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About TexasGary

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  1. I just updated to SU 13 and did a couple of flights. I didn't see any runway cross hatching.
  2. All of the buildings at KBWD are also missing. There are cars in the parking lot, but where the buildings should be there are only white squares and rectangles shown on the ground. This happens every time I start from or fly to there.
  3. Update - After I read in the forum today that others also received this 655.78 MB update yesterday, I went ahead and ran it. And all is good. It looks like my data sync issue just happened to come up at the same time the update came out and I thought they were related. Looks like they were not.
  4. Up until today, I have been happily running version with no issues (I am not in the BETA). But about an hour ago I launched MSFS and out of the blue I got this strange message that I haven't seen before that said the data on my device did not match the data on the sever and it asked if I wanted to use the "old data" or the "newer data." I selected the option to use the older data, and then it presented me with a 655.78 MB update. Since I didn't know what the update was, I backed out and closed MSFS. I rebooted my PC and tried going into the Xbox Game Bar app and signing out and then back into it, but that didn't do anything. I also emptied my Community Folder, and I made sure I didn't have any outstanding MS Store updates. But I still get presented with the 655.78 MB update every time I start MSFS. Anyone know why I got this or what I can do to fix it? Should I just run the 655.78 MB update? I am really hesitant to run the update if I don't know what it will do. Any and all help is appreciated. Thanks, Gary
  5. So SU13 is now scheduled for 9/28? In previous Development Updates it said SU13 was releasing on 9/21.
  6. I deleted all of the camera entries in my Mouse profile, but unfortunately I am still seeing the white square and dot in the PMDG 738. But thanks for the tip Jude, hopefully the next SU will fix it for the rest of us.
  7. Hey Jude, I would also appreciate it if you could provide some details on how to go about doing this. Thanks.
  8. This is one of the bugs listed on the official forums. https://forums.flightsimulator.com/t/mixed-textures-in-ground-at-default-airport-dx12-beta/534963 If you haven't already, please vote to have it addressed.
  9. I just had these at KPHL. Wish there was a permanent fix. You can fix it temporarily in your flight by going into Developer Mode and cycling an airport debug mode on then off.
  10. I'm currently on the latest driver (536.67) and have not had any issues.
  11. Thanks. You're probably right. I will just have to hope it happens in the new sim next year. When I used to live in Mt. Pleasant (KOSA) years ago they also did a major expansion project that included a new longer runway and terminal building. It didn't get updated in P3D or FSX, but when MSFS came out it had the new runway and terminal building. So one can hope .........
  12. My local airport is doing a major expansion project that includes a new longer runway and terminal building. The old runway was 3586 feet, and it didn't have any IAPs. The new runway is 5201 feet, and it has two published IAPs. Will this new runway and terminal building be updated in the sim by ASOBO at some point? Or is that just left up to someone out there to hopefully do a mod for it?
  13. Thanks Umberto. Was going to post about the sale here, but you beat me to it.
  14. Just released. Here are the release notes: Game Ready for RTX 4060 Ti This new Game Ready Driver provides the best gaming experience for the latest new games featuring DLSS 3 technology including The Lord of the Rings: Gollum. Additionally, this Game Ready Driver introduces significant performance optimizations to deliver up to 2x inference performance on popular AI models and applications such as Stable Diffusion. Gaming Technology Introduces support for the GeForce RTX 4060 Ti (8GB) Fixed Bugs [Age of Wonders 4] Application stability issues [4101637] [Bus Simulator 31] Ansel & Freestyle not working [4090979]
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