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Found 472 results

  1. Yesterday I found a neat little mod on the org for all orthofans: It replaces XP's road texture with (semi-)transparant textures so that you will see the actual roads from the orthoimages instead of the uniform and sometimes clunky roads that XP draws. Yet, these are still textures, so XP will put lights on them for your glorious night lighting and you will have road traffic driving 'directly' (so it seems) over your orthoimage (if the actual roads and XPs overlays are well aligned of course). I did try it yesterday and it worked like a charme. Really makes for a cleaner impression over all. It is a bit of copypasta work in the first place though. Here's the link - you'll also find some pics over there in the comments: https://forums.x-plane.org/index.php?/files/file/41811-road-and-autogen-textures-for_photoscenery/
  2. I constantly see post from simmers who rave about the night environment in X-Plane. I mostly agree with them as takeoff and landing in the cover of darkness is a true pleasure in the sim. I can't compare the experience to FSX or P3D because I don't remember doing much flying at night with them, I mostly avoided it. However, with XP I often will bid on flights that take me into the night. So, I guess that's a testament to the sims features. But.... While takeoff and landing are great , cruise in darkness in X-Plane is kinda wacky! First, the issue with "moonshine" in beta is bothersome enough (I'm thinking they will fix that). The more irksome issue is the numerous airports in sight that shine bright regardless of distance, cloud cover and surrounding area. It's almost like the runway lights are the only lights you see for miles in every direction! I know some of us need that security if a nearby airport "just in case" but, this is and looks crazy! I'm surprised by this because the team at LR have done a fantastic job with the rest of the sim My questions are; Is there a way to turn down distant runway lights in the settings? Or, is there a mod/plug-in that addresses the concern? Finally, I haven't seen other comments on this issue so, is it just me?
  3. vFlyteAir Twin Comanche version 1.3...
  4. The EV-55 Outback has been updated with a G1000! Free update - fantastic work!
  5. This time with MaxxFX (Thanks Michael!)...
  6. A fun afternoon of flying! For as much general aviation flying as I have done, VFR at 17,500 is an entirely different experience! If I could explain what this bird is like in one word...elegant! To say the least, Austin's piloting skills are on POINT!
  7. Getting Winter in X-Plane is possiblee, there exist several methods, each more or less involving. One of the simplest is JMGE mod. I present you: X-Plane 11 Alpes in the snow: Taking off from Grenoble Le Versoud: (airport trees are not converted): Turning my nose to the high mountains. Lets hope the weather does not degrade: Looking back direction Grenoble: Steep valleys Destination in view: Lining up Touch down Parked, ready to sky:
  8. This is part 2, as I want to share 24 pics... :) Just wanted to share the beauty of this model. This plane is the only reason I haven't touched P3D for more then a year (and also due to XP11 great rendering engine, FDE, and open community for scenery) All liveries have been painted by myself using the IXEG paintkit. But with some modifications with regards to vstab, wings/pylons colors, shadows, dirt and engine spinner (on some models). Note that these screenshots are 3440 pixels by 1440. So click on them and choose full image to get the best idea of how they appear in XP11.