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Showing results for tags 'rudder pedals/brake problems'.
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Hello, How do flight simmers deal with the fact that there is a different pedal for each brake? Not sure if my Logitech Rudder Pedals sensitivity is set too high, but if there is the smallest difference in the amount of pressure I apply onto the brakes, then my plane will go skidding into one direction or another, as I am trying to slow down after landing. For that matter, I don't understand how real pilots deal with it either. Is there a way to lock them both into applying pressure simultaneously. Is this limited by model, or a global setting in P3Dv5? Thanks!
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This is in the "share your experience" category so if anyone else has a similar issue, this might help. Over the last few weeks my wonderful, trusty old CH Pro rudder pedals have been giving me problems, mostly with uncommanded braking though some other weird stuff as well. I wasn't totally surprised when it started happening as I've had these pedals for a very long time and they have had a ridiculous amount of use. (Not gonna say how many hours as my wife might read it and I'll have to admit that she's right about me being addicted to FS9!) I figured they were justifiably worn out and ready to be replaced. But I tried calibrating them, both via the CH Control Manager and the native FS9 calibration interface and every time they showed they were working perfectly. After trying all kinds of things, I remembered that I had downloaded a new version of FSUIPC around about the same time these problems started. So I replaced the new one with an older version that fortunately I had in my backup files and PRESTO - problem solved! Everything is working perfectly. Has anybody else had anything similar? I'm not criticizing FSUIPC - what would FS9 be without it? But it seems the latest version perhaps has some issues that earlier versions didn't?CheersIan
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Hello all, I have these rudder pedals that have been sitting in my garage for a couple of years and I dragged them out when I bought fs2020 just recently. These pedals would be lucky to have 2 hours working time on theme from new and I sort of drifted away from simming for a while. Anyway I have installed them obviously and set them up and left rudder and right rudder according to Squirrels video and my somewhat limited knowledge and I have one big problem. Firstly I must say that the brakes work. But when I depress either the left or right rudder there is zero activity until the very end of the pedal travel and then it feels like aircraft has been violenty hit in the direction of each pedals depression. Either left or right I get this violent yawing of the aircraft during flight. On the ground if I try to taxi using rudders I am driven from the runway to the green grass or blue sea in seconds once I depress a pedal. Any thoughts from the masters?
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Hi everyone, I really enjoy playing Microsoft Flight with my old Sidewinder Joystick which only has X and Y axis. The problem with this, as some of you may know, is that you must press the A and D keys for rudder control that makes taxing in airports annoying. Now this really bothers me because I can't taxi using only my joystick as I did with FSX (auto rudder) and I don't want to spend money buying another one with the fancy twist function. So I found a way to go around this issue. The goal is to make Flight think that your Joystick is the mouse (because there is auto rudder when you fly with the mouse). Doing this will require changes in the standard.xml file. I'll explain the procedure: 1. Backup standard.xml 1.1. Go to C:\Users\youruser\AppData\Local\Microsoft\Flight\Players\SomeLettersAndNumbers\Career\Controls 1.2. Copy and paste this file in a safe location as to conserve it in its original form. If you want to reverse the changes just copy the backup in the folder described in 1.1. 2. Make changes in standard.xml file. Its very simple, just a copy and paste. 2.1. Right-click xml file and select "Open With" and choose Notepad. 2.2. Look for the code below and delete only what is in bold: ... <MapName> NameOfYourJoystick{846A2670-2423-11E1-8001-444553540000}.{45AAD43A-A9BC-40E0-96BA-A3E3577BBE53} </MapName> <MapVersion>8</MapVersion> <Axis> <AxName>XAxis</AxName> <Index>0</Index> <EventName>FlightControls.AileronSetAxis</EventName> <AxScale>1.000000</AxScale> <AxNull>0.100000</AxNull> <NonLinear>True</NonLinear> </Axis> <Axis> <AxName>YAxis</AxName> <Index>1</Index> <EventName>FlightControls.ElevatorSetAxis</EventName> <AxScale>1.000000</AxScale> <AxNull>0.100000</AxNull> <NonLinear>True</NonLinear> </Axis> <Axis> <AxName>RzAxis</AxName> <Index>5</Index> <EventName>FlightControls.RudderSetAxis</EventName> <AxScale>1.000000</AxScale> <AxNull>0.100000</AxNull> <NonLinear>True</NonLinear> </Axis> <Axis> <AxName>Slider</AxName> <Index>6</Index> <EventName>Engine.ThrottleSetAxis</EventName> <AxScale>1.000000</AxScale> </Axis> ... 2.3. Replace deleted code for this: <Axis> <AxName>XAxis</AxName> <Index>0</Index> <EventName>FlightControls.MouseSetXAxis</EventName> <AxScale>1.000000</AxScale> <AxNull>0.031000</AxNull> </Axis> <Axis> <AxName>YAxis</AxName> <Index>1</Index> <EventName>FlightControls.MouseSetYAxis</EventName> <AxScale>-1.000000</AxScale> <AxNull>0.031000</AxNull> </Axis> 3. Save and start MS Flight. Now your joystick will work as if it were the mouse controller. That's all it takes. Now you have auto rudder and you can taxi through the runway with your joystick and fly! I hope this helps
- 11 replies
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- rudder
- rudder pedals/brake problems
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