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Robert McDonald

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Everything posted by Robert McDonald

  1. I am a longtime fan of Orbx from FSX/P3D days, but their affiliation with 3rd party devs does appear to be a bit less than ideal - as your quality of upgraded airports is inconsistent imho. I purchased this but was unhappy with both the visuals as well as performance (frames) on a 16-core AMD with 3080 GPU.
  2. I can add my name to the list of people with this problem. I purchased the Xbox Game Pass trial month for $1, which includes 100 games, not least of which is MS Flight Simulator (base edition) a $59.95 value. I want to try it on my gaming laptop which I believe is too weak to meet even the lowest spec, but it runs many other games quite nicely. We will (at some point) see. DATA CAP with my ISP is a concern, an extra 125 GB for the basic game install is both a space issue on my nvMe M.2 drive, and a COMCAST/xFinity 1.2 TB Data Cap issue as well. Still, I'm intrigued. I believe MS will solve the problem with the game not installing/running on many systems in the next couple days, or Bob's my Uncle. I would NOT reinstall Windows! That's silly.
  3. MS says you will have the ability to upgrade, but it may not be for the actual cost difference between the levels - implication is buy the higher level up front to get the absolute best price. FYI there will be a lot of add-on upgrades available both from MS/Asobo as well as 3rd party developers.
  4. You have an outstanding system, and you will likely get the ideal results, only you can decide if they meet your expectations. The software is via download in the US, and the DVD set is in Europe only AFAIK. The Internet download saves you from having to store the entire world scenery packs on your home system - but your PC will still be tasked with doing the final render to your monitors. You can see a list of the included aircraft on the official MSFS website.
  5. It may behoove you to wait until after the official release date so you can read the real-world experiences of people who are actually flying this.
  6. Sorry all, but I no longer own the Warthog, and I have lost all my settings that referred to it in P3D. Thus I am unable to assist or fulfill requests for any settings regarding the Hotas Warthog :(. Possibly other members on this board may be able to provide assistance. The images that appeared orignially in any of my older posts here have apparently disappeared, and again, I have no way to replace them. They are lost. Best of luck to you Hotas pilots! It was a great add-on in my earliest days of simming! Happy New Year!
  7. Heard back from Mike Swannick he is apparently running WideView, even though he has the Pro license. I got to thinking maybe that was the case as his weather did not appear to be Active Sky 2016 or Rex...he confirmed he is in fact running WideView. Dunno what weather he is using.
  8. Hi Gerard, Yes, I'm aware that he has the Pro version- and I am aware of that version's network capability. I have read some chatter over on the LM Forums that performance of this new feature (networked views) is very poor, and thus I wondered if his PC vendor (JETLINE SYSTEMS) might have held on to ViewGroups or even the long-in-the-tooth WideView. I'm suspicious because the clouds in his video do NOT look like the typical ones you see in Active Sky 2016 or Active Sky Next, which is a symptom of WideView. I was unable to make WideView work satisfactorily back before ViewGroups was released. I've reached out to Mike and to Ken (over at Jetline) for a definitive answer - no word back yet. Thanks.
  9. Mike- Just saw your updated video from KSEA to KLAX - it is ASTOUNDING and drop-dead beautiful. I am subbed to your YouTube channel - congratulations, man! Question: Can you double-check or do you know if you are running add-on "Wide-View" for the Visuals or are they rendered using ViewGroups in P3D? Thanks and great job! Great filming too!
  10. Congratulations Mike. This looks STELLAR. I'm thrilled you got her running. I have heard P3D v 3.4.9 is having some memory VAS issues, not sure if that is true or not, but wanted to make you aware it MIGHT be causing your issues. Very very impressive setup! I know you have been going through some 'stuff' getting it up and flying. Glad to see you are about set! Scott
  11. There are settings within Orbx FTX Central that can improve frames rates. How many displays are you driving? Are you using an add on airplane from PMDG? Do you have other add ons as well? Are you P3D or FSX? What is your CPU? If the weather is bad, that can adversely impact frames as well... which weather prog are you using (if any)? Need to know more to speculate on the 'why' you ask about... Are you using Orbx PNW? FTX Global as well? Have you updated your Orbx libraries (do this from within FTX Central 2)
  12. Fly Elise-NG support corrected my misunderstanding. The ViewGroups.XML file you create within LCD Designer Pro needs to be copied from it's exported folder (that you created) to C:\ProgramData\Lockheed Martin\Prepar3D v3\ folder. Note that this is NOT the folder where your P3D installation lives! Before copying it, rename the 'current' ViewGroups.XML that is already in that folder to something like ViewGroups.OLD, so you can go back to Lockheed's version if you should desire to. Upon starting P3D v 3.4.x, you will then correctly see LCD Designer Pro if you right click on your desktop within P3d and choose ViewGroups from the flyout menu. Bonus: In version 3.4 if you use ViewGroups, it will start up with ViewGroups active so all 3 of your monitors will display an image. Remember too that Immersive Display Pro -must- be running (it can be minimized) so that your views will be geometrically correct. IDP is the only program you need to purchase from FlyElise. It is about $169 USD street.
  13. IMPORTANT UPDATE for FlyElise users! In version 3.4.9 of Prepar3D, LM has moved the ViewGroups.xml file from APPDATA (roaming) to the main Prepar3D folder, according to Fly Elise support. FE support says copy your specific (exported from LCD Designer Pro) ViewGroups.xml to your main P3d v3 folder and you should then see LCD Designer Pro as your choice when you right click your P3D desktop and choose ViewGroups. Remember also that Immersive Display Pro (also by Fly elise) must be running (it can be minimized) so your views are correct Geometrically. Information herein provided by Nikola at Fly Elise-ng.
  14. Pete Dowson, author of FSUIPC, has released a new FSUIPC.DLL to handle the latest Prepar3D release. The newest build is 4.957. If you have used FSUIPC to calibrate your controllers, or if you have other 3rd party products (example Sim-Avionics by FlightDeckSolutions) installed, you definitely will need to download the latest version, unzip it, and drop the NEW FSUIPC.DLL into your MODULES folder in Prepar3D, overwriting your old one. You CANNOT keep the old version in your modules folder, you CANNOT just rename it FSUIPC.OLD or something, it will conflict with the new DLL and cause problems!! I am not authorized to distribute his work, so you will need to hunt on the web for a link to the newest release, Until I updated mine, my plane would not fly as expected, and my throttles exhibited bizarre behavior. After updating, all was back to normal.
  15. Oh, I almost forgot. Why buy the Titan-X (Pascal) over the 1080? 1. Titan X has 12GB of VRAM, 1080 has only 8 2. Titan X is 40% faster than 1080. When you are at minimum frame rates, 40% better means: If you are getting 20 FPS on your 1080 then Titan X 140% = 28 fps If you are getting 30 FPS on your 1080 then Titan X 140% = 42 fps If you are getting 40 FPS on your 1080 then Titan X 140% = 56 fps So when you are in toughest conditions, the Titan X will render the same output 40% faster. HUGELY important 'sometimes'. Yes, it costs double. However, you can't buy the 1080, decide it's not adequate, then upgrade to TitanX later... there would be costs involved. Most GPUS are not returnable for refund warranty usually is REPLACEMENT ONLY. Assuming you have a fast CPU the GPU itself is critically important, especially in multi-monitor single-PC setups. All the other caveats about sliders, 3rd party virtual cockpits, heavy weather still apply. To date, I have not seen ANY setup that can run P3D with EVERYTHING MAXED, including AI, Weather, Scenery Sliders, etc, etc, etc. It's STILL a balancing act. In my videos, NO cars, boats or Ai aircraft. Sliders are NOT maxed. Orbx SoCal in use but all Orbx SoCal 'options' are UNTICKED. Orbx Palm Springs all airport 'options' are OFF. These caveats are multiplied (made more important) when you are driving triple monitors without NV Surround. FYI.
  16. A big concern for you with triple displays revolves around overall display size AND how you will MOUNT the displays. If you look at my video (in this thread) you will see 27" monitors by HP arrayed on my glass desk. Sadly, these monitors DO NOT have VESA mounting holes, so I am FORCED to either drill holes for VESA mounts (not likely) or else set them atop my desk. This works OK for 27's, but not at all for huge displays, be it 42, 55, 60 or whatever. You are correct that the larger the display the distance between horizontal rows gets wider and wider until you become very much aware of those display lines! Remember, you should NOT get a UHD (4K) group of arrays. The new Titan can easily drive ONE of them, but NOT 3 of them, this is stated directly by Nvidia. It's a math issue. The higher the resolution, the MORE pixels need to be drawn every frame. When frames are displaying at 100+ FPS (as they do on my system using 1080p displays) moving to UHD 4K means a HUGE workload increase! Thus I recommend avoiding 4k unless you have 1 Titan driving EACH display. (3 Titans). Now you're talking $3600 just for video cards, notwithstanding the power and heat requirements putting them all in one case would engender. Another thought is refresh rate and how the monitors will look when offset from one another. In the LCD world IPS has a much better viewing angle than 'conventional' LCD/LED panels. My monitors refresh 60 fps and about 5ms refresh time. Large commercial TV's may have longer refresh times, which can produce artifacts in fast motion playback. That is the 'downside' of the giant LED tvs vs. Plasma. Many "claim" a 120 hz refresh rate but that is a manipulated figure, I 'believe' they 'really' run at 60 fps. When using the Fly-Elise method, I do NOT use V-Sync or V-Synch Half Refresh Rate. The Titan is running much higher frames most of the time than 60 on my setup. I can't really advise you on display maximum sizes, you would need to go into a store and stand the same distance from their monitors/LED Tv's and decide if that 'works' for you. I recommend a store with a liberal return policy, such as a warehouse membership store, where you can obtain a full refund if the monitor/tv is not adequate for your needs. You likely already know but the ONLY place you can get the Titan-X (PASCAL) GPU at present is from Nvidia themselves. They frequently run out of stock, but seems like they get new availability pretty quickly, so you may need to check their site daily until they show stock available. YES, you CAN get this fine GPU from SOME system builders (listed on the Nvidia site) but use extreme care if you buy elsewhere, you do NOT want the MAXWELL version (the prior Titan-X). Nvidia SHOULD have thrown a P in the card name (for "Pascal") but they DID NOT. Auction sites would be a less-than-ideal place to buy such a pricey card IMHO. If you buy directly from Nvidia you are covered with their 3-year Warranty. Generally off-channel suppliers especially "lists" or "auctions" become MURKY with respect to warranty claims. Good luck!
  17. Hi Bob, The reason Mark has little distortion is he has very very small view angles. That was unacceptable to me. I will say first, that the Titan X (Pascal) which you describe as Titan XP, in my mind, is a MUST, and that is ONLY if you are going to run 1920 x 1080p Monitors. Even the mighty XP with over 7 Billion transistors can't handle triple 4k displays (according to NVidia). I was nervous purchasing it vs the 1080, but glad I did. Still, you won't be able to max sliders in P3D. Why? The total real estate being rendered across those 3 displays is over 6 million pixels. If you are using look-ahead anti-aliasing (MSAA) you are asking the gpu to render each frame 4 times (4x) and 'average' them out prior to drawing them. Switching to FXAA and turning off MSAA was a boost to frames. You will notice in extremely heavy weather and high-density scenery (particularly add ons) that frames will drop. I am able to stay above 40 in most situations, and much of the time system showing over 100. Yes, View Groups is how Fly Elise does all its magic, and even LM states that the Immersive Display Pro greatly speeds up the process. You first use Fly Elise LCD Designer Pro to enter the monitor dimensions and bezel sizes (all in metric). Choose your angles (60, 0 and -60). Also you must use a tape measure to measure distance from your eye to the monitors. Then use LCD Designer Pro to EXPORT the view files (you will choose a temporary folder to export to. IMPORTANT: Do NOT export directly to your P3D folder). Then you copy the ViewGroups.XML file from the temp folder you made into your (drive letter)\UserName\App Data\Roaming\Lockheed Martin\Prepar3d v3 folder. Finally start up Immersive Display Pro and set up your 3 monitors, then left-click on each monitor icon within IDP one by one choose EXTERNAL CALIBRATION and import each individual camera file from your temp folder into IDP and click the SAVE button at the bottom of the IDP working area screen. Start up P3D and you will only see 1 of your three monitors with an image. Right-click any blank part of your P3D screen (you are at an airport and looking out the window). Choose View Groups and from the flyout choose LCD Designer Pro. Your 3 screens should light up. Note: Immersive Display Pro MUST be running (you can minimize it) prior to flying in P3D to drive your 3 views. The F4 key is your TOGGLE to display your P3D Menu un-warped vs. Immersive Display Pro warping ON. With warping on, the P3D menu bar is difficult to read/use. Pressing F4 temporarily suspends IDP so you can use the P3D menu. When ready to resume flight, pressing F4 returns things to normal. You can display your 3 monitors without a menu by pressing ALT+ENTER simultaneously. You can tell if IDP is active or not because when ON all your lines will align perfectly across all 3 monitors (example runway and taxiway marking stripes). When F4 toggle is used to temporarily disable IDP, your lines will NOT be perfectly aligned. FlyElise is available as a FREE TRIAL so you can try before you buy, and their support is very good. They have step-by-step manuals for their products which are a huge help. The big thing is you do NOT use NV surround when you are using Fly-Elise Immersive Display Pro. Mark is right, you WILL take a hit running 3 windowed views off ONE graphics card and ONE PC. This is made worse if you are using a 3rd party plane such as PMDG. Driving all the instruments on the PMDG (or other 3rd party) virtual cockpit is additional overhead for the GPU and CPU. In my video you can see I have a virtual glass cockpit from Sim-Avionics on a STANDALONE (networked) all-in-one PC just below my exterior view screens. There is a 3rd PC that is driving the avionics to that standalone glass panel. That 3rd PC is running Sim-Avionics SERVER, the all-in-one is the display slave for Sim Avionics. I was put onto this solution by a buddy who built a full-on 737NG nose sim in his (huge) garage. He has the overhead and all the panels RW stuff from Boeing, and yes, it ALL works in P3D. Yes, he is a rocket scientist in real life, and his project took like 12 years and a lot of investment to build. He is using short-throw projectors in lieu of LCDs. Hope some of this helps you. I tried NV Surround, but was miserable with the distortion. Also the side panels showed motion much faster than it would be in real life during sharp turns (because of the distortion). I am VERY happy with my setup. If you watch my video, there is an apparent bit of distortion on the left and right displays because the Cellphone Camera is behind me, not placed at my actual eyepoint. In real flight, the views are STUNNING. Final thoughts - even though there are no borders showing on your displays in this methodology, you are still driving P3d in 3 (BORDERLESS) Windows, not one "giant" window as you would be in NVidia Surround mode. That is why you need TitanXP. Its a BUNCH of hard work. I had the gen-1 Titan (The follow-on to the GTX 690) KEPPLER card, and even that was NOT ENOUGH to drive my current setup. The Titan-XP (Pascal) is the call. I would not go 1080. Bonus: If you ever get involved in video editing, the Titan XP can render crazy fast in Adobe Premiere Pro CC using CUDA technology. Sony Vegas not so much, my video shown in this thread took ALL NIGHT to render in VEGAS, while in Adobe Premiere it was done in just over 1 hour. I do NOT overclock my Titan XP. You will see a SIGNIFICANT jump in frames with the Titan XP much more than an overclock or upgrade of your CPU by far! Hyperthreading OFF.
  18. Thank you, yes, it is finally what I actually see when I fly the sim! Thanks to Fly Elise-NG. The 2 products needed are LCD Designer Pro and Immersive Display Pro. The LCD product is free, and IDP is $169 USD. Best $ I -ever- spent, took me about 2 seconds to set up my 3 camera views in Prepar3D. I highly recommend it! Their support is great too! You do NOT use NV Surround View when you are using IDP- and it does best in Prepar3D v.3.3.5 or higher. It about drove me nuts trying to figure out the camera definition files manually. If you can run a metric tape measure, you simply measure all the bezels and the vertical and horizontal glass areas of your monitor, and enter the angle offset you want (I set up 60 degrees on each side monitor) and Bob's Your Relative! Finally I bought a digital protractor on A***** (Jungle River) to ensure I had the exact angles I wanted. CAKE! The big takeaway here is FAST FAST FAST camera view config files auto-creation by the Fly Elise software. YES, you could play rocket scientist and create them yourself. However if you'd rather fly than tear your hair out this is a great alternative!
  19. here's my latest video effort, with killer de-interlacing (finally got rid of the stupid rolling bars caused by frame rate mismatch between cell cam and LCD monitors)
  20. Thanks. I can only say it was painful when I tried it before, and for me, I'm satisfied with FlyElise. I acknowledge there may be other ways (possibly free) that work as well or maybe even better. I can only share what 'worked for me' and did so faster than I ever imagined. It was literally a cakewalk. Best of all, their support is speedy and concise and no charge. Their software is free for 30 days, so you can fly before you buy Cheers.
  21. Actually, Fly Elise you only need to purchase Immersive Display Pro, about $169 USD. Their LCD Designer Pro is FREE! I too thought I was looking at $400 or some such. I had to communicate with their support (Nikola) to find out I was wrong. The thing I love about it is it is VERY QUICK AND EASY to set up the views.. I tried 'doing it myself' and about went insane. I NEVER could get the views right, the alignment was always off, I cannot express how frustrating it was. Only someone who has DONE IT knows it takes HOURS, not minutes. $169 is NOTHING compared to the pain I suffered trying it myself. Thus I'm "sharing" with those who may be interested BTW, I think I spent more than that on a couple bits of ORBX scenery. Now that scenery looks glorious. The silly Android cellphone I have causes flickering when I record videos, I think it's mismatched screen refresh rates my cell camera vs monitors. In real life NO FLICKER. Upgrading from 3.2 to 3.3.5 in Prepar3D is a piece of cake. You go into control panel and uninstall your P3D CLIENT and P3D CONTENT (just those 2 pieces and ONLY those two!) You WILL need your license key to reactivate, so if you don't have your license key, contact Lockheed Martin and they will help you. Download the newest version from Lockheed's site (you need your license info to download), and then unzip the download into a new folder. Inside that folder you will see the INDIVIDUAL MSI INSTALLERS for the various bits of P3D. You run the MSI Prepar3D CLIENT installer first, then MSI Prepar3D CONTENT installer second. You are done. Start up P3D you will be asked to reactivate, enter your order information and you're all set. Fly Elise support is no charge, and they will ASSIST you in getting up and running right away. Again, you only eventually purchase their warping product, which is immersive display pro, and you're set. You can run it all FREE for 30 days and see if you like it, again, highly recommend free trial. Be sure you have your entire drive backed up (recommend Acronis True Image Home 2016 or 2017), in case of disaster, recovering your system with Acronis is CAKE. Nothing wrong with doing all this yourself, if you have a mind to. Me? Life is too short. Final tip, I have much smoother performance disabling MSAA anti-aliasing in P3D graphics setup and enabling FXAA. I am currently running Anisotropic 8X Texture Resolution HIGH FXAA ON MSAA NONE VSYNC ON - Triple Buffering "x" (ON) Target Frame Rate UNLIMITED. Worth a try. I don't think flying in VC is going to work on triple monitors. Maybe Chas or someone else could comment? Well, I can say it likely has not changed, but what HAS changed are the new Pascal GPU cards. Triple views amounts to over 6 million pixels if your monitors are triple displays 1920x1080. That is a heckuva lot of rendering drawing 6 million pixels at high frame rates. If you are using MSAA (x2 x4 x8) those are EXTRA FRAMES that are averaged out to produce smooth edges. I venture to say the solution we are discussing in this thread you want 1080 gpu or Titan-X (Pascal, and a cpu that is running 4ghz or faster. I see Chas has the Skylake, which is a very fast chip. I have a much older i7 2600K mildly overclocked to 4ghz. I would recommend the Skylake and the Titan-x (Pascal). Watch out for older titans (Kepler, Maxwell) which are NOT as fast, and do not have the new DDR5x VRAM. Titan X (Pascal) has been rated 40% faster than 1080, but costs about double. So whatever fits your budget is likely your call. The problem with gpu cards there is no 'try and buy' - you are committed once you install them. I hear that NVidia "might" be offering a 30 day return, but I don't know it that is true - only on cards you buy directly from Nvidia.com - you'd need to call in and ask them if that is actually the case. No question 3 monitors off 1 pc is a LOAD of work. NVSurround handled the job great, but the stretchy views and distortion bugged me mightily. Some folks are OK with it - but once you see an undistorted triple display, it's awfully tough to consider returning to NVSurround. My two cents. Sliders are STILL an issue even with monster GPU. When you go MAX SLIDERS, you are tripling the extra workload (remember 3 displays not just one). Obviously, if you only are rendering 1 display instead of 3 it makes sense you could ramp up your sliders, but even so, your CPU is likely to become an issue, as rendering the autogen is cpu driven, and P3D is not optimized to take advantage of processors with 8 or even 10 cores afaik.
  22. Your video is indeed very nice. I am willing to bet you spent QUITE A LOT of time constructing those view camera cfg files, am I right? Fly Elise was VERY FAST and easy to set up and took the BEZEL SIZES into account - I was shocked how easy it was to use.
  23. Hi- I suggest you reach out to Fly Elise support, they would be happy to answer you, even though you are not "yet" a customer I was and am very impressed with their support. And to be fair, NV Surround is better than nothing, but only "just". You can NOT see 'around the corner' when you're flying in the landing pattern. Even in my setup, I don't have a full 90-degrees out each side monitor. But it is a LOT better than it was with NVSurround. Best of all, the Fly Elise software does NOT require you be a math genius to calculate the views. You use a simple visual layout to show your monitors, then you "EXPORT" those and the Immersive Display Pro takes the exported files and calculates each of your 3 camera views. Yes, this product can do MORE than 3 monitors. YES, it can do projection displays as well as monitors. I was stunned and amazed by how easy this was, and I am a real coward with the word "Frustrums" (cameras). BTW, NVSurround produces VERY SEVERE distortion of the views, elongated objects are a buzz kill, example "stretched" airplanes next to you on the ramp, clouds that are pulled lengthwise, etc, etc. BUILDINGS that are stretched... and so on. It was so annoying I darn near went back to XPlane, and it's ugly compared to Orbx world. That said, my solution requires high end software and I suggest the ultimate video card (New Pascal Titan-X, not just the 1080). In 3 displays @ 1920x1080 you are rendering over 6 MILLION pixels PER FRAME. If you are using MSAA x 2, you are drawing those 6 million pixels TWICE per frame to 'average them'. In plain language, you need all the graphics horsepower in the world, and you STILL need to balance your sliders, example, I don't use ANY cars, boats, or Artificial Traffic. My graphics settings are NOT maxed. I have to balance things, partly because the ORBX SoCal and payware airports tax the system more than simple autogen. But holy cow, does it look GREAT. What's really cool is you can use Fly Elise FREE for 30 days before buying the Immersive Display Pro warping software. You do NOT run NV Surround when using FlyElise products. You DO need a muscular CPU at high GHZ. I recommend 4 ghz or higher. Speed more important than cores IMHO.
  24. Hi fellow pilots, I posted this today on the P3D forums, and I'm sharing it here, after waiting YEARS to get rid of NVidia "Surround" views on my triple monitors in Prepar3D v.3.3.5, I stumbled across 2 software products by a company called Fly Elise. Let me invite you to watch this product on my YouTube channel and compare the views at 60-degree offsets vs. much smaller offsets in NVidia Surround on those same 3 monitors. The difference is ASTOUNDING. This solution requires high performance video card, my system is 4.0ghz i72600K mild overclock. The new Intel Skylake 6700K defaults to 4ghz Turbo mode (no overclock), so you get a Skylake and the new Titan-X (Pascal) plus the two software progs shown in the video and you may be amazed at the results. You STILL have to pay attention to sliders and high-end adds such as PMDG (I don't fly PMDG any more because I fly Sim Avionics plus Flight Deck Solutions hardware). Hope this helps those searching for the undistorted wing views in perfect sync. My post: UPDATE: I have posted a video on YouTube showing P3D driving 3 monitors on just ONE PC without using NVidia Surround. Here is a post I shared with some of my tech buddies on P3D: Well, I finally discovered a GREAT solution to give me the long-awaited triple-views with 60-degree offsets on the wing monitors and NO DISTORTION using P3dv3.3.5 and a pair of VERY FINE products by Fly Elise-nl.net The two products are listed in my video description on YouTube (this video is free of advertising). You can also see the identical flight using NVSurround (the "old" way of doing things). In both videos, the brand new NVidia Titan-X "Pascal" video card (available ONLY from Nvidia.com online store) proves it is truly a beast of a card. I am running Orbx KPSP (Palm Springs) and Orbx SoCal, along with Active Sky 2016. I think you will be pretty impressed by the sync of the monitors (flawless!) using the warping software, and the fact that an i7 2600K cpu (mildly overclocked to just 4.0 ghz) is able to drive this setup. While I don't think the new Pascal could drive 3 4K UHD displays properly (even Nvidia says you would need 2 of their beast cards in SLI just to run in NVSurround (NV Surround NOT needed using the warping software), for the many many pilots who are struggling with triple monitor goals, the solution I bumped into is HUGE. It was a very long wait. On the bright side the Fly Elise products are straightforward and do not require a rocket scientist to set up or run. Their LCD Designer Pro will calculate the asynchronous frustrums (camera views) requiring nothing more than precise metric dimensions of the display screen area, plus precise measurements of the bezels (upper, lower, left and right). There is an export button, and a new View Groups.XML is exported along with the three individual camera cfg files to a temp folder. User then copies the XML file over to USERNAME\APPDATA\Lockheed Martin\Prepar3D folder (overwriting the one that is there already). Then USER starts up Fly Elise Immersive Display Pro and setups the three displays, and imports each individual display camera cfg file, then click SAVE in the program to write those views to P3D. Upon starting up P3D, user sees just 1 display showing P3D. Right click on desktop, choose View Groups, and select LCD Designer Pro. Bingo, all 3 monitors light up, perfectly synched and I mean PERFECTLY. Frames are insane, even with the system rendering the sim in 3 (frameless) warped windows. Check it out! HERE IS THE NEW WAY: And now Here is the OLD Way (same flight on NVidia Surround WITHOUT FlyElise Warping) Note the BAD STRETCHING and how the side panel views are much smaller offset angles, and how fast the side panel scenery must move to stay in sync with Center display! I hope you will consider sharing this info with those who have struggled mightily for so long. Best of all, only ONE PC needed for the visuals. On my system I have a second PC driving Sim Avionics software to drive my hardware instruments, and a third all-in-one PC to do the glass cockpit shown below my external view monitors. All systems are Windows 10. My long-awaited dream finally came true, without having to use multi-channel (networked) views. Obviously 4K displays would likely need the multi-channel approach still under development. Mine are 1080P displays. Note: If you have not got LCD monitors yet, be sure to purchase IPS displays. They will render colors better at different viewing angles. In my case the displays vary depending on which angle you are viewing them.
  25. Lol. You went for Hyperthreads on the 6700k, even though you yourself have hyperthreading turned off. In P3D afaik, the Hyperthreads cause stuttering. FYI.
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