October 4, 201114 yr Author To summarize what others have already said, if you are flying with the keyboard and mouse, the first thing you need is a joystick with a hatswitch so you can control the aircraft and use the hatswitch to look around in the virtual cockpit. The next step would be to try FaceTrackNoIR with your webcam. When I tried using the webcam, it worked but wasn't impressive. They continue to improve the software, and it requires a good webcam. I already had Trackir, so I haven't tried it again lately. FaceTrackNoIR is a free download. Do a Google search. IM currently flying with a Xbox 360 controller, and ive already said, I have no problems controlling the aircraft... Panning to view the VC is a hole different matter, which is why I am still trying to get some sort of external tracker... I can be really smooth with the controller but viewing the VC and trying to control the autopiliot is the hole problem with my setup... Unless I use tthe mouse and keyboard.. which I hate useing., Now ive tried installing facetracknoir and it doesnt start up :( :(
October 4, 201114 yr Now ive tried installing facetracknoir and it doesnt start up You need to go to their website and look for instructions specific to your setup and FSX. As I remember, you may even have to download a demo from Seeing Machines to get it configured, but those instructions should be at the FaceTrackNoIR website. Art
October 4, 201114 yr Author You need to go to their website and look for instructions specific to your setup and FSX. As I remember, you may even have to download a demo from Seeing Machines to get it configured, but those instructions should be at the FaceTrackNoIR website. ok whats there website? the closest I can find is http://facetracknoir.sourceforge.net/home/default.htm ... is that the website?
October 4, 201114 yr Author HelloDoes anyone get the impression we are being played here ? what is that suppost to mean? sorry bout last night lol i must have been really out of it.. I installed and updated facetracknoIR and its starting to work.. Im just trying to configure it and improve its functionability.. Im trying to find a way to set the defualt "face forward" part of it, because its dectected my head like im looking to my side and down, when in reality im directly facing it. I have my webcam directly on top and in the center of my monitor. and its a decient webcam that is 1.3 MP I dunno.. but my mind is just a bit clearer today lol ;) Thanks guys for the help everything is almost working.. just need to calibrate it :)
October 4, 201114 yr Try putting your webcam on the bottom and center. It will work much better. I use FaceTrackerNoIR and it work great. Art Schwartz, Jr.
October 5, 201114 yr Try putting your webcam on the bottom and center. It will work much better. I use FaceTrackerNoIR and it work great. Art Schwartz, Jr.Art, Any chance you could post your settings?
October 5, 201114 yr Author Art, Any chance you could post your settings? Yes please if you could do this for me aswell it would make things very easy. because they dont include a good fsx ini with the program.
October 6, 201114 yr [Tracking]Smooth=30invertYaw=falseinvertPitch=falseinvertRoll=falseinvertX=falseinvertY=falseinvertZ=falseuseEWMA=trueredYaw=50redPitch=60redRoll=50redX=50redY=50redZ=50minSmooth=15powCurve=10maxSmooth=50[GameProtocol]Selection=5 [KB_Shortcuts]Keycode_Center=59Shift_Center=falseCtrl_Center=falseAlt_Center=trueKeycode_StartStop=60Shift_StartStop=falseCtrl_StartStop=falseAlt_StartStop=trueKeycode_Inhibit=0Shift_Inhibit=falseCtrl_Inhibit=falseAlt_Inhibit=falseInhibit_Pitch=falseInhibit_Yaw=falseInhibit_Roll=falseInhibit_X=falseInhibit_Y=falseInhibit_Z=falseSetZero=falseSetEngineStop=false [Curves]Yaw_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\0\0\0\0\0\0\0)Yaw_point2=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@(\0\0\0\0\0\0)Yaw_point3=@Variant(\0\0\0\x1a@4\0\0\0\0\0\0@.\0\0\0\0\0\0)Yaw_point4=@Variant(\0\0\0\x1a@f\x80\0\0\0\0\0@I\0\0\0\0\0\0)Pitch_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\0\0\0\0\0\0\0)Pitch_point2=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@&\0\0\0\0\0\0)Pitch_point3=@Variant(\0\0\0\x1a@L\0\0\0\0\0\0@\x18\0\0\0\0\0\0)Pitch_point4=@Variant(\0\0\0\x1a@_@\0\0\0\0\0@I\0\0\0\0\0\0)Roll_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\b\0\0\0\0\0\0)Roll_point2=@Variant(\0\0\0\x1a@4\0\0\0\0\0\0@5\0\0\0\0\0\0)Roll_point3=@Variant(\0\0\0\x1a@P@\0\0\0\0\0@5\0\0\0\0\0\0)Roll_point4=@Variant(\0\0\0\x1a@U@\0\0\0\0\0@I\0\0\0\0\0\0)X_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\b\0\0\0\0\0\0)X_point2=@Variant(\0\0\0\x1a@G\x80\0\0\0\0\0@6\0\0\0\0\0\0)X_point3=@Variant(\0\0\0\x1a@R\x80\0\0\0\0\0@A\0\0\0\0\0\0)X_point4=@Variant(\0\0\0\x1a@\\@\0\0\0\0\0@I\0\0\0\0\0\0)Y_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\b\0\0\0\0\0\0)Y_point2=@Variant(\0\0\0\x1a@>\0\0\0\0\0\0@2\0\0\0\0\0\0)Y_point3=@Variant(\0\0\0\x1a@P@\0\0\0\0\0@B\0\0\0\0\0\0)Y_point4=@Variant(\0\0\0\x1a@W\xc0\0\0\0\0\0@I\0\0\0\0\0\0)Z_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\b\0\0\0\0\0\0)Z_point2=@Variant(\0\0\0\x1a@?\0\0\0\0\0\0@7\0\0\0\0\0\0)Z_point3=@Variant(\0\0\0\x1a@F\x80\0\0\0\0\0@@\0\0\0\0\0\0)Z_point4=@Variant(\0\0\0\x1a@R@\0\0\0\0\0@I\0\0\0\0\0\0)[TrackerSource]Selection=0 Art Schwartz, Jr.
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