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DLSS 4.5
harpsi replied to harpsi's topic in Video Hardware: Monitors | Multi-Monitors | Video Cards | Drivers etcThe latest Nvidia drivers are not alwats the best ones. The latest one gave me a lot of stutters and I a very low framerate. I have no program to install it. It is somehow manual and DLSS 4.5 is not available. The maximum is 3.10.
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DLSS 4.5
harpsi replied to harpsi's topic in Video Hardware: Monitors | Multi-Monitors | Video Cards | Drivers etcMaybe I have to open a new topic with the same subject.
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DLSS 4.5
harpsi replied to harpsi's topic in Video Hardware: Monitors | Multi-Monitors | Video Cards | Drivers etcWe are almost out of the topic... I am expecting more answers.
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DLSS 4.5
harpsi replied to harpsi's topic in Video Hardware: Monitors | Multi-Monitors | Video Cards | Drivers etcI do not use it... Sorry... What do you mean by new AI model? I just have MSFS and I just want maximum FPS with no stutters. Image quality is OK with my 4K television as a monitor. I have RTX 3090 OC.
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DLSS 4.5
It seems that DLSS 4.5 is available for all RTX 30 videocards. But when I try to install/enable it, most of the options are not possible to change and I cannot use it. I would to have suggestions. Thanks.
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Moving to MSFS2024
Hi, I would like to move to MSFS2024, but my computer is quite new... I have i9-10900K with RTX 3090. I use loseless scalling to help me with the frame rate issues and normally I have not so much fps problems except when clouds are really very intensive. Do you think that MSFS2024 still works with those settings and with almost the same performance? I normally use addons for aircrafts and sceneries like fenix, pmdg, orbx, aerosoft, flytampa, flightbeam and so on... Thanks.
- Stuck on checking for updates
- Stuck on checking for updates
- Stuck on checking for updates
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harpsi started following PSXseeconTraffic for FSX | P3D | MSFS
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MSFS SDK
Anyone who understands this? I tried to reinstall microsoft redistributable C++. It doesn't help.
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New user PSXT
I already noticed that before you said. Thanks. ๐
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New user PSXT
1. So, in this case, congratulations to the programmer. ๐ 2. I am sure you know what I am talking about. Pushback AI was always a mess in FS. Now, at least we have the pushback trucks from Airport Services (not all), but even with this, the aircraft goes back in a straight line, not in a 90ยบ path, then the truck leaves the aircraft, and the aircraft finds its own path to go into the taxiway, which can be a circle, a line, a lot or circles, whatever... And we have GSX, one of the best addons ever which I had the pleasure to test as a betatester in one of the old simulators. 3. It is fantastic, but if you find the way to get the real pushback with the trucks into a 90ยบ path with those PSXT aircrafts, even without the ATC, I am sure you will get a gold medal. Like I already said many times, this AI feature plus the weather radar in 3rd party aircrafts are two of the most neglected things in FS history which need to be corrected if technically possible. WIth AIG, dependent from MSFS, it happens the same with the pushback path. Step by step and we will be on the right way!
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New user PSXT
1. Yes, but I would like to know how the program is so inteligente that it catches AIG and does not catch PMDG or Fenix liveries. 2. Pushback like in real life or like the AI in MSFS which do circles around the gate? Anyway, in one way or the other, no pushback truck will be available to do it, like you said. 3. So, the Real ATC will not be, let's say, imported to your MSFS as well. Correct? So, we just have pushback/taxi/takeoff/landing from the PSXT aircrafts with their "noise", and you will see them in your TCAS, and nothing more.
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New user PSXT
If the liveries are added inside the AIG folder (aig-aitraffic-oci-beta), then PSXT will assume that they are part of AIG content, right?
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New user PSXT
1. I didn't do nothing. I have installed and no Fenix or PMDG liveries were found. 6. Well, that's a big difference. So, if you use PSXT with a valid license, all Airport Services will be disabled which is a pity. ๐ But at the same time strange... If the traffic is dynamic and they will take-off and landing, they also have to pushback and taxi... right? How do they do this? And how is the pushback done? It is good to have aircrafts in real positions but if they can't even pushback, I don't know which way (PSXT or AIG injector) is better, also because PSXT/RTT is paid. I also see that without the license I get static aircraft, so the airport is really silent. No noise at all... Will it have noise with all aircrafts moving? And about real ATC, where do this comes from? I was listening a video with portuguese voices which was really nice. Are the real communications recorded every day in real life? So, if I change the frequency of my (user) aircraft can I listen ground, tower, approach, center, and so on? Or at least ground while I am on the ground, tower while I am taking off, center when I am airborne, and so on?
harpsi
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