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D-man

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Everything posted by D-man

  1. No runway lights in VR... Sorry if this has been brought up already but, Is anyone else not seeing runway/apron lighting in VR with 5.3? I'm running Oculus Quest 2 with Orbx addons Thanks in advance
  2. Well said Gildahl, Exactly how I'd describe my experience. Perhaps Asobo should take a cue from X-Plane and add the user view option for sunglasses. :-)
  3. Yeah... no real change noticed. But thanks for the suggestion Rob.
  4. +1 Add me to this list as well. I'll be trying Robs suggestion... (crossing fingers).
  5. Worked Perfect Marcus!! Thanks again for the response and... Happy New Year!! Cheers, D-Man
  6. Thanks MPO910.. I'm on P3D 5.1 and Stock ATC. Before reading this I finally found the ATC window floating high above the cockpit glass (somewhere I never look in my go to 172). However in VR I'm unable to reposition the window in real time. I'll try your repositioning tip in hopes to bring it down. Cheers!
  7. Greetings all, Can anyone pass me a clue on how to bring up an ATC window while in VR? Is it possible or am I just missing how to do it? Thanks in advance...
  8. Yep I am.. With a full re-install of 5.1 not using EA and I'm using ASCA, notice it mostly in overcast conditions. However I am finding 5.1 smoother with higher FPS then 4.5 🙂 Cheers,
  9. Greetings all, I really am liking MSFS 2020 but for one thing... In my ultra wide 5760x1080 3 monitor set up the lights are just too big. With FSX and P3D there's a .CFG work around to change the scaling of airport lights that helps greatly with this problem. Has anyone found a similar or any work around for this issue for MSFS 2020? Thanks in advance!
  10. Thanks Fred... and well said. The other issue (and more important to me) is the Light Scaling for triple monitors. The lights and esp landing/airport lighting is so large I cant fly MSFS2020 at night at all. Anyone find a fix for this... please share ASAP.
  11. That's right... light scaling. I forgot we were able to tweak the CFG's (FSX and P3D) to fix this in those SIM's. I will post my issue with MSFS. I'm sure there will be a number of us reporting it. If anyone finds a work around.. do share! Cheers!
  12. I'm running AMD Eyefinity with 3 monitors as one ultra wide display 5760X1080 and cant seem to eliminate blurriness esp at night. (see attached). My main issue is runway lights and other runway details remain out of focus even just at/after touch down. Anyone else have this issue with ultra wide setups?
  13. Maybe someone does but I don't know what the default is because TERRAIN_MAX_AUTOGEN_TREES_PER_CELL=6000 is a new line you need to add. As with any config tweak.. your mileage may vary. Give it try.. test it out and see if it's of any use to you. Cheers, D-Man
  14. Greetings all, Big thanks to everyone who's contributed! Here's the Config tweaks I've installed and tested to be the most beneficial in my system with P3Dv5: [GRAPHICS] MAX_TEXTURE_REQUEST_DISTANCE=32000.000000 DAY_THRESHOLD=48000 NIGHT_THRESHOLD=8000 [DISPLAY] TEXTURE_BANDWIDTH_MULT=180 RUNWAY_LIGHTS_SURFACE_SCALAR=0.30 RUNWAY_LIGHTS_VASI_SCALAR=0.50 RUNWAY_LIGHTS_APPROACH_SCALAR=0.15 RUNWAY_LIGHTS_STROBE_SCALAR=0.30 [MAIN] FIBER_FRAME_TIME_FRACTION=0.1 [TERRAIN] TERRAIN_MAX_AUTOGEN_TREES_PER_CELL=6000 (FPS increase of 10-12) Thanks once more! Cheers, D-Man
  15. No menu issues for me... but: I've tracked my CTD's to individual ORBX scenery files that has features like moving trees, moving grasses or extended foliage/object in general. Two examples are 2S1 Vashon Island Airport & 2W3 Swanson Airport I'm now painstakingly adding a scenery.. if a CTD happens as I fly an approach to that scenery I scale back the "extras" in that scenery via ORBX Central then test again. Bottom line for me... Orbx scenery loads and generally works with V5.... but not every scenery is completely compatible with V5. D-Man
  16. Greetings all, Hey, just wondering if anyone is using any of the old (or new) Prepar3d.cfg weaks for V5? Have they all been put to rest or any still of use in V5? Thanks in advance D-Man
  17. +1 Having grown up and live very close KRNT has been and is my starting point every time I fire up whatever sim I'm using.
  18. Yes... Install the SP1 update and run the sim updater in Envdir. Then start P3D and enjoy. As simple as that :-)
  19. Yeah... to be honest Envshade comes well configured out of the box. So any tweaks to these controls will be subtle and at the taste of the individual user. It'll take some trail and error to determine what works best for you. Just start playing with it... or not 🙂 Cheers...
  20. Marcus, I spent some time playing with the settings yesterday. It not a fast process to generate the change in Envshade and then reload the P3D sharers. Most/best changes I came up with was: Cloud brightness day to 1.10 Cloud Shadows to .80 Just my .02 hope this helps. Cheers D-Man
  21. Hamer, As Rogan stated you ask 100 P3D users this question and you'll get 110 possible different answers 🙂 Here is what I suggest for a start and in no particular order: Orbx Global Base Orbx Global HD Trees Active Sky for P3D Active Sky Cloud Art Accu-Feel Eventex Envshade I too have other products I enjoy but if I were starting P3D today... I'd start with these products. Cheers D-Man Seattle Wa.
  22. Ditto... This is why I keep an eye on the forums: To look for new things to learn and experience! This mod works like a charm and makes dusk flying even more immersive. Cheers to y'all!
  23. Thank for posting Darryl! I only found Prefetch, No Superfetch on my up to date version of Win 10. The good news after disabling Prefetch is the mico stutters are now gone. But as others noted the longer pauses (.5 to 3 seconds) still exist esp in highly complex Orbx environments. It'll be interesting to see if TrueEarth for P3D addresses/corrects this. Cheers all, D-Man
  24. Stanislaw, *** I posted the text below in your support forum... including here for community visibility *** Thanks for the 1.05 upgrades to Seattle Airports and Seattle City... did take care of some of the issues I have seen. However I have a two additional issues for your consideration. 1. Harvey Field did come back in 1.05 however details of Crest Field (S36) are still missing. 2. Aircraft Taxi and Landing lights are not being reflected in the Seattle area airports. Thanks in advance, D-Man Seattle WA.
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