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Multiple monitor setup

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I have been searching through the forum but can't seem to find an answer for my problem. I have 2 monitors right now and a 3rd on it's way. The 2 are hooked up to a single video card, but I have a second video card installed for the 3rd monitor. I can't get the dual monitors to work in FSX. They work just fine as an extended desktop. When I run FSX, the panel (2d) only shows up on one monitor and the other one is all black. I can undock windows in windowed mode and move them from monitor to monitor. What I am looking to do is stretch the entire front view across the monitors. I'm sure this can be done, but I just can't seem to figure it out. Can anyone help me with this? I am in the process of building a cockpit with the simkits guages, and will eventually want to only have the outside view only across all 3 monitors with no panel showing. But in the meantime, is is possible to stretch the entire cockpit view (2d or 3d) across multiple monitors? If so, how do I go about doing this?Any advice would be greatly appreciated.Glenn

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Glenn- I have no knowledge of FSX- the following notes are strictly from FS9 experience. Is your desktop active across both monitors? ie can you drag the mouse cursor from extreme left to far right of the 2 monitors- as if it was one wide desktop?--------------------------- I don't think you can drag the 2D panel to extend across both mons- if you could, the gauges would be extremely ovalized. I've tried this in FS9- part of the panel can be dragged a short distance- but the result is not satisfactory. I've also played a bit with the virtual cockpit stretched across the mons- again not satisfactory. But why not simply use the middle mon for the 2D panel and open/drag all the popups onto mon #2 or 3. I arrange them so that they appear to be a continuation of the main panel. I have lots of space -even Kneeboard open. With PMDG 747, I have both CDUs open at different pages on either side of the lower EICAS- just like the real 747. (Overhead panel is an FPS hog- available on demand- mon#2) It's hard to describe- search the FSX/hardware discussion forum for topic-"Kneeboard Brightness" starting Aug 1. On Aug 13, Jim Cooper posted a screenshot of my setup which illustrates the above. The REAL objective of triple monitors is to display the views LFwd,Fwd,RFwd and the resulting horizon, as a continuous and synchronized image. Essentially- how we see the world with normal 180

Ok, thanks for the response. I do have an extended desktop and I was able to detach a window and move it over to the other monitor. Now my next questions...By using the keypad I can get the view to change to the right fwd (9) or left fwd (7), but then they go back to forward. How do I get them to stay in those views? Finally how do I get the horizon to match up? Will I have to adjust settings every time I load FS? I really appreciate your help. Like I said, eventually once my panel is complete I won't want a view with instruments at all. I will only want outside views. I do like the fwd, rt fwd, and lt fwd idea.Thanks,Glenn

First I found FSX is just too much for a multimonitor setup other than putting the GPS, radio, etc off the main monitor.FS9 works great with multi-monitors.Just open your views on the main monitor in windowed mode then undock them to the side monitors. You can have one window spread over all 3 montitors you have to have 3 windows unless you use a triple head to go card.For 3 windows try VC mode on each, then pan,zoom and shift eye points to get the horizons to match, it really is amazing the 1st time you get it going. Advantage of VC mode is its very quick and easy to setup, but you have to do it each time.January and others have lots of great tips to setup 2D view windows too. Advantage of 2D is you can save your setup and finetune config files.

Processor: Intel Core i7 [email protected]

Graphics Card: Gigabyte GTX670 OC

RAM: Corsair Vengeance 8GB DDR3-1866 [9-9-9-24-2T]

Motherboard: Asus P8Z68 Pro / Gen 3

Best Ever FSX Tip: Adaptive Vertical Sync 1/2 Refresh Rate

Glen- Looks like you're well on the way to the remarkable world of 180

Thanks for the tips Alex. I did experiment a little using the VC, but I would like to have the 3 monitors set up in 2d with the 180 deg view. I am using FSX right now and can't seem to get the view to lock. Is it possible in FSX? I must say I am really contemplating going back to FS9. I do some more reading, and thanks again...Glenn

Ok, I actually was able to get the views to lock with (keypad) 9+CTRL.I looked at the panel.cfg file and found the VIEW_FORWARD_DIR under [Views], but that is the only entry. There isn't one for left or right. Am I supposed to add these lines? If so, I experimented a little by adding a VIEW_FORWARD_RIGHT_DIR= and changed the first value to try to move the horizon but no matter what number I put in, there was no change. Has anyone been able to do this with FSX?I am really looking forward to getting this working.Glenn

Actually disregard all that. I think I have it figured out. I added the lines and it seems to be working. Now I just have to find the correct values to get them aligned.Glenn

Glenn- good going! Just for a bit of guidance, my eyes at 26" with a combined bezel width of 2 1/4", equates to an increase of view angle of approx 5

Well after several hours of tweaking, I finally got it! I had to end up using 37 for the degrees, anything more put too much of a gap between monitors. I have pretty small bezels, so I guess that is why my angle had to be so small. While it is not precise, it looks pretty darn good. I should have done this a long time ago, having multiple monitors is awesome!That is the good news, the bad news is I spent several hours and only got one aircraft done. This could take a long time to do all the planes. Luckily I usually only fly the C172.Thanks again Alex for all your help!GlennP.S. How do you take screen shots of all 3 displays?

Guys...January! (your advice is being recommended allover the place)...I've bumped in the possibility of "Horizontal Span" option NVidia wayand the pretty-much-hidden-ATI-option "stretch horizontally onto monitor", equivalents in effect.I would love to go for it. Problem there:specs:old Asus ATI 9600 (dualhead DVI + VGA)2x Samsung 22" (1680x1050 native, option of DVI or VGA connectors)when I get to Catalyst driver I am able to choose the wanted option to stretch desktop (so that I have a full taskbar across both displays) and FS9 also properly recognizes it in-game.The top desktop resolution available is 2560x1024. So is in game.By however I mess around in the Catalyst panel I am unable to configure it to the displays native total resolution of 3360x1050!...I wonder why is that if in normal (extended desktop) mode I can go up to my both monitors native res...----UPDATE----Can't be sure of my findings, but...I just remembered to take a peak at Matrox site (they do have compatibility lists about maximum resolutions) regarding their Dual/Triplehead2go solutionscheckhttp://www.matrox.com/graphics/en/gxm/productsand each product's Compatibility Listseams indeed resolution is related to DVI/VGA output connections.VGA topping at 2560x1024. Since I have one VGA and one DVI no matter what i do the bottleneck remains the vga connection. Is my assumption right??(Digital version of the product supports my wanted resolution)Anyone out there with dual DVI Video card (ATI, specially) that may test this out?....If this is comes to be affirmative, whats the point for a $200+ or whatever product/accessory/paperwight just for the fun of installing some extra Matrox drivers??(this affects the Dualhead2Go product only however)Even still, users with older cards, VGA pegged, running older monitors don't need this at all.Naughty, naughty Matrox I believe... making money out of ignorance!any toughts?regards fellow simmersPedro

Hi Glenn- The bezel angle(s) will be the same for all airplanes. The vertical heights will vary with the main view height and your preferences in placing popups- setting it gets easier as you do each plane; you get so you can guess fairly closely. I place pencil tick marks on the bezels so I can quickly reset vertical heights between different planes. Similarly the rotation/tilt setting is constant for all unless you change physical monitor positions.So it quickly gets easier/faster. You are past the worst!!Before long you will be trying minute adjusments as you strive for perfection and the ultimate 180

Pedro- this is way beyond my level of competence which is pretty low at the best; espec. when it comes to hardware. Anyone else able to help?Alex Reid

thank you for your response though Jan...just to clear up things a bit more: (this link provides full comp. list)http://www.matrox.com/graphics/en/gxm/supp...mpatibility.phpbeen checking wikipedia also:http://en.wikipedia.org/wiki/Digital_Visual_Interfaceunfortunately in-depth information for VGA is not there to compare.maybe I am wrong afterall according to the Matrox full listmaybe it is more ATI related with older cards regarding the total resolution (in squared MPixels > HxV res) that chipset may spit out, NVidia seams to support higher res independently from chipset.I know once I got the wanted resolution 3360x1050 but only one monitor was outputing it right, the DVI one, the one I later connected in VGA wasn't native as it should have been, and so my original suspicion. Using the DVI to VGA dongle to make both monitors even, only gave me the 2560x1024 (2.62Mpx) top resolution again (in 16bits actually)Anyway, this won't alter my option in my next card that will be dual DVI. DisplayPort new connector should not pose problem as they say converter should be able to output same needed pins, retrocompatible with DVI features.Still my point of DH2Go being a pointless product seams to remain valid I guess. Most new cards come with dual DVI (single-dual link if it matters), are able to output top resolutions either normal and widescreen. Perhaps being the lack of complete ATI/Nvidia drivers the only objection to this.I think this info should spread in this forum. Many are the ones interested in the possibility of "surround gaming" for this to bypass. Many are the ones with LCD displays wanting native res.Personally always wanted the TH2Go, this remains a valid option for some. Big widescreen users (such as me) outside since not even the digital option outputs more than 3840x1024 (3.93Mpx), which is below required 5040 pixels wide by 1050(5.29Mpx)according to wiki DVI top resolution dual-link is:"WQUXGA (3840

whats the point for a $200+ or whatever product/accessory/paperwight just for the fun of installing some extra Matrox drivers?? (this affects the Dualhead2Go product only however)Even still, users with older cards, VGA pegged, running older monitors don't need this at all.Naughty, naughty Matrox I believe... making money out ofignorance!>any toughts?Yes plenty of thoughts...the Matrox TH2Go allows you to run 2/3 monitors from a SINGLE video output..leaving your other video outputs for more monitors. How is this 'deceiving' people? (as you imply)...how else can you run 2/3 monitors from a SINGLE output...??Granted if you've got 2 outputs and you only want to run 2 monitors then you don't necessarily need the Matrox..unless your graphics card doesn't support Horizontal Span..the Matrox box and software will then effectively allow you to Span 2 monitors, so it would still be useful (to some) who only intend to run 2 monitors.RegardsJim

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