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Found 4 results

  1. Dear friends who are all still happy with P3D! Today I just wanted to introduce you to my work of the last few years - yes, years. Some time ago I even created a thread here - somewhere - but I can't find it anymore... 🤐 First of all the following: I'm not the type who likes to advertise his stuff. The reason for the post here is actually that I was told again and again (actually, also more than years now...) that I should do more advertising. For example here, because there are still many P3D fans active here who might be interested... That's why I'm just going to do that now! So, what have I done? Well, what many others have already done - created photosceneries. With autogen, of course! Very briefly, how does one get the idea to create photosceneries? Well, back then, nearly 10 years ago (remember the time back then, that was before ORBX released something like TE Netherlands!), I wanted to enhance the approach area for my home airport EDDM a bit. After a lot of reading, trying, deleting and trying again, I had created an area that covered about 40x20 km around Munich Airport. Everything was created completely manually, every autogen building was placed by hand. Many people were enthusiastic about it at the time and asked if I could create something like that for XYZ airport . And yes, in fact I wanted to do that. Shortly after, I visited Namibia (and that was really great!). But I didn't like the flights in the sim (remember, at that time there was no openLC Africa!). And that's when I had the idea to create a photorealistic Africa. It was a huge project, I never thought I could finish. I have to say the following about this: I was in my geography bachelor studies at the time. And an important part of it is, of course, the use of GIS software. I wanted to combine this so that the creation of the sceneries would be easier. And that's what I did, and created all of Africa photorealistically - in high quality and with accurate autogen. After I had 800 GB of photosceneries for Africa, I thought - why not other regions? In the meantime, a lot has happened here. I now use Sentinel-2 and Landsat-8 OLI data to detect vegetation, which I refine with vector data, including OSM. For buildings, I have chosen an AI approach, so that I can also extract building footprints from the RGB images using a convolutional neural network (with the restriction that it only really works well in Africa, as I have trained the model here). Therefore, in the meantime there are more than 10 Python scripts á 1000-5000 lines of code with which I can create my sceneries - semi-automatically. In the meantime, I have created all of Europe and Africa, and I am working on South America. The server storage space is still a problem. Due to the increased costs, I had to remove Central Africa and all my Asian sceneries from the server - even though I am working on making everything available again. So, a lot of text... It's probably best if I just show pictures - across the world, so to speak. Athens Marrakech El Oued Algiers Cape Town Ouagadougou Somewhere in Ghana Somewhere in Sierra Leone Bulgaria Currently working on Brazil France Frankfurt Serbia Tirana Naples Poland Germany Namibia In the meantime, my sceneries - of course! - also come with comprehensive night lighting. Furthermore - and I think this is not unimportant: How big are the sceneries? Well, I have installed a 4 TB HDD for my sceneries (whole Europe, Africa, half of South America, part of Asia, altogether approx. 60 million km²), on which approx. 2.7 TB are occupied. A lot of information - including a current overview map - can also be found HERE and HERE. For questions regarding the download, please write me a private message (preferably in the FSXForum or at FSDeveloper)! Now, in conclusion, I have no other option but to wish you all a wonderful weekend!
  2. Hello, I posted this on the fsdeveloper forum earlier but as avsim gets quite a bit more traffic, I thought I'd try here too. There doesn't seem to be a subforum it quite fits in, so I hope here is ok: I'm curious - is there a way in MSFS, via a poly or anything else, to force autogen buildings in an area to only be created from a specific library?My specific use case is the villages near all the bush strips in Papua New Guinea. It's great that this sim natively includes dozens or hundreds of these strips, but the autogen buildings that make up the village are usually a little out of place. Apartment complexes, suburban duplexes with satellite dishes etc. You know, your standard mountaintop jungle village. Talented devs have handcrafted some of the better known strips, but the large majority just use autogen. So I was wondering if I could throw polys around individual strips, or big ones around entire regions, and force the autogen buildings to be selected from only specified libraries?Thanks for any ideas... I somewhat knew my way around ADE and photoscenery development back in FSX, but I'm clueless here.
  3. Does anyone know how to change these horrible buildings of the autogen in FSX?
  4. Those trees over there are created from me. Do you guys like it? This is also featuring Flight Sim Jewels French Polynesia Society Islands scenery. The airport is Maupiti, NTTP!
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