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Benjamin H

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About Benjamin H

  • Birthday 06/26/1996

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  1. My sweetspot is 2560x1440(native)/60Hz/60FPS limit in NVCP/vSync on NVCP/vSync Off in-sim/DX12/TAA/FG and 100 render scaling. Other changes worth mentioning is background app frame limit to 20 and optimal power in NVCP global profile. In the MSFS NVCP settings I have image scaling off, AF 16x (off in-sim), prefer maximum performance (have experienced GPU not going to my OC speed with optimal, but with prefer max it stays at 2050Mhz during flying) and texture filtering high quality. Almost zero artifacts using the FG-mod, and far away from ruining any of my flights (days in between).
  2. When my 2080Ti+7800X3D combo delivers a constant 60FPS with vSync (locked, but unlimited I have seen 112 in the VC of the Fenix in Boston if I remember correctly when using DX12+FG Mod) I am certain that this combination will provide a simulator that can be enjoyed for years to come (and all games to be released as well as MSFS 2024 of course) so a lot to look forward to is all I have to say to the one who is waiting for this beast of a system.
  3. As said, not been actively looking out for any mentions of it, but the most important is that the team is aware of it. I am on their discord, but my sim computer is not located where I usually live (due to internet bandwith as the main reason) so I hope that makes me a bit excused. One thing that literally has been impossible to miss is the windowed screen issue that has been fixed in the upcoming update. Not lying when I say that I feel that my FB feed has become the "alt+enter" feed.
  4. Completely agree with you on this one. Not seen many mentions of it (not been looking tbh) and honestly thought it might be my monitor settings, but I am also experiencing the same as you, cockpit displays are too dark in some scenario as you mention.
  5. https://www.youtube.com/embed/ReM-WTeuCsQ Ironically just uploaded a shorts to youtube to show someone else how my 2080Ti runs with FG. Changing resolution should show difference between 60 and 25 or 30FPS I guess.
  6. Yes, I might give it a go and see, but RivaTuner and MSI Afterburner has given me enough headache for a while. OCed my 2080Ti, and ironic as it is the culprit for my GPU crashing while testing the OC in MSFS was running all the monitor software in the background (which has caused issue for others as well). OC stable now, but quite ironic that the OC software/monitor software makes it unstable when running the background. As you write in your reply, I am not worrying all that much about the numbers since the FPS counter in general shows wrong information when using FG so unly using it for VRAM usage now. MSFS out of focus and FPS up to 60 since FG inactive and mainthread values all in the green (60FPS in dev counter) gives me a good indication that settings are well balanced. EDIT: Personal experience with Afterburner and RivaTuner of course, and for sure very good softwares. Some doesnt mean everyone has issues with it!
  7. Do that, and dont hesitate to contact me on PM if it does not give good results. Its so easy to derail threads with something else so thats why I suggest that if you want given the fact we have the same GPU.
  8. I understand, so many different amazing modus to be used now so I might remember incorrectly, but I believe to have read that the NVCP cap is better to use with the framegen, but might be on a vsync setup like mine. How is your VRAM usage etc. in different scenarios? Took many hours (almost tears, but happy to report no blood or sweat 😂), but a sim running with FG was worth it all so my suggestion is to dont give it up. As I wrote in my first post I have gone from planning a upgrade to a new GPU to not needing one for a long time since as long I am satisfied I have no need for it. Tried render scaling above 100 with FG, but that caused a lot of artifacts, but that is a little while ago. Have you tried 2560x1440 (or similar) at 100 render scaling to see how that looks? I believe my 300$ 2080Ti has been my best bargain for years, and for now it has saved me a lot since I dont need to spend double the amount at least for a new card after my system has responded so good to the framegen mod (Cant say I feel bad for not supporting Nvidia when they say something is for only certain RTX-series, but now can be used with older models. Of course some glitches in the UI etc, but worth it).
  9. Thanks for your reply, and your mentioning and showing of your mainthread numbers. I have, for some time now just abandoned my mainthread performance since my sim performs stutterfree. I need to cap my FPS at 60 to avoid stutters in NVCP (vsync on in NVCP and off in-sim), and this causes mainthread values in the 31-33ms area with a beautiful glowing red color, but it runs perfect and I have just left it since it of course its annoying, but I literally decided not to think about it since my sim works. Image attached below is from a video using DX12, framegen, vsync and frames unlimited (cant remember tbh, but might have tried capping in RivaTuner in this video) just for testing and the values are all green, but I did not get smooth performance, and switched back to NVCP vSync as recommended to use with the framegen to work properly. Of course I want to get it in the green area together with a stutterfree experience, so suggestions are more than welcome 👍
  10. Works very well for me with settings adjusted to keep the VRAM at a level with a small buffer to avoid stutters. I have adjusted my texture resolution as written, but there are so many variables that might make a difference. My 2080Ti VRAM does not handle resolutions above my monitors native of 2560x1440 by using render scaling above 100. I have given up DLSS and DSR (blurry displays and ghosting with Fenix) and just decided to stick with TAA+2560x1440 which my 2080Ti can handle very well. If your system is what you have in your signature I unfortunately think that you might be pushing the VRAM a little bit too far at 4K and that can explain why you cant get it to work well. I guess you are experiencing quite a bit of stutters, thats at least what I experienced when trying to run my 2080Ti at a higher render scaling. Would try, just for curiosity to set your resolution to 2560x1440 or similar with the VRAM visible in dev mode to see the difference in changing resolutions. If your are not using the most resource heavy aircrafts, you might be able to run 4K with texture resolution one notch down (compare VRAM there as well), but I dont know the difference in quality when using 4K.
  11. Opinion in the last part that of course is open to discuss (other peoples opinion is always nice to hear) ----- Have to again give a huge thanks for this amazing utility (it includes a big thanks to @Cpt_Piett for extensive and beyond thorough testing) and the difference it has made to my sim. Using AutoFPS/FG/vSync in NVCP with FPS capped at 60 in the control panel as well has made me (for now) change my plans of changing my 2080Ti 11GB (bought used for about 300$ that I classify as a very good deal even today) for a good while since I now have a set and forget sim that delivers buttersmooth performance at 60 FPS on a 60Hz 2560x1440 Dell U2711 monitor. The monitor is many years old, but still delivers an image that I am more than satisfied with. I am often away from my sim computer and I still have 0.4.1 installed. I live by "if i aint broke, fix it until it is", so is it recommended to update to the latest version? In this version I have the FPS capped 10% below 60 in the app, but from my understanding I can cap it closer to 60 in the newest version? To keep my 2080Ti happy regarding VRAM usage I have lowered texture resolution to High (saving me 0.5-8GB VRAM) and with my resolution I honestly dont see a noticeable difference. Fenix landing at ORBX ENGM gives me a VRAM usage of 9.0 to 9.3GB and no stutters. Just proves that with having your settings set according to your hardware it is possible to get a very usable simulator. Some of you might say this is a bold and a maybe controversial opinion to have, but I dont think the difference between my settings which is used in the images below will be much different with the settings all maxed out (I dont have my settings here, but they are well balanced between all options from off to ultra) in similar scenarios, but at a cost of a significant difference in FPS and VRAM usage.
  12. Thanks for your quick response, just the direction pointer I needed in this case so highly appreciated. rBar settings is irrelevant for my 2080Ti so I guess only changes that I have to make the 3 top ones?
  13. Have to say. as many others have in this thread, thank you for a brilliant software. Not been home so last flight was done using 0.4.1, and it was a pleasure. Running 2560x1440@60Hz/vSync (capped at 60 in NVCP) and limit of 54 in your superb program. 100 TLOD min, 250 max (min TLOD on ground/landing), 1000ft base, OLOD 150-100 (2500 base, 10000 top). For me this is more than enough when only flying tubeliners (Fenix for the most part). My 2080Ti with 11GB VRAM is doing great in DX12 together with this and the FG mod. Turning texture resolution down to high did the trick when speaking about VRAM usage (Usable at ultra, but some headroom is always nice to avoid the stutters).
  14. Been reading quite a bit and I cant seem to find a conclusive answer so I have a few questions. I have the FG 0.90 (universal) version installed and its working absolutely like a charm with my 11GB 2080Ti, but as a curious person I would like to try the DLSS Ultra Quality setting out together with the FG mod. From what I have been reading I should be good to go by updating my two DLSS files+download NVI and adjusting the custom profile afterwards (the NVNGX_DLSS.dll should already be updated from before from what I remember). This is were I get a little bit unsure since I have just heard many times that the DLSSG file only is relevant for 4000 series cards. Then there is all the different versions of the FG Mod that confuses me. 0.90 version if using DLSSTweaks etc. If anyone could just guide me in the right direction here I should be good to go since luckily I know my way around the sim and tweaking it from time to time.
  15. Thanks to both of you, sounds promising. Forgot to mention that the system will consist of the 7800X3D, 32GB DDR5-6000 and in the beginning a RTX2080Ti ROG Strix 11GB since the budget pretty much is reached with the other upgrades, but hopefully the RTX2080Ti, FG, 30FPS locked will do well enough. With vsync off in the sim and on i NVP will it then feel like 60 frames with vsync if I understand correctly? I am just hoping that the RTX2080Ti that I have will work well with FG since I get a feeling that it is somewhat hit and miss for those with the 2000 series and the mod is more suitable for the 3000 series cards.
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