February 11, 201115 yr Hello Gang!I just purchased the newly released Blueprint Simulations KLAX scenery. I have to admit that the scenery is very good - not FSDreamteam material but leaps and bonds from the stock. The problem is that the ILS's for runways 6L&R and runways 7L&R are al backwards and with no glideslope. The folks over at BP say that they have tested in x amount of computers and they don't have the problem. Question is, is anyone else experiencing this issue? Any ideas as to what could be causing this? One this to note is that the ILS frequencies on these runways are the same frequencies as the opposite sides.Any suggestions are greatly appreciated.,Thanks!Dennis D. Mullert Sincerely, Dennis D. Müllert System Specs: MoBo: MSI MAG X870 Tomahawk WiFi ATX AM5. CPU: AMD Ryzen 7 9800X3D. Memory: 128GB Corsair Vengeance DDR5-5600 CL-40. GPU: 24GB Asus TUF Gaming OC GeForce RTX 4090. Monitor: LG UltraGear+ 45" curved OLED. Power Supply: Corsair 1500 Watt 80+ Platinum ATX. HD: 2TB Sabrent Rocket NVME SSD. Windows 11 Pro. Flight Sim Hardware: Joystick: Thrustmaster T16000M. Rudder Pedals: Thrustmaster TPR Pendular Pedals. Yoke: Honeycomb Alpha. Throttles: Honeycomb Bravo. Controller: XBox Controller
February 11, 201115 yr Each of the four runways do share the same ILS frequency as the reciprocal end, but have different ID codes. 06Lis 108.50 I-UWU, with 24R 108.50 I-OSS. Are you flying down the frequency or the ID code?
February 11, 201115 yr Author Hello Everyone!Issue solved. After countless hours of sifting through AFCAD files (over 2000 of them), I don't know if by luck or what, but I found the file that was creating the problem. It is an AFCAD file called AFX_KVNY. For some reason when this file was active all the East facing ILS's at KLAX got messed up. The minute I removed this file KLAX came back to life with all it's runways working as they should.So, if anyone runs into the same issue, get rid of this file and life will be good.Hope this helps!Sincerely,Dennis D. Mullert Sincerely, Dennis D. Müllert System Specs: MoBo: MSI MAG X870 Tomahawk WiFi ATX AM5. CPU: AMD Ryzen 7 9800X3D. Memory: 128GB Corsair Vengeance DDR5-5600 CL-40. GPU: 24GB Asus TUF Gaming OC GeForce RTX 4090. Monitor: LG UltraGear+ 45" curved OLED. Power Supply: Corsair 1500 Watt 80+ Platinum ATX. HD: 2TB Sabrent Rocket NVME SSD. Windows 11 Pro. Flight Sim Hardware: Joystick: Thrustmaster T16000M. Rudder Pedals: Thrustmaster TPR Pendular Pedals. Yoke: Honeycomb Alpha. Throttles: Honeycomb Bravo. Controller: XBox Controller
February 13, 201115 yr Hello Everyone!Issue solved. After countless hours of sifting through AFCAD files (over 2000 of them), I don't know if by luck or what, but I found the file that was creating the problem. It is an AFCAD file called AFX_KVNY. For some reason when this file was active all the East facing ILS's at KLAX got messed up. The minute I removed this file KLAX came back to life with all it's runways working as they should.So, if anyone runs into the same issue, get rid of this file and life will be good.Hope this helps!Sincerely,Dennis D. MullertSir, I have a question:1) Do you have the World of AI traffic working on this pack? Do they function; the planes move and takeoff correctly?2) Does this pack come with static ground objects and aircraft? Also, does the Fedex ramp have FedEx aircraft and not other airlines?3) Does this scenery have the "green" taxi side lines?4) Last one. Does this pack have ILS capabilities with PMDG or other main addons?Thanks for the help! I love Los Angeles Airport and I am so glad that they made a scenery for FSX! Please help me out so that I know what to expect when I buy this scenery. Sincerely,Rohan PatelALSO, is the worth the $17.50? US dollars. Thanks!
February 13, 201115 yr Moderator Sir, I have a question:1) Do you have the World of AI traffic working on this pack? Do they function; the planes move and takeoff correctly?2) Does this pack come with static ground objects and aircraft? Also, does the Fedex ramp have FedEx aircraft and not other airlines?3) Does this scenery have the "green" taxi side lines?4) Last one. Does this pack have ILS capabilities with PMDG or other main addons?Thanks for the help! I love Los Angeles Airport and I am so glad that they made a scenery for FSX! Please help me out so that I know what to expect when I buy this scenery. Sincerely,Rohan PatelALSO, is the worth the $17.50? US dollars. Thanks!Rohan,Here's some info I copied and pasted from the BluePrint Simulations site that might answer your questions until Dennis has a chance to. The scenery is offered in two versions sold separately, one for FS2004 and another for FSX.Each version is sold for US$ 17.50BluePrint Simulations version of KLAX is by far the most detailed and accurate rendition ever attempted for this important airport. Being our home airport, we spared no effort to achieve the highest level of detail possible. All nine terminals and the west remote gates are depicted exactly as they exist today. A basic rendition of the new TBIT concourse is also included and will be updated as needed until it enters operation in 2012. The air traffic control tower, the iconic LAX theme building and the old tower (now the airport’s administration building) are rendered at the highest level of detail possible as well. Ultrahigh resolution textures are used throughout the terminal complex to enhance the sharpness of the details.The scenery also depicts other structures located within the terminal complex such as numerous parking structures and elevated roads as well as most of the general aviation facilities located within the airfield boundaries. There are three general aviation areas at LAX. West of the terminal complex there are maintenance facilities for American, Continental (United), US Airways, Qantas and FedEx. The fuel storage facility and the brand new fire station are also located in this area. The area just east of the main terminal complex includes Delta and United maintenance facilities as well as numerous airfreight and service buildings. The main airfreight complex, a FedEx package handling facility, two general aviation terminals and many other airfreight and general aviation buildings are located along the southern edge of the airfield. In addition, the scenery includes numerous buildings located outside the airport boundaries (along Century Boulevard) that are essential components of the environment encountered during final approach to LAX from the east.The runways and taxiways are configured and labeled according to current official airport diagrams incorporating the numerous changes that have taken place over the last few months. New or modified components include the relocated runway 7R/25L; taxiway H added between the two south runways; taxiway R linking the north and south areas of the field; and a long-term parking ramp located along taxiway R. Other recent changes to the taxiway layout include extensive modifications to the taxiways near the departure end of runway 24L, the extension of taxiway D toward the west and, of course, the removal of taxiways S and Q in order to accommodate the new TBIT concourse.Design Considerations:Our version of the new TBIT concourse is based entirely on artistic renditions of the finished structure published by the project architects. At the current stage of construction, the only useful information obtained from the real life structure is its size in comparison to the exiting terminal and concourses. Construction, however, is proceeding at an accelerated pace. An interim update will be issued as soon as the external portion of the new concourse has taken its final shape. Lack of vital information in the form of close-up pictures has hindered our ability to render the new American Eagle terminal located east of Terminal 8 near the Delta maintenance facilities. The new terminal was added recently as the old one located just west of the TBIT (within the American Airlines maintenance area) had to be removed to accommodate the new concourse and its adjacent taxiways. We chose not to add a less than accurate model or delay the release of the scenery for this reason. The terminal will be added as soon as the necessary information becomes available. A few of the structures located along the south boundary of the field including the old terminal building located just east of the FedEx facility were omitted and there are no plans to add them in the near future. The inability to manipulate the terrain elevation at the required level of detail prevented us from accurately depicting the Sepulveda Blvd underpass. Custom-made, optimized Gmax models of the entire facility including: ten distinct terminals*; the parking structures and elevated access roads located between the terminals; the air traffic control tower and the iconic LAX theme building; numerous buildings and landmarks located along Century and Lincoln Blvd; and a significant fraction of the general aviation, aircraft maintenance and cargo facilities within the field’s boundary. Custom-made, high-resolution textures for all Gmax generated models including transparency effects. Custom-made, high-resolution photo real ground textures depicting seasonal changes and carefully blended with the surrounding terrain. Accurate runway and taxiway layout, including detailed markings and signs. Realistic taxiway and ramp markings and ramp illumination effects Two levels of scenery complexity and detail: NORMAL complexity includes terrain texturing, autogen vegetation, airport layout with taxiway signs and basic navigation equipment models (actual localizer and glide slope radio signals are available regardless of the scenery complexity setting), most buildings within the field’s boundaries including the terminals, the air traffic control tower and cargo and maintenance facilities. VERY DENSE complexity adds detailed instrument approach lighting system models, animated runway intersection lighting, static ramp vehicles (optional), and numerous landmarks adjacent to the airport. Advanced, custom-made AI mapping file including realistic gate and parking spot layout as well as airline gate assignments**. A basic AI mapping file without gate assignments is also available as an option * Note: Terminal 6 was under renovation at the time the scenery was released. Terminal 6 as rendered in the release version of the scenery may not be accurate. Updates will be issued as the renovation progresses. The renovation includes a new structure in the main terminal building, the relocation and addition of as well as a ramp suitable for commuter aircraft. Similar design considerations applying to the new TBIT concourse are included in the scenery description section of this document (above).** Note: Terminal 6 was under renovation at the time the scenery was released and airline gate usage was changing frequently. Changes associated with the United/Continental merger were also ongoing at the time. Terminal gate assignments as configured in the release version of the AFCAD files may not be accurate. The AFCAD files will be updated and made available for download from our web site as needed.Software Compatibility:FS2004 or FSX and Windows XP, Windows Vista or Windows 7 (All versions)Hardware Requirements:BluePrint sceneries are designed to work properly in the average computer at the time of each release. For optimum performance while taking advantage of most scenery features we suggest the following hardware configuration: Intel Core Quad CPU or better (Q9300 @ 4 x 2.50 GHz fully tested) 4 GB RAM (fully tested) nVidia 8000 series video processor with 256-bit memory interface and 512 MB dedicated video memory or better (nVidia GeForce 8800 GT fully tested). nVidia 9000 series video processor and 1 GB dedicated memory may be required for best performance when using the EXTREMELY_DENSE scenery complexity setting (nVidia GeForce 9800 GT fully tested)You can read more including the PDF here http://www.blueprintsimulations.com/BluePrint_KLAX.html where it goes into detail about the AI parking and AFCAD file. Avsim Board of Directors | Avsim Forums Moderator
February 13, 201115 yr Rohan,Here's some info I copied and pasted from the BluePrint Simulations site that might answer your questions until Dennis has a chance to. The scenery is offered in two versions sold separately, one for FS2004 and another for FSX.Each version is sold for US$ 17.50BluePrint Simulations version of KLAX is by far the most detailed and accurate rendition ever attempted for this important airport. Being our home airport, we spared no effort to achieve the highest level of detail possible. All nine terminals and the west remote gates are depicted exactly as they exist today. A basic rendition of the new TBIT concourse is also included and will be updated as needed until it enters operation in 2012. The air traffic control tower, the iconic LAX theme building and the old tower (now the airport’s administration building) are rendered at the highest level of detail possible as well. Ultrahigh resolution textures are used throughout the terminal complex to enhance the sharpness of the details.The scenery also depicts other structures located within the terminal complex such as numerous parking structures and elevated roads as well as most of the general aviation facilities located within the airfield boundaries. There are three general aviation areas at LAX. West of the terminal complex there are maintenance facilities for American, Continental (United), US Airways, Qantas and FedEx. The fuel storage facility and the brand new fire station are also located in this area. The area just east of the main terminal complex includes Delta and United maintenance facilities as well as numerous airfreight and service buildings. The main airfreight complex, a FedEx package handling facility, two general aviation terminals and many other airfreight and general aviation buildings are located along the southern edge of the airfield. In addition, the scenery includes numerous buildings located outside the airport boundaries (along Century Boulevard) that are essential components of the environment encountered during final approach to LAX from the east.The runways and taxiways are configured and labeled according to current official airport diagrams incorporating the numerous changes that have taken place over the last few months. New or modified components include the relocated runway 7R/25L; taxiway H added between the two south runways; taxiway R linking the north and south areas of the field; and a long-term parking ramp located along taxiway R. Other recent changes to the taxiway layout include extensive modifications to the taxiways near the departure end of runway 24L, the extension of taxiway D toward the west and, of course, the removal of taxiways S and Q in order to accommodate the new TBIT concourse.Design Considerations:Our version of the new TBIT concourse is based entirely on artistic renditions of the finished structure published by the project architects. At the current stage of construction, the only useful information obtained from the real life structure is its size in comparison to the exiting terminal and concourses. Construction, however, is proceeding at an accelerated pace. An interim update will be issued as soon as the external portion of the new concourse has taken its final shape. Lack of vital information in the form of close-up pictures has hindered our ability to render the new American Eagle terminal located east of Terminal 8 near the Delta maintenance facilities. The new terminal was added recently as the old one located just west of the TBIT (within the American Airlines maintenance area) had to be removed to accommodate the new concourse and its adjacent taxiways. We chose not to add a less than accurate model or delay the release of the scenery for this reason. The terminal will be added as soon as the necessary information becomes available. A few of the structures located along the south boundary of the field including the old terminal building located just east of the FedEx facility were omitted and there are no plans to add them in the near future. The inability to manipulate the terrain elevation at the required level of detail prevented us from accurately depicting the Sepulveda Blvd underpass. Custom-made, optimized Gmax models of the entire facility including: ten distinct terminals*; the parking structures and elevated access roads located between the terminals; the air traffic control tower and the iconic LAX theme building; numerous buildings and landmarks located along Century and Lincoln Blvd; and a significant fraction of the general aviation, aircraft maintenance and cargo facilities within the field’s boundary. Custom-made, high-resolution textures for all Gmax generated models including transparency effects. Custom-made, high-resolution photo real ground textures depicting seasonal changes and carefully blended with the surrounding terrain. Accurate runway and taxiway layout, including detailed markings and signs. Realistic taxiway and ramp markings and ramp illumination effects Two levels of scenery complexity and detail: NORMAL complexity includes terrain texturing, autogen vegetation, airport layout with taxiway signs and basic navigation equipment models (actual localizer and glide slope radio signals are available regardless of the scenery complexity setting), most buildings within the field’s boundaries including the terminals, the air traffic control tower and cargo and maintenance facilities. VERY DENSE complexity adds detailed instrument approach lighting system models, animated runway intersection lighting, static ramp vehicles (optional), and numerous landmarks adjacent to the airport. Advanced, custom-made AI mapping file including realistic gate and parking spot layout as well as airline gate assignments**. A basic AI mapping file without gate assignments is also available as an option * Note: Terminal 6 was under renovation at the time the scenery was released. Terminal 6 as rendered in the release version of the scenery may not be accurate. Updates will be issued as the renovation progresses. The renovation includes a new structure in the main terminal building, the relocation and addition of as well as a ramp suitable for commuter aircraft. Similar design considerations applying to the new TBIT concourse are included in the scenery description section of this document (above).** Note: Terminal 6 was under renovation at the time the scenery was released and airline gate usage was changing frequently. Changes associated with the United/Continental merger were also ongoing at the time. Terminal gate assignments as configured in the release version of the AFCAD files may not be accurate. The AFCAD files will be updated and made available for download from our web site as needed.Software Compatibility:FS2004 or FSX and Windows XP, Windows Vista or Windows 7 (All versions)Hardware Requirements:BluePrint sceneries are designed to work properly in the average computer at the time of each release. For optimum performance while taking advantage of most scenery features we suggest the following hardware configuration: Intel Core Quad CPU or better (Q9300 @ 4 x 2.50 GHz fully tested) 4 GB RAM (fully tested) nVidia 8000 series video processor with 256-bit memory interface and 512 MB dedicated video memory or better (nVidia GeForce 8800 GT fully tested). nVidia 9000 series video processor and 1 GB dedicated memory may be required for best performance when using the EXTREMELY_DENSE scenery complexity setting (nVidia GeForce 9800 GT fully tested)You can read more including the PDF here http://www.blueprint...Print_KLAX.html where it goes into detail about the AI parking and AFCAD file.I need your help! Does the AI traffic work on this scenery? It doesnt say. Also how do you like it?
February 13, 201115 yr Hello Everyone!Issue solved. After countless hours of sifting through AFCAD files (over 2000 of them), I don't know if by luck or what, but I found the file that was creating the problem. It is an AFCAD file called AFX_KVNY. For some reason when this file was active all the East facing ILS's at KLAX got messed up. The minute I removed this file KLAX came back to life with all it's runways working as they should.So, if anyone runs into the same issue, get rid of this file and life will be good.Hope this helps!Sincerely,Dennis D. MullertYou may not have to delete the AFX_KVNY file. There was a bug in AFX that duplicated ILS info from neighbouring airports in a file. In 1.06 a fix was introduced. Ability to find all add-on airport files containing a specific navaid added(can be used to address the effects of the “user modified navaid” bug.I think if you use that feature, File > Open > Find > Airport files with a navaid, you may be able to clean up the KVNY file and use it just fine afterwards.:( Mike...
February 13, 201115 yr Moderator I need your help! Does the AI traffic work on this scenery? It doesnt say. Also how do you like it?Well, considering that it say's "Advanced, custom-made AI mapping file including realistic gate and parking spot layout as well as airline gate assignments**. A basic AI mapping file without gate assignments is also available as an option" , why wouldn't AI work?If you take a moment to read the PDF in the link I provided it explains how the AFCAD/ADE was designed.Also I don't own it since I am waiting for the FSDreamteam version which according to them will be out sometime this spring.Also, do the jetways move?Again, from their site:"Why do BluePrint Sceneries have no animated jetways and vehicles?Animated jetways and vehicles are not one of our design priorities. BluePrint sceneries are not intended for "Airport Simulation" applications. Our designs are aimed at Flight Simulator pilots that enjoy the level of detail and accuracy that characterizes our designs. What happens before we taxi to the runway and/ or after we taxi to the gate is not of much interest to us. We are, however, offering FS pilots an alternative that enables them to experience FS airports at the the highest level of accuracy and adjustment to reality currently possible."Also there is no AES support for the airport nor will their ever be if you were wondering. Avsim Board of Directors | Avsim Forums Moderator
February 13, 201115 yr Thanks for the help! I will probably get this one and when Dream Team comes out with one, I will get theirs.
February 13, 201115 yr Author Hello Rohan how are you!Sorry for the delay in responding.Here are my answers:1) Do you have the World of AI traffic working on this pack? Do they function; the planes move and takeoff correctly?Answer: I use a combination of WOAI, personal tweaked plans, and other third party flightplans in my FSX world - it's been the result of a lot of years of work, dating back to FS2004. Everything related to traffic functions perfectly with this scenery. The only thing I have noticed is that if you have your own customized AI with customized codes, some airlines may not park where they are supposed to. For example, I have all of my UsAirways fleet coded as USA or USAX. The folks at Blueprint used AWE (the old America West code) for UsAir. I went into the AFCAD file with ADE and changed a couple of the codes and everyone is parking where they are supposed to.2) Does this pack come with static ground objects and aircraft? Also, does the Fedex ramp have FedEx aircraft and not other airlines?Answer: Yes! If you set the scenery to the max, you will see static ground vehicles - no aircraft. Fedex aircraft park where they are supposed to given that you have them coded as FDX.3) Does this scenery have the "green" taxi side lines?Answer: Yes!4) Last one. Does this pack have ILS capabilities with PMDG or other main addons?Answer: Not sure what you're asking here, but Yes! All ILS's work. If you notice any anomalies with the ILS's go look and see if you have an AFCAD file for KVNY - I believe the file is called AFX_KVNY - this file interferes with KLAX's AFCAD file and creates problems. As soon as I de-installed that file everythign worked well. By the way, that file not only disrupts the ILS's for the BP KLAX scenery, but also for any other scenery, including the default KLAX.Thanks for the help! I love Los Angeles Airport and I am so glad that they made a scenery for FSX! Please help me out so that I know what to expect when I buy this scenery. Sincerely,Rohan PatelALSO, is the worth the $17.50? US dollars. Thanks!Answer - Yes!!!!!!Hope this helps!Dennis D. Mullert Sincerely, Dennis D. Müllert System Specs: MoBo: MSI MAG X870 Tomahawk WiFi ATX AM5. CPU: AMD Ryzen 7 9800X3D. Memory: 128GB Corsair Vengeance DDR5-5600 CL-40. GPU: 24GB Asus TUF Gaming OC GeForce RTX 4090. Monitor: LG UltraGear+ 45" curved OLED. Power Supply: Corsair 1500 Watt 80+ Platinum ATX. HD: 2TB Sabrent Rocket NVME SSD. Windows 11 Pro. Flight Sim Hardware: Joystick: Thrustmaster T16000M. Rudder Pedals: Thrustmaster TPR Pendular Pedals. Yoke: Honeycomb Alpha. Throttles: Honeycomb Bravo. Controller: XBox Controller
February 14, 201115 yr Hello Rohan how are you!Sorry for the delay in responding.Here are my answers:1) Do you have the World of AI traffic working on this pack? Do they function; the planes move and takeoff correctly?Answer: I use a combination of WOAI, personal tweaked plans, and other third party flightplans in my FSX world - it's been the result of a lot of years of work, dating back to FS2004. Everything related to traffic functions perfectly with this scenery. The only thing I have noticed is that if you have your own customized AI with customized codes, some airlines may not park where they are supposed to. For example, I have all of my UsAirways fleet coded as USA or USAX. The folks at Blueprint used AWE (the old America West code) for UsAir. I went into the AFCAD file with ADE and changed a couple of the codes and everyone is parking where they are supposed to.2) Does this pack come with static ground objects and aircraft? Also, does the Fedex ramp have FedEx aircraft and not other airlines?Answer: Yes! If you set the scenery to the max, you will see static ground vehicles - no aircraft. Fedex aircraft park where they are supposed to given that you have them coded as FDX.3) Does this scenery have the "green" taxi side lines?Answer: Yes!4) Last one. Does this pack have ILS capabilities with PMDG or other main addons?Answer: Not sure what you're asking here, but Yes! All ILS's work. If you notice any anomalies with the ILS's go look and see if you have an AFCAD file for KVNY - I believe the file is called AFX_KVNY - this file interferes with KLAX's AFCAD file and creates problems. As soon as I de-installed that file everythign worked well. By the way, that file not only disrupts the ILS's for the BP KLAX scenery, but also for any other scenery, including the default KLAX.Thanks for the help! I love Los Angeles Airport and I am so glad that they made a scenery for FSX! Please help me out so that I know what to expect when I buy this scenery. Sincerely,Rohan PatelALSO, is the worth the $17.50? US dollars. Thanks!Answer - Yes!!!!!!Hope this helps!Dennis D. MullertThank You SO much! You are a great help! I will buy this addon scenery. Thanks again!
February 14, 201115 yr Does anyone else get flashing textures at night? Mainly the surrounding buildings.
February 15, 201115 yr I'm not a big fan of the Blueprint sceneries (default runway textures, no photoreal textures on buildings, no customer service/feedback forums), but they do charge a fair price for the value they offer, especially if the project is for airports that you can't find anywhere else for FSX. But why is it that Blueprint always releases these big "must have" airports just a few months before the more highly regarded competition releases these long awaited airfields (i.e. Blueprint offers their KBOS while FlyTampa V2.0 was in the final stretch, they released KDFW just a few months before FSDreamteam). I'm talking about the big hubs here, not the smaller lesser used airports that they have a niche for filling........everyone seemed to be wishing for a addon KDFW and KLAX for ages and now finally Blueprint throws their hat in the game when we knew the aforementioned developers were working on the same projects.I do wish them success because they at least offer plausible building placement, and frames seem ok because the textures are so basic, plus they pay plenty of attention to airline gate accuracy (important for loads of AI). I only wish they had offered KLAX or KDFW a long time ago, they would have sold way more copies. I don't know how any serious user is going to fork over $ for their KLAX now that we know FSDreamteam is working on the same airport, and considering that the default FSX isn't all that bad at all, it's one of the finest default airports in FSX! A.J. Domingo
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