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TOGA Envplus Flashing lights at night

Featured Replies

Hello there P3D colleagues!

Has anyone noticed flashing little blue/red lights at night time using TOGA Envshade or Envplus?  Seems to be happening more in wing views if I have wing light switched on, for example.  Or when the beacon flashes.  I thought it was a strange Southern Lights effect to start with but apparently not...

Anyone seen this?

Cheers,
Rudy

On 8/8/2025 at 1:14 AM, VHOJT said:

Hello there P3D colleagues!

Has anyone noticed flashing little blue/red lights at night time using TOGA Envshade or Envplus?  Seems to be happening more in wing views if I have wing light switched on, for example.  Or when the beacon flashes.  I thought it was a strange Southern Lights effect to start with but apparently not...

Anyone seen this?

Cheers,
Rudy

Are you seeing the lights on the ground from the air or randomly on plane surfaces?  Could be one of the PBR settings within Envplus is where I’m going with this.

Edited by okupton

Orman

  • Author
3 hours ago, okupton said:

Are you seeing the lights on the ground from the air or randomly on plane surfaces?  Could be one of the PBR settings within Envplus is where I’m going with this.

More randomly on plane surfaces like the wings of off in the sky, basically.

 

  • Commercial Member

Hi there,

A video would help to investigate, as I've never seen this

Maxime
TOGA projects

 

  • Author
16 hours ago, kmax59 said:

Hi there,

A video would help to investigate, as I've never seen this

Will try and get one next flight.  Cheers, Maxime!

Is this with EA enabled or disabled? 

Orman

  • Author
5 hours ago, okupton said:

Is this with EA enabled or disabled? 

EA on  😊

  • Author

Had a bit of a fiddle, and found it to be if you turn Envplus_PBRAircraftBrightness_Multiplier in PBRBase.fx below 0.3000 (I tried 0.2500, but no value 0.2500 < Envplus_PBRAircraftBrightness_Multiplier < 0.3000).

Other settings are:

Cloud brightness day: 0.1
   Terrain saturation: 0.8
   Aircraft shadows depth: 0.01 (this affects whole aircraft, but...)
   Aircraft PBR shadows depth 0.5 (makes outside shadows darker, so back to normal for outside of aircraft)
   Horizon haze: 0.5 (why I like the Envshade shaders)
   Waves scale: 4 (makes waves smaller!)
       Also         float3 moonContrib = DirectionalLightingPBR(cb_mMoon, pbrValues)*0.5; 0.5 multipler in PBRBase.fx (reduces moon lighting on a/c)
    and          float3 moonContrib = DirectionalLightingPBR(cb_mMoon, pbrValues)*7.5; 7.5 multiplier in Terrain.fx to increase moon lighting on terrain.

Weird!  Anyway, no big drama.  Here is a link the video (have a look at the dark parts of the aircraft wing and you'll see the flashing dots here and there).

https://www.dropbox.com/scl/fi/77vtxnfyf9ynqnx992jps/2025-08-17-15-47-15.mp4?rlkey=nc8zh5a8alkwo3y8nos1d3e1x&st=l56gvqzi&dl=0

Cheers,
Rudy

I was able to recreate this I believe by having EA on in P3d but installing envplus shaders with EA off within the envplus page of envdirect.

 

Try flushing your shader cache and reinstalling the envplus shaders ensuring that EA is on in envdirect when installing.

Let me know if you have any luck.

Orman

  • Author
8 hours ago, okupton said:

I was able to recreate this I believe by having EA on in P3d but installing envplus shaders with EA off within the envplus page of envdirect.

 

Try flushing your shader cache and reinstalling the envplus shaders ensuring that EA is on in envdirect when installing.

Let me know if you have any luck.

 

I have just reinstalled the shaders (put in the default P3D ones first, and then set up Envplus definitely with EA on).  Same result I'm afraid.  Thanks for the idea though...it is strange you can replicate it like that...

Does it happen for you with Envplus_PBRAircraftBrightness_Multiplier in PBRBase.fx <0.3?

Cheers,
Rudy

9 hours ago, VHOJT said:

 

I have just reinstalled the shaders (put in the default P3D ones first, and then set up Envplus definitely with EA on).  Same result I'm afraid.  Thanks for the idea though...it is strange you can replicate it like that...

Does it happen for you with Envplus_PBRAircraftBrightness_Multiplier in PBRBase.fx <0.3?

Cheers,
Rudy

I’ve got PBRAircraftbrightness multiplier set to 1.0 and do not see the flashing lights but will do some more testing.

Orman

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