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Hey Dave, On the ATC Sounds config page, at the bottom, you have the area where you can add radio background static. I assume this is suppose to mix your WAV file of static with the TTS voices coming out of your headset during transmissions? I have your radio-static.wav file loaded but when I do radio check calls the static wav doesn't play with the TTS controller talking to me. I tried with Cerproc, Ivona 2 and Microsoft voices and can't get the static to play. Is this what this feature was designed to do? Did I miss a step? I read through the manual and the instructions look pretty straight forward.
Hello. I been using this software 4 not that long ago, Let me tell u is amazing. Just 1 issue though, after v01.662 we CAN'T move the rwy cam and if I recall correct we could move the camera side to side in versions bellow 662 with the mm button. My question is, is this an issue or it was on purpose? Let me know Have a great day
Hi Keven and team, Thanks for a great piece of software that seems to get significantly better on each rolling release :) Not sure if this is in the known issues list, but I'm trying out the track aircraft on static view. This does work OK when viewing "live", a plane is centred on screen, but when I start using the *Work in Progress* replay function, the camera is locked to the position of the aircraft when the view was created e.g. Camera at road outside RWY2, LSGK. Created the camera by going to predefined runway view, then creating a new camera out of that (to enable advanced feature > Track aircraft). Aircraft was parked on Runway 2 at the time, and camera snapped to follow. Live tracking the approach, the camera works fine, camera moves with the aircraft (admittedly, assume this - the camera moves, but there's a hill between the camera and the plane coming from SKP approach!) If I then replay, via the replay UI the camera stays at its fixed view, i.e. looking out over RWY2 where the parked aircraft was originally set up. Cannot rotate camera, fine to zoom, move up/down). I get that the app itself is still beta, and the replay function is WIP - however, thought it mention worthy as this doesn't seem like expected behaviour? Thanks, Leo