July 10, 201213 yr FSX seems to be working well and smoothly overall, except for an annoying issue to do with peridocal flashes/flickering of the sky immediately above the aircraft, the best way to describe is to compare it to a sort of white strobe type flash. It doesn't happen all the time but does appear at random. Not been able to find why this is happening. Any advice/solution would be most welcome. Thanks Joaquin Blanco Intel Core i9-9900K at 5Ghz, Corsair Hydro H100i RGB PLATINUM CPU cooler, Asus ROG STRIX Z390-E,Motherboard, NVIDIA GeForce RTX 2080 Super 8GB GDDR6, G.Skill Trident Z RGB 32GB DDR4 3200MHz Memory, 500GB Samsung 970 EVO PLUS M.2 PCIe,2TB Samsung 860 QVO Solid State Drive, 2TB, 2 x Samsung 860 Evo 2TB, 1 x 1TB Samsung 860 Evo, Corsair RM650x 80 PLUS Gold 650W PSU.
July 10, 201213 yr Weather engine? Simconnect and weather engines can cause this, REX claims it is a traight of simconnect.
July 10, 201213 yr Rendi is spot on. The weather updates when not running any DWC mode can cause the sky to flicker or flash. The intervals experienced may therefore represent the setting on the weather update timing.
July 10, 201213 yr Author Thanks for the quick replies. I do use REX and ASE. First I load the flight plan on REX and send the REX textures to the Sim, then when this process is finished, I load the flight plan on ASE and let it create the weather, etc. Is there any way to solve this issue? Regards Joaquin Blanco Intel Core i9-9900K at 5Ghz, Corsair Hydro H100i RGB PLATINUM CPU cooler, Asus ROG STRIX Z390-E,Motherboard, NVIDIA GeForce RTX 2080 Super 8GB GDDR6, G.Skill Trident Z RGB 32GB DDR4 3200MHz Memory, 500GB Samsung 970 EVO PLUS M.2 PCIe,2TB Samsung 860 QVO Solid State Drive, 2TB, 2 x Samsung 860 Evo 2TB, 1 x 1TB Samsung 860 Evo, Corsair RM650x 80 PLUS Gold 650W PSU.
July 10, 201213 yr I don't see this with AS2012 and FEX. I think you need to pinpoint the culprit. Like on your next flight don't use REX and the next flight don't use ASE but the default weather engine, etc. CoolP may be right on too with the weather update timing. Maybe changing it to static will eliminate the problem then you can go to the appropriate developer and see if there's a fix. Best regards, Jim
July 10, 201213 yr That flashing is from injecting weather into FSX via Simconnect, regardless of the weather soft in use. You can only avoid it with running your weather app in the so-called DWC (direct weather control) mode. For example, in ASE there are three modes to choose from. One makes use of DWC, the other two do not and may therefore involve the downside but also advantages over the DWC thingy in other aspects. Hence the ability to pick your favourite or just the one involving the lowest amount of downsides for you. You can work around the issue with the slightly longer update intervals or by using the faster REX-E injection (compared to REX). This will limit the time of the flashing to very few seconds as REX-E does not make use of the DWC mode. Other than that, there won't be a fix. That's only from my humble knowledge on the ways of the FSX weather cell system. But don't hesitate to ask the devs, although I believe that they will tell you the same. With REX-E, the flashing is very short in my eyes.
July 10, 201213 yr Author Did set ASE to DWC and so far no flashes, keeping fingers crossed! Thanks CoolP and everyone else. Regards Joaquin Blanco Intel Core i9-9900K at 5Ghz, Corsair Hydro H100i RGB PLATINUM CPU cooler, Asus ROG STRIX Z390-E,Motherboard, NVIDIA GeForce RTX 2080 Super 8GB GDDR6, G.Skill Trident Z RGB 32GB DDR4 3200MHz Memory, 500GB Samsung 970 EVO PLUS M.2 PCIe,2TB Samsung 860 QVO Solid State Drive, 2TB, 2 x Samsung 860 Evo 2TB, 1 x 1TB Samsung 860 Evo, Corsair RM650x 80 PLUS Gold 650W PSU.
July 10, 201213 yr That flashing is from injecting weather into FSX via Simconnect, regardless of the weather soft in use. You can only avoid it with running your weather app in the so-called DWC (direct weather control) mode. For example, in ASE there are three modes to choose from. One makes use of DWC, the other two do not and may therefore involve the downside but also advantages over the DWC thingy in other aspects. CoolP, what are the other aspects? I'm trying to fine tune AS2012 to my short VFR flights in RA Lancair Legacy on PilotEdge, to some reason it makes the wx a little too cloudy in the area I fly the most (KSNA, KLAX, KONT), compared to the real wx reports. Sometimes even difficult to VFR. Thanks, Dirk. PS: I use REX+ OD clouds in 2048 res, DX5 Optimized, but I guess the slight problem is with the wx engine, not textures.
July 11, 201213 yr DWC in ASE/2012 is best suited for high alt airliner flights. For VFR flying, the standard setting is best. But as CoolIP stated, you will get the simconnect issue in the modes other than DWC. System: MSFS2024, ASUS Rog Stryx Z790-A, Intel i9-14900KF, Asus ROG Ryujin III 360 , Asus Hyperion Case,Rog Stryx 4090 OC, Samsung 970 EVO M.2 SSD, 1Tb Samsung 860 EVO SSD,64Gb G Skill Memory, Asus Aura 1200W Gold PSU,Win 11 ,LG C4 48" 4K OLED Screen., Airbus TCA Full Kit, Stream Deck XL. WinWing FCU, EFIS, MCDU
July 11, 201213 yr When running ASE, I have DWC enabled too. The only quirks I see with ASE aren't related to the actual mode though, so I guess sticking with Julian's description on how to pick the best one makes sense. I can't speak for AS2012, but I guess that to some reason it makes the wx a little too cloudy in the area I fly the most may not be related to the mode in use. However, if you can pick different modes, perhaps take some flights to tweak and fiddle with any of them, just in case. If you end up with none of them being the optimum but all just involving different ups and downs (literally), I think you might have spotted the very nature of the beast. Though I doubt that this is a special ASE/AS2012 problem, but more of a character trait of the FSX weather system.
July 11, 201213 yr Commercial Member I think it is something to do with the way the weather was updated. There is no need for the flashing as one traverses between weather areas. Instead a different approach is needed, but with it there can be some movement in cloud positions after updates, depending on time/windspeed etc. Sometimes flashes are caused by lightning in the distance, also one can pass through the edge of a cloud just clipping it momentarily, also one can pass between visibility (haze) layers, but all of these are usually obvious when they happen. Steve Waite: Engineer at codelegend.com
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