October 3, 201015 yr Evening all,I've been doing some manual landing practice in the PMDG MD-11 recently, mostly at Geneva.What I've noticed is the PAPI lights aren't very bright at all - barely visible in fact, as can be seen in the screenshot. I've just done a test around Manchester and the PAPI lights are visible from miles out. I'm using FSDT Geneva and UK2000 Manchester.Is there any way of rectifying this so the PAPI lights at Geneva are brighter?Thanks in anticipation.Adam Adam Smith
October 3, 201015 yr You can use these statements in your FSX.CFG file [Display] section to adjust lighting just choose the values that suit you best, these are from my config file:RUNWAY_LIGHTS_SURFACE_SCALAR=0.7RUNWAY_LIGHTS_VASI_SCALAR=0.8RUNWAY_LIGHTS_APPROACH_SCALAR=0.7RUNWAY_LIGHTS_STROBE_SCALAR=1.0I guess that you will be most interested in the VASI scalar line. These factors are universal so it is not possible to apply them to a single airfield its all or nothing.Good luck. John Rig: Gigabyte B550 AORUS Master Motherboard, AMD Ryzen 7 3800XT CPU, 32GB DDR4 Ram, Gigabyte RTX 2070 Super Graphics, Samsung Odyssey wide view display (5120 x 1440 pixels) with VSYNC on.
October 3, 201015 yr Moderator You could do what yellowjack suggested and turn up your VASI to a higher number like 1.2. However I thing yours look ok. In the real world these lights aren't as bright from miles away as you would think. I have actually toned my down even smaller to the settings I have below. RUNWAY_LIGHTS_SURFACE_SCALAR=0.7RUNWAY_LIGHTS_VASI_SCALAR=0.4RUNWAY_LIGHTS_APPROACH_SCALAR=0.5RUNWAY_LIGHTS_STROBE_SCALAR=0.4One thing to keep in mind, some developers like Simwings in their GibralterX scenery and some other devlopers make VASI/PAPI lights that are independant of the FSX generated ones. In FSDT's new KDFW the PAPI's are running off simconnect and the textures and lights on them aren't effected by the fsx.cfg VASI tweaks. Avsim Board of Directors | Avsim Forums Moderator
October 4, 201015 yr You could do what yellowjack suggested and turn up your VASI to a higher number like 1.2. However I thing yours look ok. In the real world these lights aren't as bright from miles away as you would think. I have actually toned my down even smaller to the settings I have below. RUNWAY_LIGHTS_SURFACE_SCALAR=0.7RUNWAY_LIGHTS_VASI_SCALAR=0.4RUNWAY_LIGHTS_APPROACH_SCALAR=0.5RUNWAY_LIGHTS_STROBE_SCALAR=0.4One thing to keep in mind, some developers like Simwings in their GibralterX scenery and some other devlopers make VASI/PAPI lights that are independant of the FSX generated ones. In FSDT's new KDFW the PAPI's are running off simconnect and the textures and lights on them aren't effected by the fsx.cfg VASI tweaks.I agree with cmpbelljsc - most of the time the VASI / PAPi / Approach 'Rabbit" lights are too bright in FS. Use the recommended tweaks and adjust as needed for your own tastes. PowerSpec G426 PC running Windows 11 Pro 64-bit OS, Intel Core i7 11700K @ 3.60GHz 30 °C, 4089MB NVIDIA GeForce RTX 4070 , ASUS TUF Z590-Plus Gaming motherboard, Samsung 870 EVO 2TB SSD, Samsung 750 EVO 500GB SSD, Acer Predator X34 34" curved monitor (external view), RealSim Gear G-1000 avionics suite, RealSim Gear GNS 450, Slavix Stay Level Custom Metal Panel, Honeycomb Alpha Yoke, Redbird Alloy THI, Saitek Combat Rudder Pedals.
October 4, 201015 yr Author I agree with cmpbelljsc - most of the time the VASI / PAPi / Approach 'Rabbit" lights are too bright in FS. Use the recommended tweaks and adjust as needed for your own tastes.I guess I've become too familiar with the default PAPI/VASI lights.I'll give the tweaks a go and see how I get on.Many thanks for all you suggestions.Adam Adam Smith
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