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Slow download of online weather?

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Hi,Noticed that the 370KB download of online weather seems very slow in ASV. Is this by design for some reason? I have a 10 Mbit connection to Internet so downloading 370KB should only take a few seconds.Thanks in advance,

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Hi,For me the download is only slow when FS is not started (around 30s). I don't know why. When FS is started the speed seems maximized, a few seconds. I have 0.5 mb connection.

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Hi,How long is it taking? It IS designed to throttle-back a bit in this version, to provide more stable results during peak server usage times. We now have many users downloading multiple sequential downloads (about 5 times the traffic as last version) thus the concern and reason for mandatory throttling. Since the update process usually takes much longer than the download itself (write process) we felt it would not be an issue. The download should not take TOO much longer than before, however.. on 10MB I would estimate about 30-45 seconds?Best,

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Hi Damian and thanks for your answer.I just checked and it takes about 40 seconds. Of course this is no big deal but when you should start ASV and let it do all processing before you start FS9 when using the ICS option, it do get a big annoying to sit around and wait for that download every time you fire up ASV before you can start FS9.Haven't had the chance to try ASV yet but will take a short flight now and I'm really looking forward to it after everthing I've read about it so far :-) Will start by using the 256x256 clouds without mipmaps enabled and see what FPS that will give me. If no good, I will enable the mipmaps but understood that can be a time consuming process.Cheers,

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OK, will see if I get the same result over here - haven't tried ASV yet but will now :-)

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Hi,A few suggestions: start ASV paused and only hit refresh after you are positioned at your departure airport. Converting the mip maps only needs to be done once. It can take some time, depending on your system, so before a meal or before a bathroom break is a good time.Hope this helps,JimActiveSky Sales and Supporthttp://www.hifisim.com/images/asv_dev_team.jpg http://www.hifisim.com/images/asv_proud_supporter.jpg

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>Hi,>>A few suggestions: start ASV paused and only hit refresh after>you are positioned at your departure airport. Converting the>mip maps only needs to be done once. It can take some time,>depending on your system, so before a meal or before a>bathroom break is a good time.>>Hope this helps,>JimThe problem with this (I imagine) is that once FS is started, you can't use the ICS+random textures option. Is this right?In that case, I guess we'll have to be a bit patient and get used to starting ASV 4-5 minutes before launching FS.Kostis

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Yes a speed-up would be appreciated. I have a 2MB DSL line here in the UK and am used to fast downloads. ASV is VERY slow. What with FS2004 taking ages as well its getting a bit irritating. A 370k file should download in a couple of seconds!AdamWin XP - ARIA 3200PCPrescott 3.20 GHz - 2GB RAMAsus ATi Radeon X800 Pro TD 256MB19" CRT 1600x1200 @ 100hzAudiophile 24/96 Audio

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Hi Jim,Thanks for the suggestions, I'll try them.Did a short flight yesterday night and I was very impressed both with the visuals as well as the performance which actually increased with the installation of ASV. Flying in PMDG's B1900C gave me a steady FPS of 25 and that is with almost everything maxed out and 100% AI traffic. And I still haven't enabled mipmaps! But haven't had the time to do a flight in the far more FPS eating PMDG 737 yet though...;-)I understood enabling mipmaps can increase FPS but are there any other advantages enabling them or maybe some drawbacks as well? With this performance and superb looking visuals I don't see any need to enable them...? Also had an annoying problem in AS 2004.5 where clouds was sometimes "painted" in a very slow pase in the far distance, looked very unrealistic. Then I read in another thread here that someone discovered that that problem might have vanished in ASV when not having mipmaps enabled and if that is the case, that would even more make me want to stay with the mipmaps disabled.Then another question, like some others I have problem understanding the logic in the AE Environment settings - how is it possible to choose for instance two different sun textures at the same time and then click on submit...which of the two different textures chosen under 'Environment' will then be used within FS9?Thanks for yet another great wx program, you guys are amazing in what you achieve - great work!!

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Hmmm good questions i'd like to know too. I was the one who mentioned no drawing clouds if mips not enabled, bare in mind i cant further test it because my frames were to low 6 fps at 37000 feet with thunderstorms below so i had to enable mips due to performance, i was possibly using 512x512 too. I was just suggested by a member of ASV to have my sight distance equal or lower than cloud draw so im going to try, also let me know if my statement was correct about no painting clouds, try at dawn or day since i noticed your first flight was at night and you would not see this at night.edit: what is your sight distance and cloud draw as is right now in your fs9 options?Happy flying!

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Hi there!Guess I'm just lucky with the FPS I got with mipmaps disabled but then again that might be different depending on the present weather and of course also what a/c I use. Also I'm using the 256x256 textures and not the 512 ones, maybe you should try the 256 ones as well with mipmaps disabled.You're right I did my testflight late last night but I adjusted the time in FS to daytime to be able to see anything :-)I'm using the sight distance and cloud draw distance in FS9 suggested in the manual for ASV and in ASV all settings are also default.All the best and safe landings!

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Hi Kostis,ICS will work either way. You are correct, random textures must be loaded before FS is started. But, with ASV paused you can go into AE, either randomly choose or hand pick your textures and submit them to FS. This will not take 4-5 minutes!Hope this helps,JimActiveSky Sales and Supporthttp://www.hifisim.com/images/asv_dev_team.jpg http://www.hifisim.com/images/asv_proud_supporter.jpg

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Well, have only done this short flight yesterday so I guess it's a bit early to tell for sure but I will do more flight the next coming days and see what I find regarding this issue.

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Sir,Sorry to add to the pain, but now I'm confused. From the manual and other threads, I thought that all texure loading that was associated with AE & ICS had to be done before FS9 was loaded, with the exception of the cirrus which can be done on the fly.Brad

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Jim,Of course there are some different ways around these problems, but would it be very hard for you to change ASV (or add another option) so that the randomly chosen textures picked and submitted by the ICS + random mode would be processed before ASV is paused?Then the textures could be chosen and picked by the ICS + random mode before ASV is paused and FS is started. You could then fire up FS and when your fligh is loaded, the correct textures are already submitted to FS and ASV will get it's 'FS Ready' signal indicating it's time to start downloading and processing the weather data. That would be a very neat procedure to start everything up and still take advantage of all the great features in ASV!1. Start ASV (automatically picking and submitting textures to FS)2. Start FS (setting up your flight...and everything (both randomly chosen textures and the correct local weather) will be in place)What do you think?

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OK web!Try this:Start ASV in paused modeGo to AE and hit the random button.Click on the Update buttons of the columns you wish to update.Click on the submit button.Start FS04Go to your destination airportHit Refresh in ASV.Hope this helps,JimActiveSky Sales and Supporthttp://www.hifisim.com/images/asv_dev_team.jpg http://www.hifisim.com/images/asv_proud_supporter.jpg

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Guess you will never let me buy another product from you again after this ;-)Like I said in my previous post, I know the same result can be achieved in other ways like the one you described here. But if you compare the method I suggested with two simple steps to yours consisting of 6 steps to achieve the same result I end up with my original question - wouldn't it be quite a simple thing for you guys to have ASV pick and submit the textures before it pauses or maybe add another option for it so you can choose how you want it yourself? After all, having an option to have lots of things happen automatically for you is always very nice! You already went down that road with the ICS and random startup modes - I mean that's the whole idea of it right? Only that it doesn't work 100% the way it's implemented now - you must choose between having the textures picked and submitted automatically for you or to have the correct local weather from start...you can't have both as it is now without a number of manual steps first.Maybe I'm the only one, but I think that would make an already impressive add-on even greater! When looking at the threads in here, most posts have been about how stunning everything look and it really does! But equally many posts have discussed the startup routines, in which order to do what etc etc and I think that tells something don't you? With the method I suggest, there would be only 2 very simple steps to achieve everything including randomly picked textures and correct local weather - just fire up ASV and then FS and as soon as you've loaded your flight you're ready to go with both textures and correct weather! And all it would take is that ASV picks and submits the textures BEFORE it pauses.Have the feeling we won't get any further on this topic, but at least give it some though.All the best,

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