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abranpuko

The Dungeon
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Everything posted by abranpuko

  1. by the way, can i choose a gate after being landed? PSXT says to me i cant because is not the destination. Its saying me: "set destination airpot first". I put the same one where i ve landed, and its not possible.
  2. Sometimes i fly to little airports where ai planes dissappear just after landing. (realtraffic dont show them because radar is off). But, with MSFS ai traffic online, i could try to see them landing or taking off from gate although the traffic of msfs is terrible. Like this, i can enjoy the little airports and also see some kind of "real" flight with bad procedures.
  3. Hello Kiek. I have a question. Is there a way to only inject ai planes on ground airport? ignoring those who are flying?. I mean, when arriving to an airport, just let PSXT injecting on ground, even if im flying near airport. But no ai planes on air. thank you!:)
  4. is it possible to use another model of ai planes or library that are not FSLTLT or AIG? and linking them to the FSLTLT injector? thank you!:)
  5. Hello, is there a way to use another librarys and model for the FSLTL traffic? For example, FAIB, TFS, etc... thank you
  6. oh, i understand. Its sad because, its like being in the real world, but without being into it. Its like walking on the street and being ignored by all the people. ๐Ÿ™‚ But the work that PSXT does its very big. I hope somehow someday that โ€œalgoritmโ€ can be discovered!:) right now PSXT is the best ai traffic engine i know in company with realtraffic. i had one idea: PSXT could kno at certain distance, what plane is the nearest to mine. I mean: when im landing, its almost sure that the nearest plane is the one that is lining up. So, taking this point of view. maybe you could stop it during just 1 minute. and we could activate this option when we see that we are going to have a problem of accident. ยฟ?
  7. i had a little idea some weeks ago. Its about planes that are lining up on runway while we are landing. So that PSXT could stop it, but not making him dissappear (because thats not realist and no beautifull). So imagine, you are arriving, and you feel that the plane that is next to take off, just stops. It is as if he knew you were there. Even if the next plane after this last one would touch the first, im sure you wouldnt see it because, your own plane should be landing and should have passed the sight view if the first one. ๐Ÿ™‚
  8. Hello Kiek, thank you very much for the last update, in which you have allowe to generate the "MyMultRegcodes.txt.". My question is, now i have on liveries\regcodes the file: " MyMultRegcodesFromAtcids" and the other "MySpecialRegcodes", should i also put the "MyMultRegcodes.txt" on this folder, or just its content? I have seen that, some liveries are on both, and some another are only on one of them. for example, i have the: AirConnect ATR 72-600F 1;YR-ACA only on the MyMultRegcodesFromAtcids.txt. ( i had put it some day before), but, rarely, i have, for example "WorldAtlantic MD-83 2;N804WA,N802WA" on both files. (I havent touched anything since update) could you help me? thanks!!!
  9. Hi Kiek, I have a proposal that might be good. When the user's plane is in the final phase to land, sometimes another plane is entering the runway and, if its not blocked in the UI, it effectively interferes in the direction of ours. Could there be an algorithm that, when the plane was in the final phase for landing, would pause for a minute that plane that was destined to enter and line up? in this way, it would always seem that the planes stop because ours arrives. I know that, if several planes are waiting, the one after the paused one will touch the latter, but surely, arriving in ours, we will not see it. And sometimes eyes that do not see, heart that does not feel. ๐Ÿ™‚ Thank you for listening to the proposal.
  10. Hello, thank you very much for the new updates. Still trying them with great enthusiasm. Today, at Dubai airport, MSFS, the planes arrive and most of them arrive at their gates, but I think that if they go a few meters from the final docking point, PSXT does not relocate them, but makes them disappear. (they pass the line an go very near the walls of the airport) Specifically, this happened with 15 aircraft. When the planes stay a bit before the docking point, they are usually placed in the gate, but when they pass and continue "on", and then "realtraffic" makes them disappear, immediately, PSXT too, without the relocation. Is this normal?
  11. sorry again, but... do i need to put the "#" on the "MyMultRegcodesFromAtcids.txt" archive? or on the "MySpecialRegcodes.txt"? my trafic is not AIGAIM, so, airlines are not on the folder archive regcodesAIG
  12. oh! ok! sorry. I didnt know where to put the ";#". thank you very much for the help and true, im going to re-read the manual! ๐Ÿ˜Š
  13. Hello, i have a question: in one of the lines of "myspecialregcodes.txt" i have this line written: Emirates A380-800EA 6;A6-EOL,A6-EOJ,A6-EOK,A6-EON But, in MSFS, PSXT injects many many of the "A6-EON". I suppose it would only inject one because is "special". What is my error? thanks for helping:)
  14. ... when you say "Realism and having real traffic are two different things", my opinion is: "Realism and having real traffic IS THE SAME".๐Ÿ™‚ Realism is the resemblance to reality. Real traffic is the resemblance to reality. From the moment he leaves his jetway, until he returns to it. That's why I say that it doesn't matter what I say, because everyone sees in "realism" what they want. ๐Ÿ˜Ž
  15. It doesn't matter what I say, who doesn't see it: doesn't see it. And whoever sees it, he sees it. This world is the mixture of those two species.
  16. watch out! you have two planes almost stuck landing on the same runway! must be the realism of real air traffic ๐Ÿ™‚
  17. this is OTHH on flightradar, and the same airport at the same hour in MSFS. 10 minutes after they havent even moved.
  18. Do not get confused. The fact that they appear on the Littlenavmap map does not mean that they work well. Planes go crazy to land, go at slow speeds in airports. Some don't take off. Others do not land. Some rotate. And many of the real planes that are captured by radar do not appear even if they are in default. The reality, my friend, is that unfortunately, actual air traffic is very poor or non-existent.
  19. Unfortunately, and on numerous occasions, I have been making my little criticism, sometimes angry and sometimes with a sense of humor, about how Microsoft Asobo has sold a product that later was not such, in the sense that there is no real air traffic. The advertising was misleading, and although the simulator is beautiful, the real air traffic they advertise to sell: Does not exist. On the other hand, PSXT, AIG and Reatraffic have worked for free, solving Asobo's pain and (in my humble opinion) taking advantage of the kindness of users who, full of passion, sometimes don't mind waiting. The product sold is beautiful, but it is a sophisticated beta, that's why new betas are "beta beta" ๐Ÿ™‚ . Air traffic has ridiculous movements and is conspicuous by its non-existence. I was sold a product without part of the product. Thanks to the developers who are patiently looking for a solution. It is as if the clouds, suddenly, were not clouds. A simulator simulates reality. Reality has airports full of planes and skies full of planes. Air traffic is the jewel in the crown for many users.
  20. Hello Nico. Thank you for your updates. I have seen in Realtraffic that many airports have also the "airport vehicles" on the radar screen while taxiing. Do you think its possible to implement them on PSXT? Like this we could see exactly the vehicles that are not having any crash with the airplanes. The default ones of msfs are always in front of me or of them:) thanks and i hope that soon planes can be docked with jetways. !!! summer holds!
  21. Asobo did a very good job. I can repeat it, but the reality, too, from the maximum objectivity, is that he did not offer everything that he said he sold. In my case, I was very interested in online air traffic, which promised to work. Two years later he still does not do well, with the minimum required. This does not come as criticism from an angry user wanting to say that everything is wrong. It comes with a smile as I write, because I like to reflect. The feeling is, many times, that of having bought a very good beta, but a beta. The forums are full of people who ask questions every day, because they have a lot of problems. So, when a beta comes out, for me it's a beta of the beta. On the other hand, you made me reflect and, in a way, we are forced because every time there is an update, it is mandatory. And we have had many times to use the new version when we had finally managed to understand the old one. Friend... I know the laws of the market. But I'd be lying if I didn't say that of course MSFS is a very nice gem. If you're a developer and you're going to test a beta voluntarily, I think it's great. Probably then we will have to do an update in a mandatory way. It's like if I buy a car and they tell me that the new one is better. Well no. ๐Ÿ˜‰
  22. My reflection has nothing to do with feeling forced to try a beta. Because we have bought a beta. It's a sophisticated beta. But many times it is more of a beta than a final product. My reflection is because the product should work better than it does when it is sold, when it is brought to market to be sold. And, of course, if there are then 1000 betas to try, I'm in! In other words, there is no beta of MSFS, but the new beta, and the beta that the rest of us use until that beta is tested. you got it?
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