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Need a suggestion on how to stop shimmering:

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I have a evga nVidia GTX 560 video card, my cpu is an Intel core2duo q9650 running at stock 3.0 Ghz.After upgrading my monitor from a 24 inch to a 45 inch 3D monitor, I have a lot of shimmering, that wasn't noticeable on the 24 inch monitor. I also have to do antialiasing now whereas on the 24 inch I didn't have to bother. LOLMy question, is what setting in nVidia inspector will give me the least shimmering? For antialiasing, HDR with the FXAA does pretty well, some jaggies, but not too bad, I get 35 to 40 fps with that, The 4xSSAA quad render is too much though. Is there a better antialiasing scheme in nVidia inspector that is better than the FXAA, without the fps hit of the 4xSSAA?


Donald E. Donovan

Flying is the 2nd greatest thrill known to man

The 1st is landing.

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Wish I had an answer Don. I get some shimmering as well, but it only seems to be on objects far off. It's as if there is a ring around the plane and anything outside of that ring shimmers. I would say it's 5-10 miles out when I'm at 3-4 thousand feet, hard to tell exactly how far. It's not only one thing as well, everything drawn out that far shimmers. I've tried with every combination of AA and AF I can think of, and nothing seems to get rid of it.Glen


Gigabyte z590 UD - i5 11600k 4.9 GHz - 64gb 3600 MHz ram - RTX 3070 ti - multiple ssd - 34" 3440x1440 100 Hz Curved - Saitek Yoke Pedals Throttle Quadrant x2 - TM T16000m x2 Throttle - Win 11 Pro

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For me, shimmering seems to have gotten worse with beta 6. Frames are much improved but shimmers are more noticeable, especially at night. Am working through the rendering settings but haven't yet found a cure. Will try to check Inspector and also maybe try a driver upgrade. I'll advise if I discover a workaround.



Alan Ampolsk

"Ah, Paula, they are firing at me!"
-- Saint-Exupery

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It seems to me that shimmer is worse, but i can't really tell as i have just went to a 46 inch monitor so a lack of higher resolution my be hindering me. The aliasing that I used to not notice on a 24 inch screen is now much more noticble :( I used to never worry about antialiasing but now have to use it.HDR seems to help a bit or at least be somewhat better and keeping the visibility down to 10 miles helps somewhat too. That is not a hardship for me as I usually keep visibility down to around 10 miles or so anyway, as that is usually what I have here, so am used to flying in hazy conditions. HDR with the quad rendering is somewhat better, but not enough better to sacrifice the FPS. With HDR on and FXAA i can get 40 to 45 fps, with quad rendering that drops to around 18 FPS. Could be worse, we could be limited to Hawaii and flying around balloons I guess. I wonder if Microsoft did the ballons in Blender? :biggrin:Talking about HDR, those with the Beechcraft Duchess will find that the Duchess loves HDR, with that on one can read the radio displays without squinting. Much better panel color too.


Donald E. Donovan

Flying is the 2nd greatest thrill known to man

The 1st is landing.

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Talking about HDR, those with the Beechcraft Duchess will find that the Duchess loves HDR, with that on one can read the radio displays without squinting. Much better panel color too.
I don't have much problem reading anything in the Duchess, (very seldom use HDR myself, I don't like the "fog" look) strong glasses, but like the F33A, if I turn HDR on the aircraft looses it's livery color. Do you guys not experience that on Nvidia cards?Glen

Gigabyte z590 UD - i5 11600k 4.9 GHz - 64gb 3600 MHz ram - RTX 3070 ti - multiple ssd - 34" 3440x1440 100 Hz Curved - Saitek Yoke Pedals Throttle Quadrant x2 - TM T16000m x2 Throttle - Win 11 Pro

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Well, even using HDR with 4xSSAA, I have some shimmering, jaggies.... I really don't know what to do... I tried some profiles in nvidia inspector but to no avail.I have a MSI GTX 560 TI...

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Im not having the shimering issue in XP10, but I did a while back with "Rise of Flight". Someone on their forum suggested leaving Inspector at defaut settings and only changing the line "Antialasing - Transparency Supersampling" to "2x Sparse Grid Supersampling". I did and it totally cured the shimmering for that sim and I never noticed it in XP10. Im using a 560ti Might be worth a try.Rob

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I don't have much problem reading anything in the Duchess, (very seldom use HDR myself, I don't like the "fog" look) strong glasses, but like the F33A, if I turn HDR on the aircraft looses it's livery color. Do you guys not experience that on Nvidia cards?Glen
Yes we loose our color, (liveries), too. also don't put any ver. 9 plane with gear doors through PlaneMaker, or you will not be able to close your gear doors. Apparently LR has changed the way you append the gear doors in version 10.As a side note, the hazy fog is what I really like about HDR rendering, well at least one of the things. At first I didn't use HDR because of the frame loss, but have finally learned to tweak my system to be able to use it, and I got to where I like it quite a lot. Speaking of the radios in the Duchess, in mine without HDR the radios are like they are really fogged over, I have to really get up close to read them. Perhaps that is a quirk of an nVidia card? A small inconvenience at any rate, and nothing to worry about. :smile:Thanks for the tip Rob, I just changed that in inspector, it seemed to help it somewhat, I historically run with medium to low World Detail settings but increasing them to higher seemed to help a little. Hard to tell whether that is real or a placebo effect. Actually its the roads that are doing most of the shimmiring, really its more like swimming. I'll play around a bit more with that Transparency Supersampling. Thanks again.PS. Rob I stand corrected that helped quite a lot, at least 95% better maybe more. I quite the sim then restarted. Thanks again

Donald E. Donovan

Flying is the 2nd greatest thrill known to man

The 1st is landing.

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Don, haze is probably what I should have called it, that's what it looks more like. I do like it, but like a lot of other things, I can see the "boundary" limits and that takes all the realism out of the effect for me. With HDR on it looks great if all you do is look out at the horizon, but as soon as you look down in front of the aircraft the haze is gone. It's like there's a barrier or wall and after that the haze begins, unfortunately that boundary is in sight, and the transition is not smooth. You can distinctly see where the haze starts in a large circle in front of the aircraft. It's like the way overcast clouds are drawn now, all you get is a dome above where your flying. Why don't the clouds extend to the horizon when your in overcast conditions, for performance reasons, ok, but like the HDR haze, it looses all benefit by not looking real.The haze looks great as do the clouds, but the way they're implemented does not, at least to me. Perhaps I'm being too picky, but don't do something if your not going to get it right. It's like the "waves" of snow blowing across the runways, when the rest of the world is green. Either provide winter textures, or get rid of the "goofy" looking snow so it's not using resources for a wasted effect. Spend those resources on making the haze or clouds look better. (not in their quality, the way they are implemented)Glen

Edited by Muskoka

Gigabyte z590 UD - i5 11600k 4.9 GHz - 64gb 3600 MHz ram - RTX 3070 ti - multiple ssd - 34" 3440x1440 100 Hz Curved - Saitek Yoke Pedals Throttle Quadrant x2 - TM T16000m x2 Throttle - Win 11 Pro

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...leaving Inspector at defaut settings and only changing the line "Antialasing - Transparency Supersampling" to "2x Sparse Grid Supersampling"...
That worked for me - seemed to cure the shimmering completely. Many thanks.


Alan Ampolsk

"Ah, Paula, they are firing at me!"
-- Saint-Exupery

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Followed the same path and got rid of the shimmering too (gtx560 oc).FloPS: Running XP10 without HDR rendering and @4xAA and 8xAF.

Edited by FloB

Flo B.

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