enthusiasm MS and Asobo showed in FS2020 to me the current situation looks like they switched to low-maintenance mode to keep the customers quiet before cancelling the product or making it toned-down console-only.
  4. You obviously have never flown any of the Flying Iron warbirds. All of them exhibit all the flying characteristics that are typical for high powered piston engine taildraggers, including ground-adjustable trim tabs. All the physics stuff is there in 2020/2024 - but toned down significantly in most aircraft to make them more accessible for the average player. Not so in the Flying Iron birds. RAF Battle of Britain Memorial Flight use the Spitfire Mk IX and FS2024 VR in a real cockpit as a flight simulator for their pilots. You want to experience all the fun stuff in one place, engine torque and p-factor dependent on propellor pitch, gyroscopic effects due to pitching, rudder stall due to crosswind, blanking of rudder due to a stalled wing, et cetera? If you still want to have fun, get their Spitfire or the FW-190. You prefer hardcore? Get the 109, and report back. 🙂
  5. You CAN do all the tight turns at 180-220 kts. But then you have to watch out for those Lancasters overtaking you..... 😉
  6. In real life she didn't fly the Mach loop because roll agility was insufficient at tactical speeds (250 kts+). You'll find out that the JF Vulcan is the same. 🙂
  7. So sorry for your loss! 😞 Vulcan. The only aircraft that you can fly like an airliner as well as very low level - and both flight profiles are realistic. Not to mention low level aerobatics that hardly forgive mistakes. Very, very challenging to fly, and modelled incredibly well. By far the best "realistic feeling" ground handling of any aircraft I've ever flown in FS2020/2024. And she's got a TFR.....
  8. Well, this is not completely correct. Frame Generation works with the FSR3 patch on RTX 30xx cards, and very well - as long as the VRAM is sufficient. 3090 definitely works extremely well, 3080 with 12 GB might work if the resolution is less than 4k. Both for FS2020 and FS2024. https://github.com/Nukem9/dlssg-to-fsr3/issues/15 There should be a couple of threads in this forum.
  9. Correct - lots of stutter here, especially on and around huge airports with lots of traffic, but as well in rural areas with less dense scenery and photogrammetry. Was much better in .33. Quite disappointing to say the least.
  10. Sir, the overwhelming majority of players does neither report any of your problems nor do they bit** about framerates not improving. Maybe you better start searching for an error (probably more than one) on your side instead of blaming Asobo/Microsoft all the time. At least you could blame Inibuilds. Did you never wonder why your state-of-the-art machine seems to have problems running FS2024 properly when literally all others with comparable or much slower hardware report the contrary? Edit: Some experiences with the A350:
  11. Try to manually use a different DNS server in your windows netork settings. Some providers systematically throttle access to certain websites (in Germany it's Deutsche Telekom that throttles accss to MS Flight Simulator servers). By using a different DNS server (in Germany we usually use Cloudflare) you should get the full bandwidth back. The effect is essentially the same as using a VPN: You circumvent the DNS server that throttles access to your target site.
  12. Quite frankly I'm amazed how many people are spending their valuable time to answer a troll (or an AI).
  13. Up there it's always been very, very smooth for me. The case where it gets interesting is down low, especially over forrested areas, e.g. Japan's mountains, or huge airports with lots of objects. Could you give us some measurements there?
  14. How about showing us the videos to let us judge if you recorded your data in a halfways challenging enviroment?

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