December 8, 200322 yr Hi Chris,I'm using your Highest Performance clouds v1 which seem to date from december 1. Now I downloaded Highest Performance clouds v2 and these files also seem to date december 1. Only some documentation and screenshots date from december 7. So what's the change, or do I miss something.Rob "Holland&Holland" de Vries http://www.emotipad.com/emoticons/Flying.gif"To go up, pull the stick back. To go down, pull the stick back harder"http://forums.avsim.net/user_files/51962.jpg
December 8, 200322 yr Commercial Member Hi, There was two files not available in the earlier pack, be aware about date, If I create stuff dated on december 1 or earlier and I re upload after, this is not mean there is no change, I have stuff from july/september 03 :-wave"To go up, pull the stick back. To go down, pull the stick back harder and forget about the time and date, enjoy flying"ThanksChris Willis[link:fsw.simflight.com/FSWMenuFsSim.html]Clouds And Addons For MsFs Kind RegardsChris Willis
December 8, 200322 yr These clouds are beautiful! I have my settings on the clouds maxed and hardly seem to take a hit on FPS! Thank you.
December 8, 200322 yr ;) thanks!Rob "Holland&Holland" de Vries http://www.emotipad.com/emoticons/Flying.gif"To go up, pull the stick back. To go down, pull the stick back harder"
December 9, 200322 yr Hi Chris,Which format do you think "looks" better? I have a pretty fast machine - so I planned on using the 32-bit format. However, the readme seems to imply that the compressed DXT3 clouds are higher-res. Could you clear this up?Thanks for all the hard work,Marc
December 9, 200322 yr Commercial Member Hi, use the cumulus from DXT3 format, and cirrus from 32 bits.The 32 bits cumulus in this version, I have reduced the resolution compare to the dxt3, and for those who don't want to enable render to texture. But normaly in all situation 32 bits are the best, be aware this pack is for increasing frame rate and fix, not really visual, the visual improvement will be with fs sky world 2004 total new environment.ThanksChris Willis[link:fsw.simflight.com/FSWMenuFsSim.html]Clouds And Addons For MsFs Kind RegardsChris Willis
December 9, 200322 yr Chris,Thanks for the RAPID response - one more question. Since my main interest is removing the hard edge around mountains, I want to use the 32-bit cirrus replacements right now (I'll wait on SkyWorld for cumulus). Should I use both your DXT3 and 32-bit formats to replace the defaults or JUST the 32-bit textures? Put simply, will I be placing 14 files or 5 files in the texture folder?Thanks again,Marc
December 9, 200322 yr Commercial Member Hi, Just the cirrus set from 32 bits version, will fix it. Ps: Be aware this is not the visibility, it's a cirrus clouds, the visibility is only rendered in fs2004, and it's in the visibility weatherarea in fs2004 or FSUIPC.ThanksChris Willis[link:fsw.simflight.com/FSWMenuFsSim.html]Clouds And Addons For MsFs Kind RegardsChris Willis
December 9, 200322 yr O.K. Chris. Thanks for your help. I understand this will not change the visibility artifacts... good to know. I'm looking forward to Skyworld - I'm sure it will knock our socks off! It amazes me how much you know about Flightsim's weather rendering - especially without an SDK. You Da Man!See Ya,Marc
December 9, 200322 yr Author >Hi,> use the cumulus from DXT3 format, and cirrus from 32 bits.>>>Thanks>Chris Willis>>[link:fsw.simflight.com/FSWMenuFsSim.html|Clouds And Addons For MsFs]I used 32bit for both because "Render to Texture" setting makes trees etc. flicker.With RtT disabled on DXT3 cloud textures FS2004 crashed immediatly.With RtT enabled it did not crash but trees flickered.Card: 64Mb Nividia GeForce3I saw 10~12 FpS increase in cloudy situations :-jumpy Thank you Chris.Kyprianos Biris :-cool[link:vatsim-eur.org|VATSIM-EUR][link:avsim.com/greece/hvacc]Hellenic vACChttp://vateud.org/images/vatsim-eurs.gifhttp://vatsim.pilotmedia.fi/statusindicato...tor=OD1&a=a.jpg Hellenic vACC - Olympic Aegean Virtual Prepar3D 5.3 | CPU i9 10900K | VGA: RTX 3070 | RAM: 32GB DDR4 | Monitor: 3440x1440
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