March 20, 201313 yr TopCat and PFPX are doing completely different stuff, but if you have TopCat, data from PFPX will populate TopCat for seamless co-operation. Google the latest PFPX video, it shows this in practice.
March 21, 201313 yr This is where i got the impression that "only" a would be possible with the first release version. This just in from the official forum: PFPX will do wind optimized routes. I have to say that PFPX is starting to look good! Jarkko Puustinen (FSX live streamer, YouTuber) http://www.twitch.tv/virtualfreightdog http://www.youtube.com/user/VirtualFreightDog
March 21, 201313 yr Author How much Longer! Please. http://fs2crew.com/banners/Banner_FS2Crew_MJC_Supporter.png Wayne HART
March 21, 201313 yr This just in from the official forum: PFPX will do wind optimized routes. I have to say that PFPX is starting to look good! Kinda good indeed! I am especially impressed and intrigued by all the youtube videos made by Gary McGinnis on how PFPX correlated to real world practices. I know already that I will use and be able to correctly interpret only a fraction of all the info in the reports PFPX produces! Krister LindénEFMA, Finland------------------
March 22, 201313 yr This might help a little more to see PFPX capabilities. This file here with permiission from AoA support, is from the AoA 737 Flightwork training Flight#2 from Rotterdam to Innsbruck. Information overload at first and a lot of paper and ink if printed is super detailed especially for FSX. Personally I only printed the fuel burn pages and kept the rest on the tablet. http://db.tt/AjJYf1T8 CYVR LSZH I7-14700k 64gb 6000Mhz DDR5 ASUS z690 ROG STRIX Gaming RTX 4080 Super,
March 22, 201313 yr Hello Dave, I'm desperate to learn more, so here goes. Do you mean that the winds are taken into account: a) when calculating an "optimal" flight level for a given route c) auto generated route will be different based on projected winds aloft c) both a & b? If the answer is either b or c, then I have misunderstood something. On the official forum a member of the beta team mentioned, that "A lot of additional things would need to be added to PFPX to do winds routes." This is where i got the impression that "only" a would be possible with the first release version. I dont have the program but I saw it somewhere that under advanced options or something that the route can be more based on for best winds as opposed to shortest route. Take a look at the PDF I posted and the last few pages it has the weather and winds information. I dont know if that particular route was done with the winds option selected however. CYVR LSZH I7-14700k 64gb 6000Mhz DDR5 ASUS z690 ROG STRIX Gaming RTX 4080 Super,
March 23, 201313 yr I saw it somewhere that under advanced options or something that the route can be more based on for best winds as opposed to shortest route. You are absolutely correct! When I first posted (on the 20th) the only auto routing modes (made available to the public) were AUTOL (low) AUTOH (high). A day later a new auto mode was demoed (AUTO+) which allows for wind optimized routes (and many more). Jarkko Puustinen (FSX live streamer, YouTuber) http://www.twitch.tv/virtualfreightdog http://www.youtube.com/user/VirtualFreightDog
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