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HUG anomaly

Featured Replies

hi if you pm me i can give you the link to the hgs since last time it was removed because of copy right rules

 

IIRC it was just an excerpt from FCOM. In any case, your copy of FCOM does contain full HUGS information, so dont be afraid of going to look in there :)

 

A rule of thumb: if it is in the aircraft, it is in the FCOM. I think there are even some options described that were not modelled by PMDG - I think we discussed FANS here on basis of PMDG provided FCOM, although I might be wrong as I have seen several tailored FCOMs as well.

--Peter Fabian 
RTFM.jpg

  • Moderator

Thanks guys!

 

I do have once question though.....

 

Having never been in an NG cockpit, what do you think is the "proper" zoom/position mix? I understand that only screenshots can explain. AND that screenshots do take effort. So if nobody posts one, I'll understand. I just never can tell what is ACTUALLY in the FOV if you were to be sitting in the captain's chair.

 

I usually just zoomed out all the way (I think .30) and went with that (zooming in as needed). But I'd like to have just an accurate viewpoint.

 

I've tried many zoom factors, anything from .30 all the way to the normal 1.0 and find the best, most realistic one in my opinion is around .80. If you think about it this way, get in your car/truck/van and sit in the drivers seat and look straight out the window, then glance up and down a few times. Then compare that to what you see when in the VC of the NGX. Like in either the car or a cockpit, you cant see the whole dash/panel as it looks in your first screen shot, hence the reason when driving or flying you need to glance around and the guages and instruments.

 

A valuable tool you might want to look into getting is EZdok. It makes setting and assigning views to either your keyboard or joystick a snap, which allows you to easily view the VC or other parts of the a/c with a single touch of a button Plus you can use one of your hat swtiches to pan or look around without having a hassell. Of course you could always couple EZdok with TrackIR and then you can just move your head around to view the VC in the direction your head is turned. I've never invested in TrackIR since I am so used to EZdok and used to using my hat switch to look around, not to mention that I dont want to have to wear a hat, visor, headset, or anything else on my head to attach the TrackIR tracking unit, but at the same time a lot of people swear by it.

 

One other note I adjusting your view point/zoom level in the VC that worked for me. I had another copy of FSX installed on a laptop once and as a test I drove to the spotting location at KDFW once parked, loaded up KDFW with the NGX and also with FSDT's KDFW installed. Then I slewed my position in FSX over to the viewing area in the sim that corresponded to where I was actually parked. Once that was done I messed around with zoom levels with my view in the NGX facing terminal B and D which was visible from where I was actually parked, and then compared what I saw in the sim compared to what I saw while looking straight out the window of my car at term B and D. The best zoom level I arrived at was about .85, although in the sim I use .80 just to give a slightly more expanded view. So, in essence you could try a similar test if you have something you could view in real life looking out your car window and then reference it to what you see in the while looking out the window of the NGX. One other thing on zoom to consider as well. You might notice that at times you can get slightly worse FPS using very high zoom levels like .30 due to the fact that more of the scenery is brought into the field of view and then has to be rendered. Probably wouldnt make much difference at altitude, but when approaching a hub with a lot of buildings and a lot of AI, you will probably get a few more FPS with a zoom of .70 to 1.0, plus avoid the fish eye look.

 

 

Sean Campbell

Avsim Board of Directors | Avsim Forums Moderator

well this is rather difficult... Let me explain with some pictures.

 

 

First, this is a broad approximation of my field of view taken with my ratheer crappy phone camera. Never mind the clutter, I had a busy week, no time to clean up, heh...

 

 

 

Now an approximation of 737 pilots FOV, from a low-quality screenshot, sorry about that (btw. it is not NGX, but the original NG)

 

 

 

Now if you want to see all what a real pilot sees, then you might just do this:

 

 

 

Only problem being... you are trying to cram in the whole cockpit into an area realistically the size of the two main display units.

 

 

 

Obviously, having a bigger monitor, than my (by todays standarts) rather small 19", helps, but still.... no point in trying to be "realistic" here. Just go with whatever you are comfortable with

--Peter Fabian 
RTFM.jpg

  • Moderator

You need to do it looking at scenery that is hundreds of yards away from you, not a few feet in front of you to see what I mean. Also do it with the naked eye, not by comparing camera shots. That's why I loaded up on a lap top and drove somewhere to do the comparisions. Yeah, it probably more than what most people would do and frankly I probably wouldn't have even tried it if I didn't have so much extra time on my hands, but wanted to try it kind of as an experiment.

 

 

Taking a photo of a wall a few feet in front of you then trying to sync that view that what you photographed wont work, and besides, when you sit in a cockpit or a car, it doesn;t look anything like your pics. First the zoom needs to be set, then the eyepoint needs to be moved forward so that the whole panel of the VC isn't entirely visible.

Avsim Board of Directors | Avsim Forums Moderator

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