Skip to content
View in the app

A better way to browse. Learn more.

The AVSIM Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

RodBorza

Members
  • Joined

  • Last visited

  1. Well, I tried. Supersampling and surface optimization off, but no joy. I've tried other tweaks as well, as vsync on and off. No joy too. Although sometimes I could run at seatdy 30 fps, with no stutters using Track IR on ORBX Los Angeles scenery ( a real challenge to the PC), I could not get rid of the shimmering. It was everywhere. So, I went back to may "old" Nvidia 670X. Although with only 1Gb of VRAM, FSX runs smoothly, perfect AA, no shimmerring whatsoever. Maybe it has to do with ATI drivers, or maybe my Power Source was not enough for the R9 270X. Could not figure it out... Edit: It seems to be a problem with the R9 series of video cards, including 270X Lots of people with shimmering problems. It requires a BIOS update...waiting on the manufacturer. Not related to the tweaks recommended in this thread.
  2. Hello all, Hello cvearl, Glad to see this topic still active. I have this problem of shimmering and white lines on FSX, P3D and terrible, terrible shimmering on X-plane. All that using an AMD XFX R9 270X 2048 MB. I initially thought that this new GPU would be the solution, but it only made things worse. Although frame rates rose, image quality dropped. I tried a lot of things. Spent more time tweaking than actually flying: Bojote's tweaking tool, fsx.cfg and Prepar3d.cfg properly tweaked, Radeon Pro set, CCC set with Multisample, Anisotropic set in FSX and set to 16x in Prepar3d, no Surface optimization, etc. All of this didn't work. One thing I noticed tough, that these settings only work for DirectX 9.0. I have FSX working with DX9 and it looks and works great. However, if I use the same settings in Prepa3d, I got a lot of shimmering. The same happens In X-plane (64-bit), with greater intensity. Reading through the pages of this thread, I could noticed that many of the tweaks shown here are for use with DX9. I would like to know if someone has found a solution to use with DX10 and DX 11, in case I missed in the middle of so many posts. I also researched on the internet, and in many forums people say that shimmering is something that is a problem inherent to AMD cards. So, I changed back to an NVIDIA 670X 1048 MB and voilá... no more shimmering, Although I don't get really fast frame rates and stutter free experience, in all my sims, the image is crisp clear, running with Dx9 in FSX, DX11 in P3d and totally shimmer free in X-Plane. Does anyone has a solution/explanation for this? My system specs are as follows: Intel i7-2600K @ 3,4 GHz - Hyperthreading on - FSX and P3D working with Affinity Mask = 252 16 GB RAM AMD XFX R9 270X 2048 MB Windows Home 64-bit Add-ons: Lots of Carenado Aircraft ORBX Global with Vector
  3. Hey rgbalzaretti, Try this forum: http://forum.avsim.net/topic/441819-possibility-to-improve-fps/ It does help, although not a perfect solution.
  4. And to answer my own question: Looking around the P3D forums, I found out that many people were asking how to make a AI aircraft become a flyable one on P3D. Thing is that what one got to do is to copy the panel folder from FSx into P3D. I tried doing the same with the F-35B and it worked. However, I had no sound. Then I looked on Dino's F-35A folder: all the sound files, the panels and STVOL configuration of the F-35B were there. My mistake was that I was porting only the F-35B and F-35C into P3D, and not porting the F-35A since it is already present as a default aircraft on P3D. Big mistake. The problem is that the .cfg files on the B and C models folders look into the A model folder for their panel and sound files. Then I ported the FSX F-35A folder into P3D, and now the B model works, with STVOL capability and everything. In order not mess up with Prepar3D, the default is originally named F35A. So, I pasted it with the name F-35A. Now on the vehicle list I have the default F35A, and all the Dino's models for the A, b and C models. And all working fine. The difference is that the default A model will have its publisher listed as AlphaFoxtEcho and all others as Dino cattaneo's. Very simple, very clever. I 'll let this post here as reference for anyone trying to do the same. Lots of fun with Dino Cattaneo's aircraft!
  5. Hello all, I have Dino Cattaneo's F-35B and C models on FSX working perfectly. i tried to port them to Prepar3D v2.4 by copying their folders into P3d SimObjects/Airplanes folders, and by copying the respctive airplanes files on the FSX Effects folder to P3D Effects folder, but still it is not working. The issue is that P3D does not show the B and C models on the vehicle list. Does anyone have an idea of what may be happening? I think that P3D is seeing the B and C models as AI aircraft. If that's so, how can I change it? Thanks!
  6. Nce man. It worked. Nice to see Prepar3d world bustling with life. Many thanks!
  7. Thank you, man. But it seems to affect negativelly my frame rates. Came back to use the regular FSX program, now without any problems. I believe I sorted out the hang problem: too many programs working in the background. Nothing that a visit to msconfig wouldn't solve. Now I' flying steadly at 30 fps, with the eventual drop to 20-25 near clouds. Thanks to all community for the invaluable help. I'm having the best sim expereince with FSX in a long time.
  8. Hello all, On my computer, the default Cessna 172SP has this terrible tendency to bank to the left in level cruise flight, not only during climbs, where this tendendy is expected. I have to fight the aircraft so it maintains course. I have the Carenado's C152 and C172N, and of course, flying those are a whole new ball game. But my interest on the default aircraft is because this book I'm using to train fro real world flight, and it uses the default aircraft. I have seen many people complimenting the default C172SP as a great flight model, others, like me, having problems flying this aircraft. Oddly enough, I do not have any problems with the other default aircraft. What I'm looking for is not an entirely new flight model, but to add stability to this plane. I have made modifications to the aircraft.cfg file, changing the roll, pitch amd yaw stability from 1.0 to 2.0, and that seemed to help a little. However, I have read elsewhere that the real changes take place on the .air file. I have the editor for this type of file, and if someone already had this problem and solve it, that please, help guide me to solve this problem. Thanks.
  9. Hello all, On my computer, the default Cessna 172SP has this terrible tendency to bank to the left in level cruise flight, not only during climbs, where this tendendy is expected. I have to fight the aircraft so it maintains course. I have the Carenado's C152 and C172N, and of course, flying those are a whole new ball game. But my interest on the default aircraft is because this book I'm using to train fro real world flight, and it uses the default aircraft. I have seen many people complimenting the default C172SP as a great flight model, others, like me, having problems flying this aircraft. Oddly enough, I do not have any problems with the other default aircraft. What I'm looking for is not an entirely new flight model, but to add stability to this plane. I have made modifications to the aircraft.cfg file, changing the roll, pitch amd yaw stability from 1.0 to 2.0, and that seemed to help a little. However, I have read elsewhere that the real changes take place on the .air file. I have the editor for this type of file, and if someone already had this problem and solve it, that please, help guide me to solve this problem. Thanks.
  10. Hello all, I'm running FSX with DirectX 10 with aome of the modifications listed on the "How-to" doc, plus with the UIAutomationCore.dll placed on the FSX root folder, and with the sliders tuned down as per this post: http://forum.avsim.net/topic/403943-maiden-flight-in-dx10-and-pc-crashed/ With all that done (I believe I have more hours tuning FSX than actually flying it), the sim is running beautiful and smooth, until I get to 30 minutes of flight. I was going from Skagit Regional to Seattle International in a Carenado's C152, when the screen went black with the sound running on the background. Maybe it has to do with my bad habit of checking the map and the flight plan during the flight. I did that three times when the problem ocurred. Also, it ocurred at other time when,during the flight, I entered on the A2A Accu-feel setup for the aircraft I was flying. Now, on to my question: being FSX a processor bound application, is there any other trick that one can do to help the processor handle FSX? I mean, in order to play the old original Splinter Cell game in a quad core computer, you had to set the processor affinity to one of the cores, so the game would run properly. Is there any similar solution to be used to FSX? My specs: i7- 2600 k @ 3.4 Ghz; 16 GB RAM - DDR 3; ZORGIS 9800 GT- 1GB RAM Win 7 -Home Premium - 64 bit
  11. That really clarified things for me. There's a LOT of add-ons out there and sometimes it is very confusing to know what every single one of them do. Thanks a lot Jim.
  12. Hello all! I'm new to FSX, so i'm still learning how to do things. Lots of add-ons to install, lots of aircraft to test. During my "research", I found that you can buy new fighter aircraft from some developers. I understand that they are fully functional, I maean, you can drop bombs et all. (RAZBAM & IRIS). I also saw that there are missions to download, for those specific fighters. My question is: How do those missions work? Are they like the FSX default missions? Are there enemy fighters to battle with? Are there air defenses ( I think that these are not even possible in FSX)? Anyway, I have a great deal of experience in combat sims, and I just got curious what people can do with the FSX platform.
  13. The link for the Michael Swannick fsx_lights.zip is in the How-To do, and you can find them here.
  14. Had you tried the "How-To" Doc on the pinned section? There is a section that says: "Runway Lighting: From a post by Brett Lucas (Avsim – “The Dude”) “I had approach lights, but no runway lights. So last night I was going through many of the posts and came across one very important one. If you install Michael Swannick fsx_lights.zip, its the Halo bitmap that will fix the runway lights. The trick is, if you use REX or Active Sky 2012, you need to UNCHECK runway lights so it does not get overwritten. In my case, I use both and unchecked both, and presto, I had awesome lights again.” Look at the doc. Apply the fix AND the changes to your Nvidia or ATI profile. If that not work, see if the above mentioned file can help you out.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.