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Pink Textures since SU1

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Since SU1 i noticed that on some objects I'm missing the correct colors making these objects pink.
Below is screenshot of the MAS museum in Antwerp. It's part of the main sim so not any add-on.

In MS2024 since SU1:

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Certainly the glass textures are missing...

Realilty:
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Is there a possibility to correct that? Setting OLOD (or TLOD) to the max doesn't change anything.

Win11 Pro 64-bit, Ryzen 5800X3D, Corsair H115i, Gigabyte X570S UD, EVGA 3080Ti XC3 Ultra 12GB, 64 GB DDR4 G.Skill 3600. Monitors: LG 27GL850-B27 2560x1440 + Samsung SyncMaster 2443 1920x1200, HOTAS: Warthog with Virpil WarBRD base & hegykc MFG Crosswind modded pedals, TrackIR4, Rift-S for VR

This was the case before SU 1 as well.  I do have a few addon sceneries with this problem which indicates textures from 2020 missing in 2024.  This also serms to be the case with a few smaller FSLTL aircraft as well.

There might also be an objects library addon from 2020 not loading or working properly in 2024.  

I'm just hoping that asobo are able to identify and fix it, though they may not be interested if they feel it is an issue with an addon or addons.

Ryzen 5800X3D, Nvidia RTX5080 - 32 Gig DDR4 RAM, 1TB & 2 TB NVME drives - Windows 11 64 bit MSFS 2024 Premium Deluxe Edition Resolution 2560 x 1440 (32 inch curved monitor)

  • Author

Yes but this is not from any add-on, it's just standard 2024.

Win11 Pro 64-bit, Ryzen 5800X3D, Corsair H115i, Gigabyte X570S UD, EVGA 3080Ti XC3 Ultra 12GB, 64 GB DDR4 G.Skill 3600. Monitors: LG 27GL850-B27 2560x1440 + Samsung SyncMaster 2443 1920x1200, HOTAS: Warthog with Virpil WarBRD base & hegykc MFG Crosswind modded pedals, TrackIR4, Rift-S for VR

2 hours ago, Lange_666 said:

Yes but this is not from any add-on, it's just standard 2024.

I have the same problem, just confirmed.

Alvega

CPU: AMD 7800X3D | COOLER: Cooler Master MasterLiquid 240L Core ARGB | GPU: RTX 4070 TI Super 16GB OC | Mobo: ASUS TUF GAMING X670E-PLUS WIFI |
RAM: 32 GB Corsair Vengeance RGB DDR5 6000MHz PC5-48000 2x16GB CL36 | SSDs: WD Black SN770 2TB NVMe SSD (WIN11), WD Black SN850X SSD 2 TB M.2 2280 PCIe Gen4 NVMe (MSFS), Crucial MX500 2TB (Other stuff) | CASE: Forgeon Arcanite ARGB Mesh Tower ATX White | Power Supply: Forgeon Bolt PSU 850W 80+ Gold Full Modular White 

They were there before SU1. The textures not saved correctly will do this.

  • Author
3 hours ago, JamesIL said:

The textures not saved correctly will do this.

So it's a ASOBO thing then? Because I have no means of saving any textures correctly or wrongly in any way.

Win11 Pro 64-bit, Ryzen 5800X3D, Corsair H115i, Gigabyte X570S UD, EVGA 3080Ti XC3 Ultra 12GB, 64 GB DDR4 G.Skill 3600. Monitors: LG 27GL850-B27 2560x1440 + Samsung SyncMaster 2443 1920x1200, HOTAS: Warthog with Virpil WarBRD base & hegykc MFG Crosswind modded pedals, TrackIR4, Rift-S for VR

Its whoever created the textures. I was creating scenery and ran into this problem. I would have to google it again but if the textures are not saved correctly they will display as pink in sim.

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