D-man
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No runway lights in VR... Sorry if this has been brought up already but, Is anyone else not seeing runway/apron lighting in VR with 5.3? I'm running Oculus Quest 2 with Orbx addons Thanks in advance
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Too bright, washed out.
D-man replied to J0nx's topic in Virtual Reality (VR) for Microsoft Flight Simulator (2020)
Well said Gildahl, Exactly how I'd describe my experience. Perhaps Asobo should take a cue from X-Plane and add the user view option for sunglasses. :-) -
Too bright, washed out.
D-man replied to J0nx's topic in Virtual Reality (VR) for Microsoft Flight Simulator (2020)
Yeah... no real change noticed. But thanks for the suggestion Rob. -
Too bright, washed out.
D-man replied to J0nx's topic in Virtual Reality (VR) for Microsoft Flight Simulator (2020)
+1 Add me to this list as well. I'll be trying Robs suggestion... (crossing fingers). -
Worked Perfect Marcus!! Thanks again for the response and... Happy New Year!! Cheers, D-Man
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Thanks MPO910.. I'm on P3D 5.1 and Stock ATC. Before reading this I finally found the ATC window floating high above the cockpit glass (somewhere I never look in my go to 172). However in VR I'm unable to reposition the window in real time. I'll try your repositioning tip in hopes to bring it down. Cheers!
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Greetings all, Can anyone pass me a clue on how to bring up an ATC window while in VR? Is it possible or am I just missing how to do it? Thanks in advance...
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Yep I am.. With a full re-install of 5.1 not using EA and I'm using ASCA, notice it mostly in overcast conditions. However I am finding 5.1 smoother with higher FPS then 4.5 🙂 Cheers,
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Greetings all, I really am liking MSFS 2020 but for one thing... In my ultra wide 5760x1080 3 monitor set up the lights are just too big. With FSX and P3D there's a .CFG work around to change the scaling of airport lights that helps greatly with this problem. Has anyone found a similar or any work around for this issue for MSFS 2020? Thanks in advance!
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That's right... light scaling. I forgot we were able to tweak the CFG's (FSX and P3D) to fix this in those SIM's. I will post my issue with MSFS. I'm sure there will be a number of us reporting it. If anyone finds a work around.. do share! Cheers!
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I'm running AMD Eyefinity with 3 monitors as one ultra wide display 5760X1080 and cant seem to eliminate blurriness esp at night. (see attached). My main issue is runway lights and other runway details remain out of focus even just at/after touch down. Anyone else have this issue with ultra wide setups?
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Orbx Terra Flora v2 for P3D v5 vs HD Trees?
D-man replied to captain420's topic in The Prepar3d Forum
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Maybe someone does but I don't know what the default is because TERRAIN_MAX_AUTOGEN_TREES_PER_CELL=6000 is a new line you need to add. As with any config tweak.. your mileage may vary. Give it try.. test it out and see if it's of any use to you. Cheers, D-Man
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Greetings all, Big thanks to everyone who's contributed! Here's the Config tweaks I've installed and tested to be the most beneficial in my system with P3Dv5: [GRAPHICS] MAX_TEXTURE_REQUEST_DISTANCE=32000.000000 DAY_THRESHOLD=48000 NIGHT_THRESHOLD=8000 [DISPLAY] TEXTURE_BANDWIDTH_MULT=180 RUNWAY_LIGHTS_SURFACE_SCALAR=0.30 RUNWAY_LIGHTS_VASI_SCALAR=0.50 RUNWAY_LIGHTS_APPROACH_SCALAR=0.15 RUNWAY_LIGHTS_STROBE_SCALAR=0.30 [MAIN] FIBER_FRAME_TIME_FRACTION=0.1 [TERRAIN] TERRAIN_MAX_AUTOGEN_TREES_PER_CELL=6000 (FPS increase of 10-12) Thanks once more! Cheers, D-Man