Jump to content


  • Content Count

  • Donations

  • Joined

  • Last visited

Community Reputation

0 Neutral

Profile Information

  • Gender

Flight Sim Profile

  • Commercial Member
  • Online Flight Organization Membership
  • Virtual Airlines
  1. Got ahold of Dean, who straightened things out so downloads are working again.
  2. Has anyone been able to download existing scenery (Arizona, Colorado, etc.)? I find that the links for downloading my purchases through sendowl no longer work... :(
  3. Thanks Dave and Alpha117. Along with checking out the ATC functions, I am also testing Pilot2ATC as a flight planner for use with other ATC programs (hence the desire to export FPs). I installed the latest update and checked the "Export SID/STAR/Approach Waypoints" in the export settings and that fixed the issue with importing the FP into Plan-G. I can now create FSX flight plans that include the starting gate when loaded using FSX's flight planner option. Have the Pilot2ATC folks ever considered creating a separate standalone flight planner (i.e. no ATC functions) for folks who may already have another ATC program? I currently own Radar Contact and am testing out VOXATC, PF3 and Pilot2ATC. I really like the flight planner part of Pilot2ATC, just not sure about the ATC voices yet (compared to the other programs).
  4. I'm trying out Pilot2ATC for the first time - really like the way the flight planner works, but I was wondering if there's a way to specify the starting gate for departure. I've searched the forum and Internet but can't find anything for how to do this, assuming it's possible. I've tried exporting a flight plan and importing it into Plan-G (which allows you to specify the starting gate), but the waypoints in Plan-G don't match those in Pilot2ATC for some reason. Also tried creating a FP in Plan-G, exporting and then importing into Pilot2ATC. But then it won't let me add SIDs/STARs, I can only add individual waypoints. I'm hoping there's a simple solution for this!
  5. Yeah, I'm getting the pre-recorded chatter now - not sure why not before, maybe it had something to do with my location. I sort of expected the AI chatter wasn't going to work, but at least it's not so quiet now.
  6. Just bought, installed and tested RC4TOXPLANE and so far it seems to work well. One thing I noticed is that I'm hearing neither the AI chatter nor the Pre-Recorded Chatter even though I have those options checked in RC4. Is that normal (i.e. chatter not supported) or do I have to do some tweaking to make it work in X-Plane?
  7. I followed this procedure as described (although I have the Steam folder located on a separate partition). I noticed my scenery.cfg file wasn't updated, possibly because of this. Does anyone have a sample of the code that TileProxy should have been inserted into the scenery.cfg file?
  • Create New...