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Akila

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About Akila

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  • Birthday 08/09/1976

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  1. so shall I ignore all those "(1372171 tris, 1 skipped for -2.0 m^2)" entries? even though in the readme it shows without those extra Info? P.S. how would you organize your Scenery file order if you already mentioned it?
  2. i couldn't find a way adding it as attachment. I don't have the "Add Attachment" button on my reply window like i used to have. but here you go as a code: log.txt for X-Plane 11.31r1 (build 113100 64-bit) compiled on Jan 24 2019 22:17:18 X-Plane started on Fri Feb 8 18:04:45 2019 This log file is generated automatically by Laminar Research applications and contains diagnostics about your graphics hardware, installation, and any error conditions. If you need to contact tech support or file a bug, please send us this file. NOTE: this file is rewritten every time you start ANY of your X-System applications. Windows 10.0 (build 17134/2) This is a 64-bit version of Windows. CPU type: 8664 Physical Memory (total for computer): 17118609408 Maximum Virtual Memory (for X-Plane only): 140737488224256 CPU 0: Intel(R) Xeon(R) CPU E5-2690 v2 @ 3.00GHz Speed (mhz): 3090 CPU 0: Intel(R) Xeon(R) CPU E5-2690 v2 @ 3.00GHz Speed (mhz): 3090 CPU 0: Intel(R) Xeon(R) CPU E5-2690 v2 @ 3.00GHz Speed (mhz): 3090 CPU 0: Intel(R) Xeon(R) CPU E5-2690 v2 @ 3.00GHz Speed (mhz): 3090 CPU 0: Intel(R) Xeon(R) CPU E5-2690 v2 @ 3.00GHz Speed (mhz): 3090 CPU 0: Intel(R) Xeon(R) CPU E5-2690 v2 @ 3.00GHz Speed (mhz): 3090 CPU 0: Intel(R) Xeon(R) CPU E5-2690 v2 @ 3.00GHz Speed (mhz): 3090 CPU 0: Intel(R) Xeon(R) CPU E5-2690 v2 @ 3.00GHz Speed (mhz): 3090 CPU 0: Intel(R) Xeon(R) CPU E5-2690 v2 @ 3.00GHz Speed (mhz): 3090 CPU 0: Intel(R) Xeon(R) CPU E5-2690 v2 @ 3.00GHz Speed (mhz): 3090 X-System folder:'E:\X-Plane/', case sensitive=0 WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_colorspace WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_NVX_DX_interop WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_copy_image WGL_NV_delay_before_swap WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle OpenGL Vendor : NVIDIA Corporation OpenGL Render : GeForce GTX 980/PCIe/SSE2 OpenGL Version : 4.6.0 NVIDIA 416.34 (460/0) OpenGL Extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_win32 GL_EXT_win32_keyed_mutex GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_win32 GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_memory_attachment GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control threaded_avail : 1 aniso_avail : 1 timer_avail : 1 sync/fence : 1 pbo_avail : 1 frameblit_avail : 1 framebuffer_msaa : 1 gpu_shad4_avail : 1 shad_lod_avail : 1 array_tex_avail : 1 texture_rg : 1 tex_float_avail : 1 seamless_avail : 1 drawbuf2_avail : 1 packed_stencil : 1 framebuffer_srgb : 1 copy_buf_avail : 1 ubo_avail : 1 gshader_avail : 1 base_vert_avail : 1 tex_multi_avail : 1 depth_float_avail: 1 instance_avail : 1 tess_avail : 1 viewport_arr : 1 tex_storage : 1 buf_storage : 1 multi_bind : 1 clip_control : 1 program binary : 1 debug_avail : 1 max tex units : 32 (32/8) max iso filtering: 16.000000 max samples : 32 max texture size : 16384 (hardware limit) max point size : 189.875000 idx in vram : 1 GLSL Version :4.60 NVIDIA/460 (16/4096/124/192/32/4096/4096/65536) This video card is: DX11+ VR Ready (found glMapBufferRange) CPU count : 10 OpenAL loaded: Resources/dlls/64/openal32.dll OpenAL devices: OpenAL Soft Open AL default device:OpenAL Soft OpenAL vendor : OpenAL Community OpenAL renderer : OpenAL Soft OpenAL version : 1.1 OpenAL hardware : OpenAL Soft OpenAL extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length Fetching plugins for E:\X-Plane/Resources/plugins Loaded: E:\X-Plane/Resources/plugins/PluginAdmin/64/win.xpl (xpsdk.examples.pluginadmin). Loaded: E:\X-Plane/Resources/plugins/ASXPConnect/64/win.xpl (HiFi). Loaded: E:\X-Plane/Resources/plugins/AutoGate/64/win.xpl (Marginal.AutoGate). AviTab version 0.3.12 Loaded: E:\X-Plane/Resources/plugins/AviTab/win_x64/AviTab.xpl (org.solhost.folko.avitab). 2019-02-08 18:04:47 BetterPushback[xplane.c:539]: This is BetterPushback-v0.47 libacfutils-(null) Loaded: E:\X-Plane/Resources/plugins/BetterPushback/64/win.xpl (skiselkov.BetterPushback). FlyWithLua: Your system path is E:\X-Plane/ FlyWithLua: System Dir: E:\X-Plane/ FlyWithLua: Plugin Dir: E:\X-Plane/Resources/plugins/FlyWithLua FlyWithLua: Plugin Scripts Dir: E:\X-Plane/Resources/plugins/FlyWithLua/Scripts FlyWithLua: Plugin Internals Dir: E:\X-Plane/Resources/plugins/FlyWithLua/Internals/ FlyWithLua: Plugin Modules Dir: E:\X-Plane/Resources/plugins/FlyWithLua/Modules/ FlyWithLua: Plugin Scripts Quarantine Dir: E:\X-Plane/Resources/plugins/FlyWithLua/Scripts (Quarantine)/ FlyWithLua: Plugin Version: 2.7.12 build Feb 4 2019 00:27:42 Loaded: E:\X-Plane/Resources/plugins/FlyWithLua/64/win.xpl (CarstenLynker.FlyWithLua.NG). Ground Handling Plugin by JARDesign v.v.4.230618 for X-Plane 11 Loaded: E:\X-Plane/Resources/plugins/GndHandling/win.xpl (jardesign.crew.ground.handling). Haversine Air Plugin v4.8.3 XPluginStart() Loaded: E:\X-Plane/Resources/plugins/HaversineAir/64/win.xpl (com.haversine.air.xpl). PythonInterfaceVersionNumber = 2.73.06 Loaded: E:\X-Plane/Resources/plugins/PythonInterface/64/win.xpl (sandybarbour.projects.pythoninterface). Loaded: E:\X-Plane/Resources/plugins/SeaTraffic/64/win.xpl (Marginal.SeaTraffic). Loaded: E:\X-Plane/Resources/plugins/TerrainRadar/64/win.xpl (drgluck.plugins.terrain_radar). [ULTIMATE WATER ENHANCEMENT 1.4 INFO]: Starting X-Plane SASL plugin v3.2.5+4ea5f20 [Commercial Edition] [ULTIMATE WATER ENHANCEMENT 1.4 INFO]: Ultimate Water Enhancement 1.4 | Global | Start Full Loaded: E:\X-Plane/Resources/plugins/UWE/64/win.xpl (1-sim Ultimate Water Enhancement 1.4). Loaded: E:\X-Plane/Resources/plugins/WorldTraffic/64/win.xpl (cjs.util.worldtraffic). Loaded: E:\X-Plane/Resources/plugins/WorldTrafficRadar/64/win.xpl (classicjetsims.wt_radar). X-Camera: X-Camera license was verified, X-Camera will run in full feature mode X-Camera: Initialization complete for version 2.3.1 Loaded: E:\X-Plane/Resources/plugins/X-Camera/64/win.xpl (SRS.X-Camera). Loaded: E:\X-Plane/Resources/plugins/XSaitekProFlight/64/win.xpl (XPlane Plugin.1.2.6.0). Attempting to start XSquawBox Plugin, version XSquawkBox VATSIM 1.3.3. XSB: VATSIM Global Status found at "http://vatsim-data.hardern.net/vatsim-servers.txt" XSB: VATSIM Global Status found at "http://info.vroute.net/vatsim-servers.txt" XSB: Got Server Details for "CANADA" XSB: Got Server Details for "GERMANY" XSB: Got Server Details for "GERMANY2" XSB: Got Server Details for "INDIA" XSB: Got Server Details for "AUSTRALIA" XSB: Got Server Details for "RUSSIA-W" XSB: Got Server Details for "RUSSIA-C" XSB: Got Server Details for "SINGAPORE" XSB: Got Server Details for "SWEDEN" XSB: Got Server Details for "UK1" XSB: Got Server Details for "UK2" XSB: Got Server Details for "USA-E" XSB: Got Server Details for "USA-S" XSB: Got Server Details for "USA-W" XSB: Got Server Details for "UAE" XSB: --- Refreshing Audio HW info --- XSB: Input Device 1 is "Wave - Microphone (2- Corsair Vengeanc" XSB: Input Device 2 is "Wave - Line (2- Corsair Vengeance 1500" XSB: Input Device 3 is "Wave - SPDIF Interface (2- Corsair Ven" XSB: Input Device 4 is "DirectSound - Microphone (2- Corsair Vengeance 1500 Headset)" XSB: Input Device 5 is "DirectSound - Line (2- Corsair Vengeance 1500 Headset)" XSB: Input Device 6 is "DirectSound - SPDIF Interface (2- Corsair Vengeance 1500 Headset)" XSB: Output Device 1 is "Wave - Speakers (2- Corsair Vengeance " XSB: Output Device 2 is "DirectSound - Speakers (2- Corsair Vengeance 1500 Headset)" XSB: --- Finished Refresh Audio HW Info --- XSB: VoiceMgr unable to find requested output[0] device "" XSB: VoiceMgr unable to find requested output[1] device "" XSB: VoiceMgr unable to find requested input device "" XSB - GL supports anisoptropic filtering. XSB: Loading package: E:\X-Plane\Resources\plugins\XSquawkBox\64\..\Resources\CSL/BB_Airbus/xsb_aircraft.txt XSB: Loading package: E:\X-Plane\Resources\plugins\XSquawkBox\64\..\Resources\CSL/BB_Boeing/xsb_aircraft.txt XSB: Loading package: E:\X-Plane\Resources\plugins\XSquawkBox\64\..\Resources\CSL/BB_GA/xsb_aircraft.txt XSB: Loading package: E:\X-Plane\Resources\plugins\XSquawkBox\64\..\Resources\CSL/BB_Heli/xsb_aircraft.txt XSB: Loading package: E:\X-Plane\Resources\plugins\XSquawkBox\64\..\Resources\CSL/BB_Jets/xsb_aircraft.txt XSB: Loading package: E:\X-Plane\Resources\plugins\XSquawkBox\64\..\Resources\CSL/BB_Mil/xsb_aircraft.txt XSB: Loading package: E:\X-Plane\Resources\plugins\XSquawkBox\64\..\Resources\CSL/BB_Props/xsb_aircraft.txt XSB: Loading package: E:\X-Plane\Resources\plugins\XSquawkBox\64\..\Resources\CSL/BB_Repaints/xsb_aircraft.txt Loaded: E:\X-Plane/Resources/plugins/XSquawkBox/64/win.xpl (vatsim.protodev.clients.xsquawkbox). 2019-02-08 18:04:50 BetterPushback[xplane.c:184]: Failed to hide default X-Plane 11 tug: backup tug file already exists. FlyWithLua NG V2.7.12 build Feb 4 2019 00:27:42 successfully connected to XSquawkBox. [ULTIMATE WATER ENHANCEMENT 1.4 INFO]: Enabling... [ULTIMATE WATER ENHANCEMENT 1.4 INFO]: Sound output device: OpenAL Soft [ULTIMATE WATER ENHANCEMENT 1.4 INFO]: Sound input device: OpenAL Soft on Microphone (2- Corsair Vengeance 1500 Headset) [ULTIMATE WATER ENHANCEMENT 1.4 INFO]: Initializing... [ULTIMATE WATER ENHANCEMENT 1.4 INFO]: Path to module: E:\X-Plane/Resources/plugins/UWE/data/modules/main.key [ULTIMATE WATER ENHANCEMENT 1.4 INFO]: Loading module... [ULTIMATE WATER ENHANCEMENT 1.4 INFO]: [LUA]: loading module [ULTIMATE WATER ENHANCEMENT 1.4 INFO]: [LUA]: loading main_panel [ULTIMATE WATER ENHANCEMENT 1.4 INFO]: [LUA]: loading rectangle [ULTIMATE WATER ENHANCEMENT 1.4 INFO]: [LUA]: loading popupResizeButton [ULTIMATE WATER ENHANCEMENT 1.4 INFO]: [LUA]: loading mouseFocusedZone [ULTIMATE WATER ENHANCEMENT 1.4 INFO]: [LUA]: loading interactive [ULTIMATE WATER ENHANCEMENT 1.4 INFO]: Loading cursors... [ULTIMATE WATER ENHANCEMENT 1.4 INFO]: Module loaded I found the following scenery packages (prioritized in this order): 0 Custom Scenery/LOWI Demo Area/ 1 Custom Scenery/Airport_CDB - VQPR Paro Intl. Airport BHUTAN/ 2 Custom Scenery/Aerosoft - LFMN Nice Cote d Azur X/ 3 Custom Scenery/Aerosoft - LFPO Paris Orly/ 4 Custom Scenery/Aerosoft - EDDF Frankfurt/ 5 Custom Scenery/Aerosoft - EDLP Paderborn-Lippstadt/ 6 Custom Scenery/IXPT Airport_Ben Gurion LLBG/ 7 Custom Scenery/IXPT Airport_Sde Dov LLSD/ 8 Custom Scenery/IXPT Airport_Sourasky LLIC/ 9 Custom Scenery/IXPT Airport_Tel Hashomer LLSM/ 10 Custom Scenery/Aerosoft - LPFR Faro/ 11 Custom Scenery/Aerosoft - EGLL Heathrow/ 12 Custom Scenery/KSEA Demo Area/ 13 Custom Scenery/Global Airports/ 14 Custom Scenery/IXPT Israel Landmarks/ 15 Custom Scenery/X-Plane Landmarks - Chicago/ 16 Custom Scenery/X-Plane Landmarks - Dubai/ 17 Custom Scenery/X-Plane Landmarks - Las Vegas/ 18 Custom Scenery/X-Plane Landmarks - London/ 19 Custom Scenery/X-Plane Landmarks - Sydney/ 20 Custom Scenery/simHeaven_Forests_Africa/ 21 Custom Scenery/simHeaven_Forests_America/ 22 Custom Scenery/simHeaven_Forests_Antartica/ 23 Custom Scenery/simHeaven_Forests_Asia/ 24 Custom Scenery/simHeaven_Forests_Australia-Oceania/ 25 Custom Scenery/simHeaven_Forests_Europe/ 26 Custom Scenery/IXPT AutogenW/ 27 Custom Scenery/simHeaven_X-Europe-1-extras/ (disabled) 28 Custom Scenery/simHeaven_X-Europe-2-scenery/ (disabled) 29 Custom Scenery/simHeaven_X-Europe-3-network/ (disabled) 30 Custom Scenery/Airport Environment HD/ 31 Custom Scenery/IXPTeam_Library/ 32 Custom Scenery/Library_CDB-Library v2.4/ 33 Custom Scenery/Library_FlyAgi_Vegetation/ 34 Custom Scenery/Library_OpenSceneryX/ 35 Custom Scenery/MisterX_Library/ 36 Custom Scenery/R2_Library/ 37 Custom Scenery/world-models/ 38 Custom Scenery/IXPT Israel Mesh/ 39 Custom Scenery/Mesh_HD Mesh Scenery v4 - Africa/ 40 Custom Scenery/Mesh_HD Mesh Scenery v4 - Asia/ 41 Custom Scenery/Mesh_HD Mesh Scenery v4 - Australia-Oceania-Pasific/ 42 Custom Scenery/Mesh_HD Mesh Scenery v4 - Europe/ 43 Custom Scenery/Mesh_HD Mesh Scenery v4 - North Ameria-Antarctica/ 44 Custom Scenery/Mesh_HD Mesh Scenery v4 - South America/ 45 Global Scenery/X-Plane 11 Demo Areas/ 46 Global Scenery/X-Plane 11 Global Scenery/ 47 Resources/default scenery/1000 autogen/ 48 Resources/default scenery/1000 decals/ 49 Resources/default scenery/1000 forests/ 50 Resources/default scenery/1000 roads/ 51 Resources/default scenery/1000 urban terrain/ 52 Resources/default scenery/1000 world terrain/ 53 Resources/default scenery/700 roads/ 54 Resources/default scenery/900 beaches/ 55 Resources/default scenery/900 europe objects/ 56 Resources/default scenery/900 forests/ 57 Resources/default scenery/900 roads/ 58 Resources/default scenery/900 us objects/ 59 Resources/default scenery/900 world object placeholders/ 60 Resources/default scenery/airport decals/ 61 Resources/default scenery/airport scenery/ 62 Resources/default scenery/default apt dat/ 63 Resources/default scenery/default atc dat/ 64 Resources/default scenery/sim objects/ 65 Resources/tutorials/tutorials_Alaska/ 66 Resources/tutorials/tutorials_Hawaii/ 67 Resources/tutorials/tutorials_Seattle/ 0:00:00.000 D/HID: HID Bridge Running Fetching plugins for Custom Scenery/Airport_CDB - VQPR Paro Intl. Airport BHUTAN/plugins Loaded: Custom Scenery/Airport_CDB - VQPR Paro Intl. Airport BHUTAN/plugins/GroundTraffic/64/win.xpl (Marginal.GroundTraffic.Airport_CDB - VQPR Paro Intl. Airport BHUTAN). Fetching plugins for Custom Scenery/IXPT Airport_Ben Gurion LLBG/plugins Loaded: Custom Scenery/IXPT Airport_Ben Gurion LLBG/plugins/GroundTraffic/64/win.xpl (Marginal.GroundTraffic.IXPT Airport_Ben Gurion LLBG). Fetching plugins for Custom Scenery/IXPT Airport_Sde Dov LLSD/plugins Loaded: Custom Scenery/IXPT Airport_Sde Dov LLSD/plugins/GroundTraffic/64/win.xpl (Marginal.GroundTraffic.IXPT Airport_Sde Dov LLSD). Initializing off screen memory. Initializing off screen memory complete. 0:00:13.065 I/REN: Setting texture resolution read from prefs as 4 0:00:13.065 I/REN: Setting |draw view indicator read from prefs as 1. 0:00:13.065 I/REN: Setting |dim under high G-load or hypoxia read from prefs as 1. 0:00:13.065 I/REN: Setting |draw hi-res planet textures from orbit read from prefs as 1. 0:00:13.065 I/REN: Setting |draw forest fires and balloons read from prefs as 0. 0:00:13.065 I/REN: Setting |draw birds and deer in nice weather read from prefs as 1. 0:00:13.065 I/REN: Setting |draw aircraft carriers and frigates read from prefs as 1. 0:00:13.065 I/REN: Setting |draw Aurora Borealis read from prefs as 0. 0:00:13.065 I/REN: Setting |runways follow terrain contours read from prefs as 1. 0:00:13.065 I/REN: Setting |3-d drawing detail read from prefs as 3. 0:00:13.065 I/REN: Setting |water reflection detail read from prefs as 0. 0:00:13.065 I/REN: Setting |draw parked aircraft at airports read from prefs as 0. 0:00:13.065 I/REN: Setting compress textures to save VRAM read from prefs as 1. 0:00:13.065 I/REN: Setting |Effects read from prefs as 3. 0:00:13.065 I/REN: Setting |3-d shadows read from prefs as 0. 0:00:13.065 I/REN: Setting |HDR anti-aliasing read from prefs as 3. 0:00:13.065 I/REN: Setting |draw volumetric fog read from prefs as 1. 0:00:13.065 I/REN: Setting |draw per pixel lighting read from prefs as 1. 0:00:13.065 I/REN: Setting |atmospheric scattering read from prefs as 1. 0:00:13.761 I/NET: No IPv6 addresses available 0:00:13.761 I/NET: On-Board NIC (Intel(R) 82579V Gigabit Network Connection) 192.168.1.10 0:00:13.761 I/NET: VMware Network Adapter VMnet1 (VMware Virtual Ethernet Adapter for VMnet1) 192.168.203.1 0:00:13.761 I/NET: VMware Network Adapter VMnet8 (VMware Virtual Ethernet Adapter for VMnet8) 192.168.174.1 0:00:14.217 D/HID: Hardware ADDED(06a3, 0c2d) - Saitek Pro Flight Quadrant at path \\?\hid#vid_06a3&pid_0c2d#7&31fa3904&0&0000#{4d1e55b2-f16f-11cf-88cb-001111000030} 0:00:14.217 I/JOY: REGISTER Joystick device: Saitek Pro Flight Quadrant - VID:1699PID:3117, this is a familiar device. 0:00:14.217 D/HID: BUTTON Added Index: 0 (HID_Page_Button/01) for handle: 000001B234967440 0:00:14.217 D/HID: BUTTON Added Index: 1 (HID_Page_Button/02) for handle: 000001B234967440 0:00:14.217 D/HID: BUTTON Added Index: 2 (HID_Page_Button/03) for handle: 000001B234967440 0:00:14.217 D/HID: BUTTON Added Index: 3 (HID_Page_Button/04) for handle: 000001B234967440 0:00:14.217 D/HID: BUTTON Added Index: 4 (HID_Page_Button/05) for handle: 000001B234967440 0:00:14.217 D/HID: BUTTON Added Index: 5 (HID_Page_Button/06) for handle: 000001B234967440 0:00:14.217 D/HID: BUTTON Added Index: 6 (HID_Page_Button/07) for handle: 000001B234967440 0:00:14.217 D/HID: BUTTON Added Index: 7 (HID_Page_Button/08) for handle: 000001B234967440 0:00:14.217 D/HID: BUTTON Added Index: 8 (HID_Page_Button/09) for handle: 000001B234967440 0:00:14.217 D/HID: AXIS Added Index: 0 (HID_Page_GenericDesktop/HID_Usage_GD_Z) for handle: 000001B234967440. Min/Max 0 - 255 0:00:14.217 D/HID: AXIS Added Index: 1 (HID_Page_GenericDesktop/HID_Usage_GD_Y) for handle: 000001B234967440. Min/Max 0 - 255 0:00:14.217 D/HID: AXIS Added Index: 2 (HID_Page_GenericDesktop/HID_Usage_GD_X) for handle: 000001B234967440. Min/Max 0 - 255 0:00:14.217 D/HID: END HARDWARE 0:00:14.217 D/HID: Hardware ADDED(06a3, 0763) - Saitek Pro Flight Rudder Pedals at path \\?\hid#vid_06a3&pid_0763#7&1e37068&0&0000#{4d1e55b2-f16f-11cf-88cb-001111000030} 0:00:14.217 I/JOY: REGISTER Joystick device: Saitek Pro Flight Rudder Pedals - VID:1699PID:1891, this is a familiar device. 0:00:14.217 D/HID: AXIS Added Index: 0 (HID_Page_GenericDesktop/HID_Usage_GD_Y) for handle: 000001B234967500. Min/Max 0 - 127 0:00:14.217 D/HID: AXIS Added Index: 1 (HID_Page_GenericDesktop/HID_Usage_GD_X) for handle: 000001B234967500. Min/Max 0 - 127 0:00:14.217 D/HID: AXIS Added Index: 2 (HID_Page_GenericDesktop/HID_Usage_GD_Rz) for handle: 000001B234967500. Min/Max 0 - 511 0:00:14.217 D/HID: END HARDWARE 0:00:14.217 D/HID: Hardware ADDED(06a3, 0c2d) - Saitek Pro Flight Quadrant at path \\?\hid#vid_06a3&pid_0c2d#7&26024fe1&0&0000#{4d1e55b2-f16f-11cf-88cb-001111000030} 0:00:14.217 I/JOY: REGISTER Joystick device: Saitek Pro Flight Quadrant - VID:1699PID:3117, this is a familiar device. 0:00:14.217 D/HID: BUTTON Added Index: 0 (HID_Page_Button/01) for handle: 000001B234967200 0:00:14.217 D/HID: BUTTON Added Index: 1 (HID_Page_Button/02) for handle: 000001B234967200 0:00:14.217 D/HID: BUTTON Added Index: 2 (HID_Page_Button/03) for handle: 000001B234967200 0:00:14.217 D/HID: BUTTON Added Index: 3 (HID_Page_Button/04) for handle: 000001B234967200 0:00:14.217 D/HID: BUTTON Added Index: 4 (HID_Page_Button/05) for handle: 000001B234967200 0:00:14.217 D/HID: BUTTON Added Index: 5 (HID_Page_Button/06) for handle: 000001B234967200 0:00:14.217 D/HID: BUTTON Added Index: 6 (HID_Page_Button/07) for handle: 000001B234967200 0:00:14.217 D/HID: BUTTON Added Index: 7 (HID_Page_Button/08) for handle: 000001B234967200 0:00:14.217 D/HID: BUTTON Added Index: 8 (HID_Page_Button/09) for handle: 000001B234967200 0:00:14.217 D/HID: AXIS Added Index: 0 (HID_Page_GenericDesktop/HID_Usage_GD_Z) for handle: 000001B234967200. Min/Max 0 - 255 0:00:14.217 D/HID: AXIS Added Index: 1 (HID_Page_GenericDesktop/HID_Usage_GD_Y) for handle: 000001B234967200. Min/Max 0 - 255 0:00:14.217 D/HID: AXIS Added Index: 2 (HID_Page_GenericDesktop/HID_Usage_GD_X) for handle: 000001B234967200. Min/Max 0 - 255 0:00:14.217 D/HID: END HARDWARE 0:00:14.217 D/HID: Hardware ADDED(06a3, 0bd3) - Pro Flight Cessna Yoke at path \\?\hid#vid_06a3&pid_0bd3#8&10472879&0&0000#{4d1e55b2-f16f-11cf-88cb-001111000030} 0:00:14.217 I/JOY: REGISTER Joystick device: Pro Flight Cessna Yoke - VID:1699PID:3027, this is a familiar device. 0:00:14.217 D/HID: BUTTON Added Index: 0 (HID_Page_Button/01) for handle: 000001B2349672C0 0:00:14.217 D/HID: BUTTON Added Index: 1 (HID_Page_Button/02) for handle: 000001B2349672C0 0:00:14.217 D/HID: BUTTON Added Index: 2 (HID_Page_Button/03) for handle: 000001B2349672C0 0:00:14.217 D/HID: BUTTON Added Index: 3 (HID_Page_Button/04) for handle: 000001B2349672C0 0:00:14.217 D/HID: BUTTON Added Index: 4 (HID_Page_Button/05) for handle: 000001B2349672C0 0:00:14.217 D/HID: BUTTON Added Index: 5 (HID_Page_Button/06) for handle: 000001B2349672C0 0:00:14.217 D/HID: BUTTON Added Index: 6 (HID_Page_Button/07) for handle: 000001B2349672C0 0:00:14.217 D/HID: BUTTON Added Index: 7 (HID_Page_Button/08) for handle: 000001B2349672C0 0:00:14.217 D/HID: BUTTON Added Index: 8 (HID_Page_Button/09) for handle: 000001B2349672C0 0:00:14.217 D/HID: BUTTON Added Index: 9 (HID_Page_Button/0a) for handle: 000001B2349672C0 0:00:14.217 D/HID: BUTTON Added Index: 10 (HID_Page_Button/0b) for handle: 000001B2349672C0 0:00:14.217 D/HID: BUTTON Added Index: 11 (HID_Page_Button/0c) for handle: 000001B2349672C0 0:00:14.217 D/HID: BUTTON Added Index: 12 (HID_Page_Button/0d) for handle: 000001B2349672C0 0:00:14.217 D/HID: BUTTON Added Index: 13 (HID_Page_Button/0e) for handle: 000001B2349672C0 0:00:14.217 D/HID: BUTTON Added Index: 14 (HID_Page_Button/0f) for handle: 000001B2349672C0 0:00:14.217 D/HID: BUTTON Added Index: 15 (HID_Page_Button/10) for handle: 000001B2349672C0 0:00:14.217 D/HID: BUTTON Added Index: 16 (HID_Page_Button/11) for handle: 000001B2349672C0 0:00:14.217 D/HID: BUTTON Added Index: 17 (HID_Page_Button/12) for handle: 000001B2349672C0 0:00:14.217 D/HID: BUTTON Added Index: 18 (HID_Page_Button/13) for handle: 000001B2349672C0 0:00:14.217 D/HID: BUTTON Added Index: 19 (HID_Page_Button/14) for handle: 000001B2349672C0 0:00:14.217 D/HID: BUTTON Added Index: 20 (HID_Page_Button/15) for handle: 000001B2349672C0 0:00:14.217 D/HID: BUTTON Added Index: 21 (HID_Page_Button/16) for handle: 000001B2349672C0 0:00:14.217 D/HID: BUTTON Added Index: 22 (HID_Page_Button/17) for handle: 000001B2349672C0 0:00:14.217 D/HID: BUTTON Added Index: 23 (HID_Page_Button/18) for handle: 000001B2349672C0 0:00:14.217 D/HID: BUTTON Added Index: 24 (HID_Page_Button/19) for handle: 000001B2349672C0 0:00:14.217 D/HID: AXIS Added Index: 0 (HID_Page_GenericDesktop/HID_Usage_GD_Y) for handle: 000001B2349672C0. Min/Max 0 - 1023 0:00:14.217 D/HID: AXIS Added Index: 1 (HID_Page_GenericDesktop/HID_Usage_GD_X) for handle: 000001B2349672C0. Min/Max 0 - 1023 0:00:14.217 D/HID: AXIS Added Index: 2 (HID_Page_GenericDesktop/HID_Usage_GD_Ry) for handle: 000001B2349672C0. Min/Max 0 - 255 0:00:14.217 D/HID: AXIS Added Index: 3 (HID_Page_GenericDesktop/HID_Usage_GD_Rx) for handle: 000001B2349672C0. Min/Max 0 - 255 0:00:14.217 D/HID: AXIS Added Index: 4 (HID_Page_GenericDesktop/HID_Usage_GD_Z) for handle: 000001B2349672C0. Min/Max 0 - 255 0:00:14.217 D/HID: HATSWITCH Added Index: 0 (HID_Page_GenericDesktop/HID_Usage_GD_Hatswitch) for handle: 000001B2349672C0. It has 8 positions. 0:00:14.217 D/HID: END HARDWARE 0:00:14.217 E/JOY: UNCALIBRATED AXIS DETECTED: Pro Flight Cessna Yoke (VID:1699PID:3027) Axis #2, assigned to joy_use_mixt, has an expected min/max range of [0.000000, 255.000000], but is calibrated for [0.501961, 0.501961]. You should recalibrate the device in the Settings menu. 0:00:14.217 E/JOY: CALIBRATION OVERRIDE: Pro Flight Cessna Yoke (VID:1699PID:3027) Axis #2 forced to be treated as calibrated due to a user pref. 0:00:14.217 E/JOY: UNCALIBRATED AXIS DETECTED: Pro Flight Cessna Yoke (VID:1699PID:3027) Axis #3, assigned to joy_use_prop, has an expected min/max range of [0.000000, 255.000000], but is calibrated for [0.501961, 0.501961]. You should recalibrate the device in the Settings menu. 0:00:14.217 E/JOY: CALIBRATION OVERRIDE: Pro Flight Cessna Yoke (VID:1699PID:3027) Axis #3 forced to be treated as calibrated due to a user pref. 0:00:14.217 E/JOY: UNCALIBRATED AXIS DETECTED: Pro Flight Cessna Yoke (VID:1699PID:3027) Axis #4, assigned to joy_use_thro, has an expected min/max range of [0.000000, 255.000000], but is calibrated for [0.501961, 0.501961]. You should recalibrate the device in the Settings menu. 0:00:14.217 E/JOY: CALIBRATION OVERRIDE: Pro Flight Cessna Yoke (VID:1699PID:3027) Axis #4 forced to be treated as calibrated due to a user pref. 0:00:14.217 D/STM: Transitioning from state state_InitialLoading to state_QuickFlightWizard 0:00:14.217 I/WIN: Showing subscreen Main Menu 0:00:14.217 I/OVR: User is entering the holodeck. 0:00:14.217 I/WIN: Opened window Primary V11 UI 0:00:18.555 I/WIN: Showing subscreen Freeflight 0:00:20.568 I/WIN: Showing subscreen FreeFlight Location Controller (Advanced) 0:00:39.551 I/FCG: Applying changes from Flight Configuration screen 0:00:39.551 I/FCG: Starting new flight in Aircraft/My Aircrafts/Zibo B737-800X_RG/b738.acf at Runway 33 0:00:39.562 W/ATC: Found overlapping airports with overlapping controller freqs at KCEA and KIAB! 0:00:39.562 W/ATC: Found overlapping airports with overlapping controller freqs at WSAC and WSSS! 0:00:39.562 W/ATC: Found overlapping airports with overlapping controller freqs at RJCJ and RJCC! 0:00:39.562 W/ATC: Found overlapping airports with overlapping controller freqs at WASS and WA1A! 0:00:39.562 W/ATC: Found overlapping airports with overlapping controller freqs at KNSE and KNDZ! 0:00:39.562 W/ATC: Rewrote KAHN atc_ControllerRole_Del's freq: 133950 to 118000 for being in conflict! 0:00:39.562 W/ATC: Rewrote KCEA atc_ControllerRole_Twr's freq: 127250 to 118025 for being in conflict! 0:00:39.562 W/ATC: Rewrote WSAC atc_ControllerRole_Twr's freq: 118250 to 118000 for being in conflict! 0:00:39.562 W/ATC: Rewrote RJCJ atc_ControllerRole_Del's freq: 121900 to 118000 for being in conflict! 0:00:39.562 W/ATC: Rewrote WASS atc_ControllerRole_Twr's freq: 122400 to 118000 for being in conflict! 0:00:39.562 W/ATC: Rewrote KNSE atc_ControllerRole_Twr's freq: 121400 to 118000 for being in conflict! 0:00:48.237 D/STM: Transitioning from state state_QuickFlightWizard to state_NormalLoading Terrain radar plugin: begin texturesFree Terrain radar plugin: end texturesFree 0:00:48.237 I/ACF: Loading airplane number 0 with Aircraft/My Aircrafts/Zibo B737-800X_RG/b738.acf Terrain radar plugin: read settings Terrain radar plugin: begin texturesInit Terrain radar plugin: begin texturesFree Terrain radar plugin: end texturesFree Terrain radar plugin: begin _textureLoad, resources\terrain01.dds Terrain radar plugin: begin _textureLoad, resources\terrain02.dds Terrain radar plugin: begin _textureLoad, resources\terrain03.dds Terrain radar plugin: begin _textureLoad, resources\terrain04.dds Terrain radar plugin: begin _textureLoad, resources\font_b737_15.dds Terrain radar plugin: begin _textureLoad, resources\font_b737_15_black.dds Terrain radar plugin: begin _textureLoad, resources\font_b777_16.dds Terrain radar plugin: begin _textureLoad, resources\efis_hdg_1.dds Terrain radar plugin: begin _textureLoad, resources\font_cirrus_sr20_white.dds Terrain radar plugin: begin _textureLoad, resources\font_cirrus_sr20_cyan.dds Terrain radar plugin: begin _textureLoad, resources\font_xcrafts_embraer_24.dds Terrain radar plugin: begin _textureLoad, resources\terrain05.dds Terrain radar plugin: begin _textureLoad, resources\font_eadt737.dds Terrain radar plugin: begin _textureLoad, resources\font_falcon7x.dds Terrain radar plugin: begin _textureLoad, resources\terrain06.dds Terrain radar plugin: begin _textureLoad, resources\font_tu204.dds Terrain radar plugin: end texturesInit true Terrain radar plugin: found aircraft "Boeing 737-800X" X-Camera: Scenic Flyer not found X-Camera: Attempting to initialize HeadShake X-Camera: HeadShake not found X-Camera: X-Camera: TrackIR DLL Location key not present, TrackIR will be disabled X-Camera: TrackIR - unable to load DLL: Error\NPClient64.dll. X-Camera: TrackIR was not detected Fetching plugins for E:\X-Plane/Aircraft/My Aircrafts/Zibo B737-800X_RG/plugins 2019-02-08 18:05:37 librain[plugin.c:590]: This is librain (v0.10) libacfutils-3babedf Loaded: E:\X-Plane/Aircraft/My Aircrafts/Zibo B737-800X_RG/plugins/librain.plugin/win_x64/librain.plugin.xpl (skiselkov.librain). [XBAIPLUGIN INFO]: Starting X-Plane SASL plugin v3.2.4+3d8a967 [XBAIPLUGIN INFO]: xBaiPlugin | Aircraft | Start Full Loaded: E:\X-Plane/Aircraft/My Aircrafts/Zibo B737-800X_RG/plugins/xBaiPlugin/64/win.xpl (1-sim xBaiPlugin). load moduleLoaded: E:\X-Plane/Aircraft/My Aircrafts/Zibo B737-800X_RG/plugins/xlua/64/win.xpl (com.x-plane.xlua.1.0.0r1). [XBAIPLUGIN INFO]: Enabling... [XBAIPLUGIN INFO]: Sound output device: OpenAL Soft [XBAIPLUGIN INFO]: Sound input device: OpenAL Soft on Microphone (2- Corsair Vengeance 1500 Headset) [XBAIPLUGIN INFO]: Initializing... [XBAIPLUGIN INFO]: Path to module: E:\X-Plane/Aircraft/My Aircrafts/Zibo B737-800X_RG/plugins/xBaiPlugin/data/modules/main.lua [XBAIPLUGIN INFO]: Loading module... [XBAIPLUGIN INFO]: [LUA]: loading module [XBAIPLUGIN INFO]: [LUA]: loading menu [XBAIPLUGIN INFO]: [LUA]: loading pad_panel [XBAIPLUGIN INFO]: [LUA]: loading fueling_panel [XBAIPLUGIN INFO]: Loading cursors... [XBAIPLUGIN INFO]: Module loaded 0:00:49.325 W/ACF: Aircraft/My Aircrafts/Zibo B737-800X_RG/fmod/b738.snd:2714: 0:00:49.325 W/ACF: Sound attachment marked to work with AI aircraft but sim/cockpit and sim/flightmodel datarefs only work for the user's aircraft. 0:00:49.325 I/SND: This aircraft is using FMOD in PARTIAL mode. 0:00:49.325 I/FLT: Init dat_p0 type:loc_tak apt:VQPR rwy:33 0:01:13.105 I/SCN: DSF load time: 1449 for file Custom Scenery/simHeaven_Forests_Asia/Earth nav data/+20+080/+28+089.dsf (0 tris, 0 skipped for 0.0 m^2) 0:01:13.105 I/SCN: DSF load time: 1661 for file Custom Scenery/simHeaven_Forests_Asia/Earth nav data/+20+080/+28+087.dsf (0 tris, 0 skipped for 0.0 m^2) 0:01:13.105 I/SCN: DSF load time: 4261 for file Custom Scenery/simHeaven_Forests_Asia/Earth nav data/+20+080/+26+089.dsf (0 tris, 0 skipped for 0.0 m^2) 0:01:13.105 I/SCN: DSF load time: 27558 for file Custom Scenery/simHeaven_Forests_Asia/Earth nav data/+20+080/+26+087.dsf (0 tris, 0 skipped for 0.0 m^2) 0:01:13.105 I/SCN: DSF load time: 6453085 for file Custom Scenery/Mesh_HD Mesh Scenery v4 - Asia/Earth nav data/+20+080/+28+089.dsf (1429805 tris, 4 skipped for -17.7 m^2) 0:01:13.105 I/SCN: DSF load time: 6480654 for file Custom Scenery/Mesh_HD Mesh Scenery v4 - Asia/Earth nav data/+20+080/+28+087.dsf (1461598 tris, 5 skipped for -29.6 m^2) 0:01:13.105 I/SCN: DSF load time: 6813658 for file Custom Scenery/Mesh_HD Mesh Scenery v4 - Asia/Earth nav data/+20+080/+26+089.dsf (1594509 tris, 8 skipped for -16.6 m^2) 0:01:13.105 I/SCN: DSF load time: 893 for file Custom Scenery/simHeaven_Forests_Asia/Earth nav data/+20+090/+28+090.dsf (0 tris, 0 skipped for 0.0 m^2) 0:01:13.105 I/SCN: DSF load time: 912 for file Custom Scenery/simHeaven_Forests_Asia/Earth nav data/+20+080/+28+088.dsf (0 tris, 0 skipped for 0.0 m^2) 0:01:13.105 I/SCN: DSF load time: 7112119 for file Custom Scenery/Mesh_HD Mesh Scenery v4 - Asia/Earth nav data/+20+080/+26+087.dsf (1632999 tris, 11 skipped for -27.2 m^2) 0:01:13.105 I/SCN: DSF load time: 2231 for file Custom Scenery/simHeaven_Forests_Asia/Earth nav data/+20+090/+26+090.dsf (0 tris, 0 skipped for 0.0 m^2) 0:01:13.105 I/SCN: DSF load time: 13931 for file Custom Scenery/simHeaven_Forests_Asia/Earth nav data/+20+080/+26+088.dsf (0 tris, 0 skipped for 0.0 m^2) 0:01:13.105 I/SCN: DSF load time: 5309206 for file Custom Scenery/Mesh_HD Mesh Scenery v4 - Asia/Earth nav data/+20+080/+28+088.dsf (1372171 tris, 1 skipped for -2.0 m^2) 0:01:13.105 I/SCN: DSF load time: 5968678 for file Custom Scenery/Mesh_HD Mesh Scenery v4 - Asia/Earth nav data/+20+090/+28+090.dsf (1449914 tris, 9 skipped for -27.8 m^2) 0:01:13.105 I/SCN: DSF load time: 5634603 for file Custom Scenery/Mesh_HD Mesh Scenery v4 - Asia/Earth nav data/+20+090/+26+090.dsf (1500592 tris, 3 skipped for -8.9 m^2) 0:01:13.105 I/SCN: DSF load time: 1626 for file Custom Scenery/simHeaven_Forests_Asia/Earth nav data/+20+090/+27+090.dsf (0 tris, 0 skipped for 0.0 m^2) 0:01:13.105 I/SCN: DSF load time: 5595672 for file Custom Scenery/Mesh_HD Mesh Scenery v4 - Asia/Earth nav data/+20+080/+26+088.dsf (1459697 tris, 2 skipped for -2.0 m^2) 0:01:13.105 I/SCN: DSF load time: 56378 for file Custom Scenery/Global Airports/Earth nav data/+20+080/+27+087.dsf (0 tris, 0 skipped for 0.0 m^2) 0:01:13.105 I/SCN: DSF load time: 13827 for file Custom Scenery/simHeaven_Forests_Asia/Earth nav data/+20+080/+27+087.dsf (0 tris, 0 skipped for 0.0 m^2) 0:01:13.105 I/SCN: DSF load time: 8012089 for file Custom Scenery/Mesh_HD Mesh Scenery v4 - Asia/Earth nav data/+20+090/+27+090.dsf (1715383 tris, 0 skipped for 0.0 m^2) 0:01:13.105 I/SCN: DSF load time: 1792466 for file Custom Scenery/Airport_CDB - VQPR Paro Intl. Airport BHUTAN/Earth nav data/+20+080/+27+089.dsf (0 tris, 0 skipped for 0.0 m^2) 0:01:13.105 I/SCN: DSF load time: 180028 for file Custom Scenery/Global Airports/Earth nav data/+20+080/+27+089.dsf (0 tris, 0 skipped for 0.0 m^2) 0:01:13.105 I/SCN: DSF load time: 3497 for file Custom Scenery/simHeaven_Forests_Asia/Earth nav data/+20+080/+27+089.dsf (0 tris, 0 skipped for 0.0 m^2) 0:01:13.105 I/SCN: DSF load time: 9021771 for file Custom Scenery/Mesh_HD Mesh Scenery v4 - Asia/Earth nav data/+20+080/+27+087.dsf (1836183 tris, 0 skipped for 0.0 m^2) 0:01:13.105 I/SCN: DSF load time: 7752548 for file Custom Scenery/Mesh_HD Mesh Scenery v4 - Asia/Earth nav data/+20+080/+27+089.dsf (1655795 tris, 0 skipped for 0.0 m^2) 0:01:13.105 I/SCN: DSF load time: 72168 for file Custom Scenery/Global Airports/Earth nav data/+20+080/+27+088.dsf (0 tris, 0 skipped for 0.0 m^2) 0:01:13.105 I/SCN: DSF load time: 3957 for file Custom Scenery/simHeaven_Forests_Asia/Earth nav data/+20+080/+27+088.dsf (0 tris, 0 skipped for 0.0 m^2) 0:01:13.105 I/SCN: DSF load time: 8648806 for file Custom Scenery/Mesh_HD Mesh Scenery v4 - Asia/Earth nav data/+20+080/+27+088.dsf (1799967 tris, 0 skipped for 0.0 m^2) FlyWithLua: User switched to a new airport (or changed the plane). Script files have to be reloaded. FlyWithLua NG V2.7.12 build Feb 4 2019 00:27:42 successfully connected to XSquawkBox. FlyWithLua Info: Lua engine (re)started. LUA_RUN =1, SDK_VERSION = 301, XPLANE_VERSION = 11310, XPLANE_LANGUAGE = English and XPLANE_HOSTID = 1 FlyWithLua Info: HID access initialized. FlyWithLua Info: FlyWithLua.ini full path E:\X-Plane/Resources/plugins/FlyWithLua/Internals/FlyWithLua.ini FlyWithLua Info: Discovered 14 HID devices. FlyWithLua Info: Initial assignments successfully saved. FlyWithLua Info: Load ini file. FlyWithLua Info: Searching for Lua script files FlyWithLua Info: Sorting Lua script files FlyWithLua Info: Start loading script file E:\X-Plane/Resources/plugins/FlyWithLua/Scripts/TrueHaze.lua FlyWithLua Info: The DataRef "sim/flightmodel/position/elevation" is already handled in variable "ELEVATION", you want to use it with "elevation". FlyWithLua Info: As long as only one variable wants writable access to the DataRef, it is okay (but you loose performance). FlyWithLua Info: Finished loading script file E:\X-Plane/Resources/plugins/FlyWithLua/Scripts/TrueHaze.lua FlyWithLua Info: Start loading script file E:\X-Plane/Resources/plugins/FlyWithLua/Scripts/TrueLights.lua FlyWithLua Info: Finished loading script file E:\X-Plane/Resources/plugins/FlyWithLua/Scripts/TrueLights.lua FlyWithLua Info: Start loading script file E:\X-Plane/Resources/plugins/FlyWithLua/Scripts/TrueShade.lua FlyWithLua Info: Finished loading script file E:\X-Plane/Resources/plugins/FlyWithLua/Scripts/TrueShade.lua FlyWithLua Info: Start loading script file E:\X-Plane/Resources/plugins/FlyWithLua/Scripts/TrueWaves.lua FlyWithLua Info: Finished loading script file E:\X-Plane/Resources/plugins/FlyWithLua/Scripts/TrueWaves.lua FlyWithLua Info: Start loading script file E:\X-Plane/Resources/plugins/FlyWithLua/Scripts/XPRealistic.lua FlyWithLua Info: Finished loading script file E:\X-Plane/Resources/plugins/FlyWithLua/Scripts/XPRealistic.lua FlyWithLua Info: All script files loaded successfully. FlyWithLua Info: Loading time for all scripts is 0.076 sec. 0:02:09.840 I/OVR: Reading VR conf file: Aircraft/My Aircrafts/Zibo B737-800X_RG/b738_vrconfig.txt 0:02:09.840 D/STM: Transitioning from state state_NormalLoading to state_Normal 0:02:09.840 I/FCG: Loading AI aircraft Aircraft/Laminar Research/Stinson L-5/L5G.acf 0:02:09.840 I/ACF: Loading airplane number 1 with Aircraft/Laminar Research/Stinson L-5/L5G.acf Terrain radar plugin: begin texturesFree Terrain radar plugin: end texturesFree Terrain radar plugin: write settings Terrain radar plugin: read settings Terrain radar plugin: begin texturesInit Terrain radar plugin: begin texturesFree Terrain radar plugin: end texturesFree Terrain radar plugin: begin _textureLoad, resources\terrain01.dds Terrain radar plugin: begin _textureLoad, resources\terrain02.dds Terrain radar plugin: begin _textureLoad, resources\terrain03.dds Terrain radar plugin: begin _textureLoad, resources\terrain04.dds Terrain radar plugin: begin _textureLoad, resources\font_b737_15.dds Terrain radar plugin: begin _textureLoad, resources\font_b737_15_black.dds Terrain radar plugin: begin _textureLoad, resources\font_b777_16.dds Terrain radar plugin: begin _textureLoad, resources\efis_hdg_1.dds Terrain radar plugin: begin _textureLoad, resources\font_cirrus_sr20_white.dds Terrain radar plugin: begin _textureLoad, resources\font_cirrus_sr20_cyan.dds Terrain radar plugin: begin _textureLoad, resources\font_xcrafts_embraer_24.dds Terrain radar plugin: begin _textureLoad, resources\terrain05.dds Terrain radar plugin: begin _textureLoad, resources\font_eadt737.dds Terrain radar plugin: begin _textureLoad, resources\font_falcon7x.dds Terrain radar plugin: begin _textureLoad, resources\terrain06.dds Terrain radar plugin: begin _textureLoad, resources\font_tu204.dds Terrain radar plugin: end texturesInit true Terrain radar plugin: found aircraft "Boeing 737-800X" 0:02:18.769 I/FLT: Init dat_p1 type:loc_general_area lat:26.820857 lon:89.928617 ele(ft):4868.393182 psi:283.763550 spd(kts):85.109130 0:02:18.769 I/FCG: Loading AI aircraft Aircraft/Laminar Research/Boeing B737-800/b738.acf 0:02:18.769 I/ACF: Loading airplane number 2 with Aircraft/Laminar Research/Boeing B737-800/b738.acf Terrain radar plugin: begin texturesFree Terrain radar plugin: end texturesFree Terrain radar plugin: write settings Terrain radar plugin: read settings Terrain radar plugin: begin texturesInit Terrain radar plugin: begin texturesFree Terrain radar plugin: end texturesFree Terrain radar plugin: begin _textureLoad, resources\terrain01.dds Terrain radar plugin: begin _textureLoad, resources\terrain02.dds Terrain radar plugin: begin _textureLoad, resources\terrain03.dds Terrain radar plugin: begin _textureLoad, resources\terrain04.dds Terrain radar plugin: begin _textureLoad, resources\font_b737_15.dds Terrain radar plugin: begin _textureLoad, resources\font_b737_15_black.dds Terrain radar plugin: begin _textureLoad, resources\font_b777_16.dds Terrain radar plugin: begin _textureLoad, resources\efis_hdg_1.dds Terrain radar plugin: begin _textureLoad, resources\font_cirrus_sr20_white.dds Terrain radar plugin: begin _textureLoad, resources\font_cirrus_sr20_cyan.dds Terrain radar plugin: begin _textureLoad, resources\font_xcrafts_embraer_24.dds Terrain radar plugin: begin _textureLoad, resources\terrain05.dds Terrain radar plugin: begin _textureLoad, resources\font_eadt737.dds Terrain radar plugin: begin _textureLoad, resources\font_falcon7x.dds Terrain radar plugin: begin _textureLoad, resources\terrain06.dds Terrain radar plugin: begin _textureLoad, resources\font_tu204.dds Terrain radar plugin: end texturesInit true Terrain radar plugin: found aircraft "Boeing 737-800X" 0:02:19.223 E/OBJ: Unknown emitter type 'wing_condens' for object 'Aircraft/Laminar Research/Boeing B737-800/objects/particles/particles.obj'. 0:02:19.223 E/OBJ: Unknown emitter type 'wing_condens' for object 'Aircraft/Laminar Research/Boeing B737-800/objects/particles/particles.obj'. 0:02:19.223 I/FLT: Init dat_p2 type:loc_general_area lat:27.775910 lon:88.943030 ele(ft):47298.734931 psi:207.351303 spd(kts):277.083344 0:02:19.223 I/FCG: Loading AI aircraft Aircraft/Laminar Research/Boeing B747-400/747-400.acf 0:02:19.223 I/ACF: Loading airplane number 3 with Aircraft/Laminar Research/Boeing B747-400/747-400.acf Terrain radar plugin: begin texturesFree Terrain radar plugin: end texturesFree Terrain radar plugin: write settings Terrain radar plugin: read settings Terrain radar plugin: begin texturesInit Terrain radar plugin: begin texturesFree Terrain radar plugin: end texturesFree Terrain radar plugin: begin _textureLoad, resources\terrain01.dds Terrain radar plugin: begin _textureLoad, resources\terrain02.dds Terrain radar plugin: begin _textureLoad, resources\terrain03.dds Terrain radar plugin: begin _textureLoad, resources\terrain04.dds Terrain radar plugin: begin _textureLoad, resources\font_b737_15.dds Terrain radar plugin: begin _textureLoad, resources\font_b737_15_black.dds Terrain radar plugin: begin _textureLoad, resources\font_b777_16.dds Terrain radar plugin: begin _textureLoad, resources\efis_hdg_1.dds Terrain radar plugin: begin _textureLoad, resources\font_cirrus_sr20_white.dds Terrain radar plugin: begin _textureLoad, resources\font_cirrus_sr20_cyan.dds Terrain radar plugin: begin _textureLoad, resources\font_xcrafts_embraer_24.dds Terrain radar plugin: begin _textureLoad, resources\terrain05.dds Terrain radar plugin: begin _textureLoad, resources\font_eadt737.dds Terrain radar plugin: begin _textureLoad, resources\font_falcon7x.dds Terrain radar plugin: begin _textureLoad, resources\terrain06.dds Terrain radar plugin: begin _textureLoad, resources\font_tu204.dds Terrain radar plugin: end texturesInit true Terrain radar plugin: found aircraft "Boeing 737-800X" 0:02:21.099 I/FLT: Init dat_p3 type:loc_general_area lat:27.393687 lon:88.813597 ele(ft):49041.056369 psi:32.399670 spd(kts):182.945523 0:02:21.099 D/FCG: MTBF set to 10000.0 hours 0:02:21.099 I/OVR: User is leaving the holodeck. FlyWithLua Info: Searching for Lua quarantined script files FlyWithLua Info: The folder /Resources/plugins/FlyWithLua/Scripts (Quarantine)/ does not exist or it is empty. FlyWithLua: Loaded sound file "E:\X-Plane/Resources/plugins/FlyWithLua/Scripts/XPRealistic/Sounds/touchdown_8.wav". FlyWithLua: Loaded sound file "E:\X-Plane/Resources/plugins/FlyWithLua/Scripts/XPRealistic/Sounds/rumble_6.wav". FlyWithLua: Loaded sound file "E:\X-Plane/Resources/plugins/FlyWithLua/Scripts/XPRealistic/Sounds/squeaky_rattle_1.wav". FlyWithLua: Loaded sound file "E:\X-Plane/Resources/plugins/FlyWithLua/Scripts/XPRealistic/Sounds/rattle_1.wav". FlyWithLua: Loaded sound file "E:\X-Plane/Resources/plugins/FlyWithLua/Scripts/XPRealistic/Sounds/rumble_2.wav". FlyWithLua: Loaded sound file "E:\X-Plane/Resources/plugins/FlyWithLua/Scripts/XPRealistic/Sounds/airport_13.wav". FlyWithLua: Loaded sound file "E:\X-Plane/Resources/plugins/FlyWithLua/Scripts/XPRealistic/Sounds/wind_3.wav". FlyWithLua: Loaded sound file "E:\X-Plane/Resources/plugins/FlyWithLua/Scripts/XPRealistic/Sounds/brake_3.wav". FlyWithLua: Loaded sound file "E:\X-Plane/Resources/plugins/FlyWithLua/Scripts/XPRealistic/Sounds/rumble_6.wav". FlyWithLua: Loaded sound file "E:\X-Plane/Resources/plugins/FlyWithLua/Scripts/XPRealistic/Sounds/wind_3.wav". FlyWithLua: Loaded sound file "E:\X-Plane/Resources/plugins/FlyWithLua/Scripts/XPRealistic/Sounds/suspension_1.wav". FlyWithLua: Loaded sound file "E:\X-Plane/Resources/plugins/FlyWithLua/Scripts/XPRealistic/Sounds/flaps_3.wav". FlyWithLua: Loaded sound file "E:\X-Plane/Resources/plugins/FlyWithLua/Scripts/XPRealistic/Sounds/activate_reverse_1.wav". FlyWithLua: Loaded sound file "E:\X-Plane/Resources/plugins/FlyWithLua/Scripts/XPRealistic/Sounds/stick_shaker.wav". FlyWithLua: Loaded sound file "E:\X-Plane/Resources/plugins/FlyWithLua/Scripts/XPRealistic/Sounds/suspension_1.wav". FlyWithLua: Loaded sound file "E:\X-Plane/Resources/plugins/FlyWithLua/Scripts/XPRealistic/Sounds/rain_1.wav". FlyWithLua: Loaded sound file "E:\X-Plane/Resources/plugins/FlyWithLua/Scripts/XPRealistic/Sounds/wind_4.wav". FlyWithLua: Loaded sound file "E:\X-Plane/Resources/plugins/FlyWithLua/Scripts/XPRealistic/Sounds/rumble_2.wav". FlyWithLua: Loaded sound file "E:\X-Plane/Resources/plugins/FlyWithLua/Scripts/XPRealistic/Sounds/touchdown_2.wav". FlyWithLua: Loaded sound file "E:\X-Plane/Resources/plugins/FlyWithLua/Scripts/XPRealistic/Sounds/nose_wheel_well_1.wav". FlyWithLua: Loaded sound file "E:\X-Plane/Resources/plugins/FlyWithLua/Scripts/XPRealistic/Sounds/squeaky_rattle_1.wav". FlyWithLua: Loaded sound file "E:\X-Plane/Resources/plugins/FlyWithLua/Scripts/XPRealistic/Sounds/rumble_2.wav". FlyWithLua: Loaded sound file "E:\X-Plane/Resources/plugins/FlyWithLua/Scripts/XPRealistic/Sounds/tick.wav". FlyWithLua: Loaded sound file "E:\X-Plane/Resources/plugins/FlyWithLua/Scripts/XPRealistic/Sounds/cockpit_2.wav". FlyWithLua: Loaded sound file "E:\X-Plane/Resources/plugins/FlyWithLua/Scripts/XPRealistic/Sounds/side_prop.wav". FlyWithLua: Loaded sound file "E:\X-Plane/Resources/plugins/FlyWithLua/Scripts/XPRealistic/Sounds/squeaky_rattle_3.wav". 0:02:32.074 I/WIN: Opened window menu bar 0:02:32.074 I/WIN: Opened window Replay overlay 2019-02-08 18:07:54 librain[obj8.c:668]: Can't open E:\X-Plane/Aircraft/My Aircrafts/Zibo B737-800X_RG/objects/738_cockpit_pdstl_2k.obj: No such file or directory 2019-02-08 18:07:54 librain[obj8.c:668]: Can't open E:\X-Plane/Aircraft/My Aircrafts/Zibo B737-800X_RG/objects/738_cockpit_pdstl_efis_2k.obj: No such file or directory 2019-02-08 18:07:54 librain[obj8.c:668]: Can't open E:\X-Plane/Aircraft/My Aircrafts/Zibo B737-800X_RG/objects/738_cockpit_pdstl_mic_2k.obj: No such file or directory 0:03:48.130 I/OVR: User is entering the holodeck. 0:03:49.237 I/OVR: User is leaving the holodeck. 0:03:49.237 I/SIM: User confirmed they want to quit 0:03:49.282 D/STM: Transitioning from state state_Normal to state_ShuttingDown FlyWithLua Info: Load exit file. FlyWithLua Info: Load exit file. FlyWithLua Info: FlyWithLua plugin disabled. Terrain radar plugin: begin texturesFree Terrain radar plugin: end texturesFree Terrain radar plugin: write settings [ULTIMATE WATER ENHANCEMENT 1.4 INFO]: Disabling... [XBAIPLUGIN INFO]: Disabling... JARDesign Ground Handling 3D Sound Engine Disable [ULTIMATE WATER ENHANCEMENT 1.4 INFO]: SASL plugin stopped... 2019-02-08 18:08:37 librain[plugin.c:662]: librain unloaded [XBAIPLUGIN INFO]: SASL plugin stopped...
  3. guys, didn't you read my reply? I posted there already, but no one replied.. that is why i headed here and posted here as well.
  4. here you go 🙂 0:00:49.325 I/FLT: Init dat_p0 type:loc_tak apt:VQPR rwy:33 0:01:13.105 I/SCN: DSF load time: 1449 for file Custom Scenery/simHeaven_Forests_Asia/Earth nav data/+20+080/+28+089.dsf (0 tris, 0 skipped for 0.0 m^2) 0:01:13.105 I/SCN: DSF load time: 1661 for file Custom Scenery/simHeaven_Forests_Asia/Earth nav data/+20+080/+28+087.dsf (0 tris, 0 skipped for 0.0 m^2) 0:01:13.105 I/SCN: DSF load time: 4261 for file Custom Scenery/simHeaven_Forests_Asia/Earth nav data/+20+080/+26+089.dsf (0 tris, 0 skipped for 0.0 m^2) 0:01:13.105 I/SCN: DSF load time: 27558 for file Custom Scenery/simHeaven_Forests_Asia/Earth nav data/+20+080/+26+087.dsf (0 tris, 0 skipped for 0.0 m^2) 0:01:13.105 I/SCN: DSF load time: 6453085 for file Custom Scenery/Mesh_HD Mesh Scenery v4 - Asia/Earth nav data/+20+080/+28+089.dsf (1429805 tris, 4 skipped for -17.7 m^2) 0:01:13.105 I/SCN: DSF load time: 6480654 for file Custom Scenery/Mesh_HD Mesh Scenery v4 - Asia/Earth nav data/+20+080/+28+087.dsf (1461598 tris, 5 skipped for -29.6 m^2) 0:01:13.105 I/SCN: DSF load time: 6813658 for file Custom Scenery/Mesh_HD Mesh Scenery v4 - Asia/Earth nav data/+20+080/+26+089.dsf (1594509 tris, 8 skipped for -16.6 m^2) 0:01:13.105 I/SCN: DSF load time: 893 for file Custom Scenery/simHeaven_Forests_Asia/Earth nav data/+20+090/+28+090.dsf (0 tris, 0 skipped for 0.0 m^2) 0:01:13.105 I/SCN: DSF load time: 912 for file Custom Scenery/simHeaven_Forests_Asia/Earth nav data/+20+080/+28+088.dsf (0 tris, 0 skipped for 0.0 m^2) 0:01:13.105 I/SCN: DSF load time: 7112119 for file Custom Scenery/Mesh_HD Mesh Scenery v4 - Asia/Earth nav data/+20+080/+26+087.dsf (1632999 tris, 11 skipped for -27.2 m^2) 0:01:13.105 I/SCN: DSF load time: 2231 for file Custom Scenery/simHeaven_Forests_Asia/Earth nav data/+20+090/+26+090.dsf (0 tris, 0 skipped for 0.0 m^2) 0:01:13.105 I/SCN: DSF load time: 13931 for file Custom Scenery/simHeaven_Forests_Asia/Earth nav data/+20+080/+26+088.dsf (0 tris, 0 skipped for 0.0 m^2) 0:01:13.105 I/SCN: DSF load time: 5309206 for file Custom Scenery/Mesh_HD Mesh Scenery v4 - Asia/Earth nav data/+20+080/+28+088.dsf (1372171 tris, 1 skipped for -2.0 m^2) 0:01:13.105 I/SCN: DSF load time: 5968678 for file Custom Scenery/Mesh_HD Mesh Scenery v4 - Asia/Earth nav data/+20+090/+28+090.dsf (1449914 tris, 9 skipped for -27.8 m^2) 0:01:13.105 I/SCN: DSF load time: 5634603 for file Custom Scenery/Mesh_HD Mesh Scenery v4 - Asia/Earth nav data/+20+090/+26+090.dsf (1500592 tris, 3 skipped for -8.9 m^2) 0:01:13.105 I/SCN: DSF load time: 1626 for file Custom Scenery/simHeaven_Forests_Asia/Earth nav data/+20+090/+27+090.dsf (0 tris, 0 skipped for 0.0 m^2) 0:01:13.105 I/SCN: DSF load time: 5595672 for file Custom Scenery/Mesh_HD Mesh Scenery v4 - Asia/Earth nav data/+20+080/+26+088.dsf (1459697 tris, 2 skipped for -2.0 m^2) 0:01:13.105 I/SCN: DSF load time: 56378 for file Custom Scenery/Global Airports/Earth nav data/+20+080/+27+087.dsf (0 tris, 0 skipped for 0.0 m^2) 0:01:13.105 I/SCN: DSF load time: 13827 for file Custom Scenery/simHeaven_Forests_Asia/Earth nav data/+20+080/+27+087.dsf (0 tris, 0 skipped for 0.0 m^2) 0:01:13.105 I/SCN: DSF load time: 8012089 for file Custom Scenery/Mesh_HD Mesh Scenery v4 - Asia/Earth nav data/+20+090/+27+090.dsf (1715383 tris, 0 skipped for 0.0 m^2) 0:01:13.105 I/SCN: DSF load time: 1792466 for file Custom Scenery/Airport_CDB - VQPR Paro Intl. Airport BHUTAN/Earth nav data/+20+080/+27+089.dsf (0 tris, 0 skipped for 0.0 m^2) 0:01:13.105 I/SCN: DSF load time: 180028 for file Custom Scenery/Global Airports/Earth nav data/+20+080/+27+089.dsf (0 tris, 0 skipped for 0.0 m^2) 0:01:13.105 I/SCN: DSF load time: 3497 for file Custom Scenery/simHeaven_Forests_Asia/Earth nav data/+20+080/+27+089.dsf (0 tris, 0 skipped for 0.0 m^2) 0:01:13.105 I/SCN: DSF load time: 9021771 for file Custom Scenery/Mesh_HD Mesh Scenery v4 - Asia/Earth nav data/+20+080/+27+087.dsf (1836183 tris, 0 skipped for 0.0 m^2) 0:01:13.105 I/SCN: DSF load time: 7752548 for file Custom Scenery/Mesh_HD Mesh Scenery v4 - Asia/Earth nav data/+20+080/+27+089.dsf (1655795 tris, 0 skipped for 0.0 m^2) 0:01:13.105 I/SCN: DSF load time: 72168 for file Custom Scenery/Global Airports/Earth nav data/+20+080/+27+088.dsf (0 tris, 0 skipped for 0.0 m^2) 0:01:13.105 I/SCN: DSF load time: 3957 for file Custom Scenery/simHeaven_Forests_Asia/Earth nav data/+20+080/+27+088.dsf (0 tris, 0 skipped for 0.0 m^2) 0:01:13.105 I/SCN: DSF load time: 8648806 for file Custom Scenery/Mesh_HD Mesh Scenery v4 - Asia/Earth nav data/+20+080/+27+088.dsf (1799967 tris, 0 skipped for 0.0 m^2)
  5. i did, no reply.. so I was hoping some one here might had experienced the same issue and knows the fix.
  6. I having an issue with Zibo 3.33c & same is seen on 3.33e. the new rain effect is escaping from the window borders and is all over my panel switches. what is the cause and how do I fix it? I have the issue both in v3.33c and "e" P.S. in addition to Zibo I have RG_MOD (respective RG version to Zibo), XPRealistic & X-Camera. not sure if it has any effect or not. just thought of mentioning it.
  7. Hi All I installed the "HD Mesh Scenery v4" in my XP11 (v1.30) and in the readme it it shows you how to verify rather the HD Mesh is loaded in the SIM correctly or not. it says to check the LOG file for an entry : However when I search my LOG file I see the following: DSF load time: 3641 for file Custom Scenery/simHeaven_Forests_Asia/Earth nav data/+20+090/+26+090.dsf (0 tris, 0 skipped for 0.0 m^2) with the additional "(0 tris, 0 skipped for 0.0 m^2)" that is not mentioned in the HD Mesh readme. I see this repeating quite often on most of the HD Mesh files in the LOG. very few have other value, such as "(1429805 tris, 4 skipped for -17.7 m^2)", but 90% of the HD Mesh files in the LOG show the "(0 tris, 0 skipped for 0.0 m^2)", due to that additional data in the LOG that is not in par with what is in the Mesh readme/site, I suspect that my HD mesh is not loading correctly, or not loading fully. My question is, since it is not mentioned anywhere in the HD Mesh website: 1. does my HD mesh loading correctly/fully? 2. what are those additional (0 tris, 0 skipped for 0.0 m^2) / (1429805 tris, 4 skipped for -17.7 m^2) line in the LOG at the DFS mesh load means?
  8. I don't think i understood 😞 can you maybe try simplify it? (I am dumb). maybe this would help: if i put in 0.50, does that mean between 140 to 440 it would be constant 050% deflection? or it is still variable deflection in that speed window? what happens at 441 (onward)? what happens at 139 (downwards)? I think Examples and use cases I found helps a lot 🙂
  9. Question: Out of the Box Zibo Mod is shipped with those settings: what does it means Low end speed 140 and High End speed 440? does this mean that anywhere within the 140-440 knots envelope the Ailerons are at full sensitivity? what happens below 140 and/or above 440? if I change it to 0.50 leaving the 140/440 Envelope, does it means that the 0.50 sensitivity would kick in only between those speeds? what would be the sensitivity below/behind 140/440? Do you know if it is possible to create Speed steps Sensitivity? e.g. 110-130 = 0.30, 140-160 = 0.50, 160-220 = 0.60..and so on (assuming I understand this low/high end speed thingy correctly)?
  10. let's hope it would..yes of course i'll revert the airplane specific settings if i could do it in the SIM itself.
  11. Physical Yoke = Saitek Yoke you got or CH yoke, etc. that is limited up to 45 degrees turn on each side i am not sure this would tackle my problem or everyone's problem, those who have a yoke turn of 45 degree max on each side. the issue i described is more that it is to sensitive due to the fact that it has less yoke turn than the aircraft does. the cockpit yoke would peak at 90 degrees on each side in the cockpit, even though you in fact only have 45 degrees turn on your physical yoke. the outcome of this is that every angle/turn in between 0-45 on your physical yoke is doubled and much more sensitive on the aircraft yoke / turn as it actually needs to operate 0-90 degrees aircraft yoke in 0-45 degrees physical yoke space. remember when you turn your physical yoke 45 degrees the SIM sees it as peak Axis and therefor places the aircraft yoke to 90 degrees turn. so any degree in between 0-45 on your physical yoke would double in the SIM. For example if i turn my yoke 20 degrees to the left, it would actually turn my yoke at the cockpit at around 40 or 50 degrees to the left which of course would traverse this effect to the ailerons deflection being much higher than my intention, as you turned your aircraft yoke 50 degrees to the left, as apposed to only 20 degrees as intended when turn it on your physical yoke. in fact you only turned your physical yoke 20 degrees to the left which should intended to have less ailerons deflection as apposed to 50 degrees actual cockpit yoke turn. the best way to mitigate this issue is by having a full 90 degrees (180 combined sides) turn yoke, such as the Saitek Cessna yoke. the semi-solution is to 1/2 the sensitivity as described above by MURMUR, which brings it more closer to being in-SYNC. the issue i described is a different to what they are trying to solve (i think)
  12. It seems to work 🙂 thank you sir what about this question I asked earlier?
  13. for some reason it doesn't work for me. I tried it on three airplanes. the C172SP (default) B737-800 (Default) Zibo 737-800 i followed your procedure, and made sure it was saved (i double checked by closing the program, reopening it, load the aircraft again and see the values are the one i changed) but in the SIM I am still getting 1.0000 and not 0.5000 What am i doing wrong?
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