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After one week working with Orthos4XP I had success with the first 4 tiles of the "Volcano Land". I use to live around this area and it is a beautiful scenery (naturally). The setup is a bit different from the tutorials but in general my major problem was Complex Masks, it gave problems and the game crashed in several different ways. Now I have a question about the foggy image that is displayed as a result of the tiles creation. What should the parameters be to make such correction in Orthos4XP. I want to make it preferable in one pass, it doesn't matter if the tiles already have some different tones, I just want to boost some contrast and color correction. Should I have done this with the JPEGs before creating the tiles ? Any suggestion is welcome. Thanks MCP