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Things to come - waiting for
It's what LR have been talking about as the next step towards the new gen scenery. First of all, it would enable them to implement anti-aliasing in a way that's way better than what is currently offered in the sim. I don't quite understand the tech behind it, but I do know that this is the big step they are working on.
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New addon neighborhoods allows photogrammetry in X-Plane 12
To be fair, this looks dreadful. The blocky deformed trees etc that I loathe in MSFS don't need to make their way to XP. At this point in tech, photogrammetry doesn't need to be in flight sims, IMO.
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Any Concorde experts able to comment?
Thank you for that!
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Disconnected Jetways
All kinds. Mostly 3rd party higher fidelity jets. Why does that matter? This is more of a sim function than anything else.
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Disconnected Jetways
Speaking of which... What is the command to Attach jetway? I used to have it at Ctrl-J but I can't seem to find any command for that in 2024, so if the plane's EFB doesn't have jetway toggle, I can't attach them usually (I don't use default ATC - it's BATC for me)
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Any Concorde experts able to comment?
The profile is, I believe... take off with Reheat on, then turn them off for noise abatement. Then after 10,000, turn the reheats on, accelerate to 350 knots and FL280. That should put you at FL280 at Mach .95. Reheats go off and cruise with that until over water. Then reheats back on and max climb to 60,000 with reheats on. Reheats come off at Mach 1.7 You should be around FL500 when you reach Mach 2.0. From there on, it's Max Climb/Max Cruise to 60,000 with reheats off at Mach 2.02.
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Any Concorde experts able to comment?
Honestly, the thing about the Concorde that I can't quite grip yet are the fuel tanks. There are 11. I am sure Ray P is the local resident expert on it. Because of that, I have to use auto-trim. Don't quite have the knowledge to manually trim for various levels of flight. I finally did get an idea of how to use INS navigation, thanks to the iniBuilds TriStar that kind of holds your hand through it, but also lets you take over as you get more comfortable. The Concorde fuel system is another thing to learn. But that's for another day!
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Any Concorde experts able to comment?
There is also a phenomenal Heritage mod for it that takes it a lot more into "study level" realm.
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New laptop with way higher specs runs MSFS 2024 worse. HELP!
No no... BATC injects FSLTL models, that's all. But previously, when I tried to do it, things would be fine for about 5 minutes while setting things up at the gate, then would tank into 15 FPS. Disabling traffic remedied that, only for it to get worse at touchdown when arriving. Now? Smooth as butter. Nothing really changed. I basically changed ONE setting I didn't touch before - LOD. Then I changed it back and things are fine. I actually put volumetric clouds on Ultra too and it's still fine. I am pretty happy cause I was really disappointed when it was happening.
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New laptop with way higher specs runs MSFS 2024 worse. HELP!
It was actually fine... Also, with this one, I think something with LOD settings was off. Cause I was able to increase them back to 150 and it's 80-90 FPS now no problem with BATC and FSLTL traffic injected... So maybe something was messed up in that one setting and it just needed to be changed and then changed back. So weird. 2024 is full of mysteries sometimes.
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New laptop with way higher specs runs MSFS 2024 worse. HELP!
I THINK I made some progress with this. It seems the only culprit is Terrain LOD. At 150 it was creating this mess. I lowered to 120 and was able to put most settings between High and Ultra and things seem to be OK so far. Trying a flight with MD-11 right now but so far, everything is smoother. I discovered that by taking a 737 for a pattern on Medium and all was OK. After that I increased everything to High and Ultra and upped the LOD to 120. STILL OK... so, apparently that 30 made a difference?
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New laptop with way higher specs runs MSFS 2024 worse. HELP!
Hi all, I am incredibly frustrated with MSFS 2024 right now. I used to run it on my 5 year old Predator Helios 300 laptop at pretty much medium settings and was always able to squeeze decent enough performance on all of my aircraft and airports (PMDG, Fenix, MD-11, iniBuilds etc) at pretty much respectable level. It was an ancient laptop with an i7-10750H CPU, 16GB of DDR4 RAM, a 512Gb SSD drive, and an RTX 2060 with 6 GB VRAM. It was running at native 1080p. I figured it was time to upgrade anyway, so I got myself an MSI Vector laptop with an Intel Core Ultra 7 255HX, 32 GB DDR5 RAM, and a RTX 5070Ti with 12 GB VRAM. And it runs absolutely atrociously! I am running 2x DLSS FG, DLAA, most settings on High, but I even disabled all traffic AND all parked aircraft and vehicles and personnel at the airports and what is killing me is what happens after every landing. During camera panning I get stutters/delays, but the flight itself and the initial taxi at the originating airport are fine. FPS are around 50-90... With PMDG 737 on the last one it was averaging 50 with FG. AS SOON as you touch down in ANY aircraft, be it Fenix, PMDG, iniBuilds, whatever, the frames drop to about 3-4 FPS and it becomes a slide show and I inevitably crash into something because at that point, the aircraft is unresponsive to anything. What is happening? Why? This thing literally has twice the VRAM and a newer CPU, and twice the RAM! I have Raymarching Shadows disabled (and reflections)... Pretty much all settings on High, and this is still an issue. I am absolutely blown away by this. As a sidenote, I didn't seem to experience it in a laptop I bought a few days ago that died the first night (video card burned out - during software installation of all things! It was literally dead on the first day). That one was Intel Core Ultra 9 275 HX (so a little faster), but only 16GB RAM, and a 5080 with 16GB VRAM...) That one didn't seem to struggle. But there wasn't another one available to exchange for, so I read that 7 is actually not gonna make that much difference against a 9, and 12 GB VRAM should be fine too... plus it only had 16 GB RAM, which to me was more problematic than anything. Here's the screenshots I took during the last flight and what is happening. I am not too up to date with computer tech and what's happening, so perhaps someone could demystify this for me and perhaps offer a solution? https://drive.google.com/file/d/1C76neWz9uTHvcJb2rginnq_3lXtMzoBk/view?usp=drive_link https://drive.google.com/file/d/141VgEp-i962a-uQvF7RJSx6YQ8RDXGIv/view?usp=drive_link
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New 3D Grass addon for XP12
Hey there... Check this out... 3DGrass XP12-3DGrass-12 Any thoughts? Considering picking this up, because it looks nice in the video. Just not sure how much this will tank the performance... so kinda have my reservations about it.
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How to improve the visuals?
The clouds won't be as good as XP12, but make sure to set the clouds to Ultra. That helped a lot. Even if the rest of the sim is in lower settings, set clouds to Ultra. They were looking extra cartoonish compared to XP12 until I set them to Ultra. They are a lot better now. I can finally enjoy 2024 without feeling the clouds ruin everything.
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Trying to improve my landings in XP12
THAT... For all the nonsense about Ryanair pilots on the internet, they are actually doing it right. For one, a 737 likes to be planted down firmly. This comes from several 73 pilots I talk to every day - all the systems that are responsible for braking are dependent on the main wheels touchdown, so it's important to make that happen rather than risking floating half way down just to "butter" it and then have no room to stop. Especially, considering some fields that bird flies into (MDW, DCA) that don't allow luxury of long runways. So, it turns out that the Ryanair pilots are actually doing it right - consider the company's impeccable safety record.
BostonJeremy77
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