August 26, 2025Aug 26 Hi kiek, for some days I have been noticing that aircraft on the taxiway which are not moving but waiting for something are stuck in a 90 degree angle and not straight on the taxiway. From my observation this mostly affects those aircraft which temporarily have lost data. At some point you built in the nice function that they remain in place in their last position until they move again/get data again which made it very realistic. Have there been any changes in the software? Could you maybe have a look into this and fix it the way it was before so that they stay straight on the taxiway? Thank you so much.
August 26, 2025Aug 26 Saw that too in SFO. 9950X3D, X870E ROG CROSSHAIR HERO, Corsair Dominator Titanium 64GB DDR5-6000 PC5-48000, ASUS RTX 5070Ti 16GB, 9100 PRO 4TB Samsung ,990 PRO 4TB Samsung, AX1600i 1600 Watt 80 Plus Titanium ATX, ASUS 360 ARGB EXTREME 360mm Liquid CPU Cooling Kit.
August 26, 2025Aug 26 5 hours ago, Robert_LH said: Could you maybe have a look into this If you give me place and exact (utc) time where that happened (not more then 2 weeks ago), and what PSXT program you were using in what Sim... Then I can do a replay and see what is going on. EDIT: I found the omission, will fix it Edited August 26, 2025Aug 26 by kiek
August 26, 2025Aug 26 Author Thanks for the reply, kiek. So the two last very recent occurences which I know the exact time and place of have happened here: Today 26 August, at Dublin EIDW at around 10:15 UTC. Flight AA 208 inbound from Chicago waiting on taxiway S and behind it was an Aer Lingus Airbus A320 (don’t know where from though) stuck also in 90 dregrees angle. Then yesterday, 25 August, at Newark KEWR at around 20:45 UTC. I noticed Flight UA 509 or 510 inbound from Rome FCO on taxiway Y while waiting for a gate also in 90 degrees angle. They went straight ahead again as soon as they started taxiing. By the way, the program I‘m using is PsxTraffic with Microsoft Flight Simulator 2020. Thanks for looking into it. Edited August 26, 2025Aug 26 by Robert_LH
August 26, 2025Aug 26 Author 49 minutes ago, kiek said: If you give me place and exact (utc) time where that happened (not more then 2 weeks ago), and what PSXT program you were using in what Sim... Then I can do a replay and see what is going on. EDIT: I found the omission, will fix it Amazing, thank you for all the effort you put into this and the quick fixes. I really appreciate it.
August 26, 2025Aug 26 29 minutes ago, Robert_LH said: Amazing, thank you for all the effort you put into this and the quick fixes. I really appreciate it. Thx for the heads up! I do not fly a lot so I did not notice it. But 5 minutes at KSFO and I saw what the problem was. It must have been there for a few weeks already... A long time ago I changed my code such that new live aircraft on the ground are only spawn if they are in a "movement", because then I know their heading. That particular part of code was removed by ChatGPT when "it" cleaned up that spawn procedure for me. ChatGPT is very good in coding, but it cannot be trusted 100%... When a live aircraft is spawned standing still and there is no new data for a while (it is still standing still), it may appear with all kinds of strange headings. But that's now fixed in version 11.6.1 (BTW A nice opportunity for you to experience the new install_new_version procedure. 😉 ) Enjoy! Edited August 26, 2025Aug 26 by kiek
August 26, 2025Aug 26 57 minutes ago, kiek said: But that's now fixed in version 11.6.1 (BTW A nice opportunity for you to experience the new install_new_version procedure. 😉 ) That's very clever, indeed. Thanks for your continued work!! Cheers, Søren DissingIntel i9-13900K @5.6-5.8 Ghz | ASUS ROG RYUJIN III | ASUS ROG Astral RTX 5090 OC | ASUS ROG Maximus Z790 Hero | 64Gb DDR5 @5600 | 1Tb Samsung M.2 980 PRO (Win11), 1Tb Samsung M.2 980 PRO, | ASUS ROG Helios 601 | 32” ASUS PG32UCDM 240hz 4K | Chaseplane | TM TCA Captain's Edition, Winwing FCU + EFIS L/R, Tobii 5 | Win 11 Pro 64 | MSFS 2024 | BA Virtual | PSXT, RealTraffic w/ AIG models
August 27, 2025Aug 27 Author 14 hours ago, kiek said: If you give me place and exact (utc) time where that happened (not more then 2 weeks ago), and what PSXT program you were using in what Sim... Then I can do a replay and see what is going on. EDIT: I found the omission, will fix it It works and I totally love your new update process!
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