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MSFS LOD setting Confusion

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Can someone be kind enough to explain why and maybe point me to a solution for VR flying. 

I use the AIG Ai aircraft models for traffic in 2024. If I use the AIG software injection method I have no issues, everything appears perfect. However if I use the Sayintentions traffic injection the landing gear is missing unless I’m up close. I’ve read that this is purely a LOD setting either by the simmer and AI model creator. 
 

In SIM my LOD settings are maxed out at 400 and 200. Obviously the problem is not with the models but with how SI uses them. I’ve reached out to SI for advice but was told their system only uses my already installed AI traffic and the problem is with the design of the models. 
 

Im confused as to how SI traffic drops the LOD when I’m using the very same models. 
 

thx

I have the same with FSLTL.. front landing gear invisible until quite close..

 

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Doug 

29 minutes ago, Iceman2 said:

Can someone be kind enough to explain why and maybe point me to a solution for VR flying. 

I use the AIG Ai aircraft models for traffic in 2024. If I use the AIG software injection method I have no issues, everything appears perfect. However if I use the Sayintentions traffic injection the landing gear is missing unless I’m up close. I’ve read that this is purely a LOD setting either by the simmer and AI model creator. 
 

In SIM my LOD settings are maxed out at 400 and 200. Obviously the problem is not with the models but with how SI uses them. I’ve reached out to SI for advice but was told their system only uses my already installed AI traffic and the problem is with the design of the models. 
 

Im confused as to how SI traffic drops the LOD when I’m using the very same models. 
 

thx

This is not a SI issue, its a LOD issue in mfs2020 and 2024 since launch. You say that you have no problems with AiG, thats strange, because i use it alot and i have the same gear issue as in FSLTL and all the other aircrafts i see in multiplayer/vatsim. Sadly the objectLOD setting in mfs have no effect on this, i tried to force objectLOD to 800 in the user.cfg but the gears keep disapearing in close range. And this issue is even worse in VR because of the zoomed back camera FOV.

 

Another sad thing is that developers of aircrafts have no control of this, because the LOD seems hardcoded by Asobo.

Edited by Cyrex1984

  • Author
20 minutes ago, Cyrex1984 said:

Another sad thing is that developers of aircrafts have no control of this, because the LOD seems hardcoded by Asobo.

Thank you to both of you for your comments. 
 

Yes, when using their own AIG software injection I don’t see the missing landing gear. As you say, most likely an Asobo issue where the system is internally load shedding when using different 3rd party traffic injectors. 
 

With your input I’m guessing AIG traffic injection system is much more fps friendly and MSFS doesn’t need to load shed. 
 

Appreciate your reply.
 

 

AIG planes suffer from missing landing gear beyond a certain distance in MSFS 2020 on my PC, and I have been informed that MSFS 2024 has exactly the same problem. I would be surprised if you were the exception to the rule.

Christopher Low

AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme

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