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DirectX10...Hype or Hope?

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It looks like DX10.1 will make a major impact after all. See Tom's Hardware Article on the ATI 3800 cards to be released November 15. http://www.tomshardware.com/2007/10/29/amd..._support_dx_10/QUOTE: There's a new Shader Model (SM). Direct3D 10.1 introduced SM 4.1 to replace SM 4.0. Seeing that DX 10 hardware unified the shader core in terms of what operations can be handled, the changes can be can be divided into their three components: tighter specifications, shading and texturing capabilities, and anti-aliasing improvements. The debate over which cards to buy would have been simplified if some of these changes had been implemented in DX 10.0 instead of delaying them until DX 10.1. But, that didn't happen.Additionally, Shader performance has been improved. Shaders will be able to output to any MRT (multiple render target) or buffer with their own blending mode per target. Vertex shaders now can have 32 128-bit values instead of 16. Level of detail (LOD) instructions were added which allow custom filtering techniques to be used. Gather4 enables a block of 2x2 unfiltered texture values instead of a single bilinear filtered lookup. The last of the major improvements to shader model 4.1 is the use of cube map arrays. In the world of gamers, this is one of the most significant changes, as it allows the use of efficient global illumination techniques which can deliver ray trace quality effects including indirect lighting, color bleeding, soft shadows, refraction, and high quality glossy reflections to a scene.

So far, hype...

My Liveries | FAA ZMP | PPL ASEL |
| Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |

 

 

LOL, oh god another claim to fame about DX10 and now DX10.1. I'm sorry but I think I'll save my money until next year because I learned a very hard and expensive lesson with my 8800GTX.

  • 4 weeks later...

One month on are your feelings the same ?Has anybody noticeably gained by migrating to DirectX10 or is it all Microsoft hype to sell Vista, given that they cannot get people to switch o/s for any other reason.RH

Some have and some haven't, my buddy just setup dual-boot and his DX10 Vista FPS are lower (not a ton) than XP....he likes VC shadows though...

My Liveries | FAA ZMP | PPL ASEL |
| Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |

 

 

Two games I use regularly - FSX and Crysis - both run worse in DX10, so yes DX10 has been a bit of a fizzer for me. One point that a lot of early adopters of the 8800 card miss though is that whilst DX10 hasn't come through for most, it has been one heck of a DX9 card. Unfotunately for us flight simmers, this video card performance has not really been utilised as FS is primarily CPU bound, however on the First Person Shooter side of the fence the 8800 series has been an outstanding success.Gary

9800X3D | 4090 | 64GB | 2+1TB NVME | 2TB SSD | 2TB HDD | 85/50/43” TVs | Quest 3 | DOF H3 Motion Rig | Buttkicker | T.16000M Flight Kit

MSFS @ 4K Ultra DLSS Performance FG 80 FPS |  VR VDXR Godlike 80Hz SSW | MSFS VR DLSS Quality, Ultra Preset - Windows 11

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Thanks Ryan / Gary / GEOFAI

I'd also say, mostly hype.But like a lot of things in computer hardware (PCI bus, 32 bit, 64 bit, etc.), DX10 will just take a lot of time to percolate into maturity. As in years.People "want it all and want it right now", and that doesn't jive with computer things at times...RhettAMD 3700+ (@2585 mhz), eVGA 7800GT 256 (Guru3D 93.71), ASUS A8N-E, PC Power 510 SLI, 2gb Corsair XMS 3-3-3-8 (1T), WD 150 gig 10000rpm Raptor, WD 250gig 7200rpm SATA2, Seagate 120gb 5400 rpm external HD, CoolerMaster Praetorian

Rhett

7800X3D 96 GB G.Skill Flare  Gigabyte 4090  Crucial P5 Plus 2TB

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