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Ken_Stallings

Airport lights, old airplane skins, & cockpit lights?

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If this is covered in another thread, then just advise me. I looked through the first page and did not find anything that appeared to match my questions by title.

 

There are three basic issues I have found over the years when using the Dx10 Preview in FSX and these are the reasons why I stopped using it.

 

1. Airport lights disappear -- this is a constant that whenever I have used Dx10 Preview the taxiway, apron, and runway lights (except sometimes for the approach lights) disappear. So, do these Dx10 tricks recently discovered solve that problem?

 

2. Older airplane skins turn solid light grey -- this happens with many aircraft originally released for FS9 in that when in Dx10 Preview, the skin paints seem to disappear and get replaced with a solid light grey skin. I recall that this was because the type of texture file used for these older airplanes are not compatible with Dx10. So, again, do these recently discovered tricks solve that problem?

 

3. Often I have found that the way cockpit flood and instrument backlights are radically altered when using Dx10 Preview. So, once again, do these tricks solve that issue?

 

Thanks,

 

Ken

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Hi Ken; I can answer #2 for you, though it may not work for all aircraft - but I've yet to find one which won't. I have the Rick Piper Chippie; the LSH Maddog; the F1 172 "Used Trainer", the Do-27, the Carenado 182Q - all were light grey, as you said - but I happened to have (for three years or more - never needed it) - AddonConverter" by FlightSimTools.com. It fires up via the dll.xml, as FSX starts, runs through the system, converting on the fly and creating a cache file, which it reads every launch-time thereafter. Of course - it you take it out of the xml, they all revert, so it's an extra thing to run...

 

For the lights I have to leave it to Steve. I haven't been following it. Shockwave lights have solved all my lighting issues, but I don't do much in that respect, anyway - spending most of the time at this moment finding performance efficiencies!

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Appreciate the reply Paul!

 

If the other issues can be satisfied, then purchasing a third-party utility to correct that issue might well be advisable. One of the principle airplanes with this issue is the Flight One 172R, which I really like because since it had wheel pants, it became an almost perfect match for my own real-world Skyhawk. A fellow by the forum name of Real Old Salt (Rich Murray) was kind enough to work up a beautiful custom livery and interior cockpit that perfectly matched my airplane and Jerry Beckwith was equally gracious and worked up an FDE that very tightly matched performance using a 180hp engine such as I installed on my Skyhawk. So, if this utility would solve that issue for that particular Skyhawk (inside and outside) it would be welcome.

 

BTW: I have not heard from Real Old Salt in ages. Anyone know what he's up to?

 

Thanks,

 

Ken

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For the lights I have to leave it to Steve. I haven't been following it. Shockwave lights have solved all my lighting issues, but I don't do much in that respect, anyway - spending most of the time at this moment finding performance efficiencies!

 

Paul, you mention shockwave lights? Please can you elaborate.

 

I have spent a few hours now getting DX10 to work from a performance aspect and have now found a sweet spot that works for me. However, the runway lights are a problem. At some airports they behave perfectly at others they blink on then off, which is a shame. I get that DX10 preview is after all, a preview and as such is experimental.

 

Bri

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I did a small amount of testing of the aircraft lights when Steve first posted his Blog, Bri, and I was parked at Concrete. On some aircraft - the C172 I had the results he was expecting, but when it came to the landing and strobes - I saw the street lamps come on at the same times as they did - and flash in sync with the strobes. It didn't do it with all aircraft, though, and after looking at the aircraft cfg's, it was apparent that I had installed the Shockwave lights at some time, and they were still there in those aircraft. I then re-installed the REDUX back into the system, but wasn't aware of the runway lights issue as I rarely fly at night - however I will test this, as - for some - it could be a show-stopper.

 

 

Back later.

 

pj

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Thanks Paul, when I fly I tend to do it in real time. Don't know why it's just one of those habits one gets into. Due to boring old work most of my flying is therefore done at night. It might also have a lot to do with the fact that most of my RW flying as a passenger into Heathrow has mostly been at night also and is why I have an affinity for it. I would be interested in your findings though when you get chance as so far I've only tried three airports. Of the three Heathrow with UK 2000 extreme has worked the best for me, the other EGCC another UK2000 field has been random with the lights flickering on and off. another default field Sheffield was very poor with only the centreline lights being visible.

 

When it works it's Amazing. It just feels that it's random right now but their must be something that can be fixed, because sometimes it works other times it doesn't, it's just finding the common link. Easier said than done :)

 

Bri

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Can someone please help me understand how this DX10 works????

It is very frustrating, I have some payware products that if "Preview DZ10" is not checked than all you see are skeletons and much of the scenery or airplane is not there (FSDreamTean JFK, RealTraffic, and I just purchased the CS 757.

I ant seen to get it where everythin is working at the same time.

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Well, Bob, I guess you need to tell us a few things first, like your system details in your Profile, what your Operating system is, and the specifics of what scenery, what aircraft.

What payware products only show skeletons if you don't check DX10- Preview?

You won't find anywhere that is going to answer your last question. I/we can only tell you that XXXXX - scenery works, because it's DX10 compatible, or the YYYY-aircraft also works, because it's DX10 compatible. Most of the time we have to rely on each other for that information. A couple of days ago the WACO YMF-5 was released by Alabeo: I flew one of those as a radio controlled aircraft - just a fabulous aircraft! But now I fly only DX10 - so I asked on the FSX forum and got a reply today. It is - so out comes the Visa card! Same with setting up your FSX so that it works better than FSX-DX9. We can help you if you need it, all you have to do is ask!

 

Hope this helps!

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Make sure highmemfix=1 is located in the Graphics section of your FSX.cfg. As mentioned here several times, older aircraft and scenery made for FS9 and earlier versions of FS are not compatible with DX10 Preview. To fix this you must get the payware, Addon Converter X. It runs in the background and, when it sees older textures made for FS9, it will convert those textures so they are compatible with DX10 Preview in FSX. The CS757 was made for FSX but the developer may have left some old FS9 textures. I have it but it's not installed. Perhaps someone who owns that aircraft can post as to its compatibility with DX10. Even so, the Addon Converter X will convert those textures while you are flying in DX10 Preview mode.

 

Best regards,

Jim

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I did a small amount of testing of the aircraft lights when Steve first posted his Blog, Bri, and I was parked at Concrete. On some aircraft - the C172 I had the results he was expecting, but when it came to the landing and strobes - I saw the street lamps come on at the same times as they did - and flash in sync with the strobes. It didn't do it with all aircraft, though, and after looking at the aircraft cfg's, it was apparent that I had installed the Shockwave lights at some time, and they were still there in those aircraft. I then re-installed the REDUX back into the system, but wasn't aware of the runway lights issue as I rarely fly at night - however I will test this, as - for some - it could be a show-stopper.

 

 

Back later.

 

pj

 

Hi Paul,

 

I to have the A2A REDUX lights installed and having the same proplems with the lights flashing on and off as you had said. Have you tried uninstalling A2A REDUX? If so did you have the same problem? I have all of your additions to the FSX.CFG file as Steves Shadow setup for DX10. The flashing lights now is the issue dring night flying; of course in daylight flying the issue is not there. I will uninstall A2A REDUX and see what happens.

 

Les

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Haha! Hi Les! Unfortunately - I think the problems with your lighting will get worse!

 

Steve's fix, may be - (at this moment, as I don't know for sure) - not a complete fix, as I was only partially involved in his testing. The lighting methods on both DX9 and DX10 are strange, in the least. On the aircraft I tested - I think all that had the A2A solution worked just fine: all those with default lighting had issues.

 

67, RETIRED AND LOVING IT, TOO!

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Haha! Hi Les! Unfortunately - I think the problems with your lighting will get worse!

 

Steve's fix, may be - (at this moment, as I don't know for sure) - not a complete fix, as I was only partially involved in his testing. The lighting methods on both DX9 and DX10 are strange, in the least. On the aircraft I tested - I think all that had the A2A solution worked just fine: all those with default lighting had issues.

 

67, RETIRED AND LOVING IT, TOO!

 

 

Paul J

 

Thank God Acronis and a 3TB 3.0 USB connection. I did uninstall the A2A 3D Lights! As you said I would have more problems and I did just that. I then recovered the drive again from the backup and everything went fine. :rolleyes: I then flew from LAX and the area to check the the FPS because for me this is the most intense area and I got from 20 to 35 FPS @ night which wasn't to bad. The lights on the ground did not flash on and off and the head lights on the autos glistened as they drove by which was neat! I did have a notice that there was new driver for my NVidia Classified card which is new 9-13-12. I downloaded it and installed it. Paul; when you install a new driver should the new driver uninstall the old driver?

I have Steve's shadow program installed along with your entries into the FSX CFG file. Sometimes I will get a blue patch on the ground and then the graphics will draw in but is like a flash of blue. When I press the F12 key the overhead view will like crazy with a lot of sharp polygons. Could this be a driver that is still in the system? Also there is shimmering around the edges of the waters edge which I didn't have before I uninstalled A2A 3D Lights.

 

That's enough for tonight!

Les :mad:

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I uninstalled my old NVidea driver and installed the new 306 driver and everything is back to normal.

 

Thanks,

Les

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175 meg! Wow!

 

Downloading as we speak... I'm glad you have it fixed, Les. :drinks:

 

The more success we see here, the more people will want to share that success, and the more - I would hope - attention our developers will pay to ensuring DX10 compatibility with their products. I asked about the F1/CoolSky DC-9 that's just released, and one of their beta testers got back with a post, saying it was - so there's a replacement for the venerable LSH Maddog.

 

I also bought the Alabeo Waco YMF-5 - WHAT A FABULOUS AIRCRAFT!!!

 

I cannot speak highly enough of its flying characteristics, its appearance and the attention to detail that the devs have paid to it. I test flew one of our R/C flying club's MK Waco YMF-5 years ago - and it is just the same. All came back. What a beaut! .... Also DX10 compatible.... bonus, eh? :lol:

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This is a two part question.

 

1. I have downloaded and installed Steve's 3.0 shader and installed it, no issue. When I fly theC172 default, the shadows in the cockpit looks pretty good. When I fly the 747 default, the shadows are sometimes jagged and not lookimg like the ones in the C-172. Can you explain this?

 

2. I have read alot about the inspector and all of you useing it. I have been using the ventubo.com/fsx.html to setup my fsx.cfg file and making the edits that you have recomended. The question is; is this program simular to the inspector giving you suggestions on how to setup your .CFG file? The screen shots I have seen of the inspector are hard to read and with all 1000005 for example gets comfusing.

 

Can someone explain this in a laymans perspective? I am always open to learning something new.

 

Thanks,

Les

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When I fly the 747 default, the shadows are sometimes jagged and not lookimg like the ones in the C-172. Can you explain this?

 

I don't think this can be explained. Some aircraft look better than others. Do not think DX10 is going to get rid of the jaggies. We are trying to reduce the jaggies but AA is very, very difficult to fix as it is a driver issue.

 

The question is; is this program simular to the inspector giving you suggestions on how to setup your .CFG file? The screen shots I have seen of the inspector are hard to read and with all 1000005 for example gets comfusing.

 

There are a lot of examples on settings for the Nvidia Inspector. Paul has posted at least one here. There's one in Srjan Word Not Allowed's software/hardware guide pinned at the top of the Hardware Forum. I know another excellent one is over in the PMDG forum. The NI is not hard to read. Not sure where you are getting this information or what image you were looking at. If you are confused at the settings, they are mostly the same as in the Display Driver settings (like in the Nvidia Control Panel) but NI as a couple of additional settings that work better with FSX. The settings do not work on every system as no system is the same but they are great guides. I personally believe that *******'s config settings for FSX are for older less powerful systems. I recently proved this theory on my own by renaming my fsx.cfg to fsx.orig and then restarting FSX and letting the config rebuild. I then ran fsx on the default settings as established by the software maker, Microsoft. I did make a couple of minor changes like further reducing AI, ships, cars, etc., but pretty much the same. I had no tweaks installed whatsoever. FSX ran just as good if not better in DX10 mode. So, don't be looking for the 'holy grail', the 'magic bullet' to make this experience perfect. It probably won't be but we are attempting to make it the best we possibly can.

 

Best regards,

Jim

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I'll give it a shot, Les.. Inspector and CCC: Nothing to do with the fsx.cfg file (at this point).

 

Up to about four, maybe five years ago now, I guess, we had a simpler life... no BufferPools, no HIGHMEMFIX, no FFTF, etc., the hardest thing was "ATI or Nvidia?" - and this one is still not fully settled, but by and large it's Nvidia that rules the roost nowadays. The Graphics card has a "driver" - a program that talks to the motherboard and processor. We also have programs with which we can control those drivers... It used to be "Nhancer" for the Nvidia gpu, and it's been replaced by Nvidia's "INspector" that's all.

In the AMD/ATI world, we've had for the longest time - "CCC" - "Catalyst Control Center". CCC does a similar job tio Inspector, has less features than Inspector, and is not so regularly updated with a new version every two or three months. CCC is not very timely in their releases. You will also see another, very much older driver controller software called "RivaTuner", which has suddenly sprung back to life, as it seems some folks are having issues with the vertical synchronization "vsync" of their monitors. Inspector has a mechanism for controlling this, but it seems, it doesn't work for all systems. RivaTuner does have a Vsync control mechanism called "d3dOverrider", which, according to one poster "LeonHardt" - http://forum.avsim.n...c/#entry2472700 works very well, and I would encourage anyone with unsatisfactory vsync, to give it a shot - it might just be the second fix for Nvidia vsync - and it also will work with the ATI/AMD cards, too, (maybe in place of CCC?) and as a replacement for the old ATI TrayTools (ATT), which are very hard to work with.

 

OK: Venetubo,com... Nothing to do with Inspector or CCC...

:

Is the website for ******* Altuve, a.k.a Avsim member "Bojote". Bojote came on the scene perhaps four years ago, asking for volunteers to try a couple of his "experimental fixes".... BufferPools. He went on, over two years, to dig into FSX, and to add fixes, and to explain them as we tried them. It was also a time when the graphics card manufacturers were beginning to produce more powerful gpu's - and Intel and AMD were battling for supremecy, Intel winning out with their Core2Duo, and then quad and finally the i7 series of world-beating processors. Bojote made tweaking an easier path for many people when he created his web-based "auto-tuner" where one can send in an fsx.cfg, fill in a few boxes, and get a ready-tweaked config file, that will work!

 

So... there are two pieces of the puzzle - 1). Setting up Inspector - or CCC - and 2). what to add, or change in the fsx.cfg.

 

At the top of this forum, Les, are three or four pinned posts which contain most all of the info needed to be successful with DX10 - it's actually not very dissimilar from DX9, except that it will take more load, and looks prettier, and appears to be much more stable!

 

The fsx.cfg:-

Follow the "How-to", Les, it's quite easy, especially if you delete the old one and let fsx build a new one. The instructions are all there.

Inspector:-

Here's a link to a "light" Inspector - using 4xSparseGridSuperSampling. You can copy these figures right into your MS Flight Simulator X profile, and it will work. Just ignore the "100000005" stuff on the right side.

 

If you still needs some help - pm me, and we'll set something up, OK?

 

:wink:

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I'll give it a shot, Les.. Inspector and CCC: Nothing to do with the fsx.cfg file (at this point).

 

Up to about four, maybe five years ago now, I guess, we had a simpler life... no BufferPools, no HIGHMEMFIX, no FFTF, etc., the hardest thing was "ATI or Nvidia?" - and this one is still not fully settled, but by and large it's Nvidia that rules the roost nowadays. The Graphics card has a "driver" - a program that talks to the motherboard and processor. We also have programs with which we can control those drivers... It used to be "Nhancer" for the Nvidia gpu, and it's been replaced by Nvidia's "INspector" that's all.

In the AMD/ATI world, we've had for the longest time - "CCC" - "Catalyst Control Center". CCC does a similar job tio Inspector, has less features than Inspector, and is not so regularly updated with a new version every two or three months. CCC is not very timely in their releases. You will also see another, very much older driver controller software called "RivaTuner", which has suddenly sprung back to life, as it seems some folks are having issues with the vertical synchronization "vsync" of their monitors. Inspector has a mechanism for controlling this, but it seems, it doesn't work for all systems. RivaTuner does have a Vsync control mechanism called "d3dOverrider", which, according to one poster "LeonHardt" - http://forum.avsim.n...c/#entry2472700 works very well, and I would encourage anyone with unsatisfactory vsync, to give it a shot - it might just be the second fix for Nvidia vsync - and it also will work with the ATI/AMD cards, too, (maybe in place of CCC?) and as a replacement for the old ATI TrayTools (ATT), which are very hard to work with.

 

OK: Venetubo,com... Nothing to do with Inspector or CCC...

:

Is the website for ******* Altuve, a.k.a Avsim member "Bojote". Bojote came on the scene perhaps four years ago, asking for volunteers to try a couple of his "experimental fixes".... BufferPools. He went on, over two years, to dig into FSX, and to add fixes, and to explain them as we tried them. It was also a time when the graphics card manufacturers were beginning to produce more powerful gpu's - and Intel and AMD were battling for supremecy, Intel winning out with their Core2Duo, and then quad and finally the i7 series of world-beating processors. Bojote made tweaking an easier path for many people when he created his web-based "auto-tuner" where one can send in an fsx.cfg, fill in a few boxes, and get a ready-tweaked config file, that will work!

 

So... there are two pieces of the puzzle - 1). Setting up Inspector - or CCC - and 2). what to add, or change in the fsx.cfg.

 

At the top of this forum, Les, are three or four pinned posts which contain most all of the info needed to be successful with DX10 - it's actually not very dissimilar from DX9, except that it will take more load, and looks prettier, and appears to be much more stable!

 

The fsx.cfg:-

Follow the "How-to", Les, it's quite easy, especially if you delete the old one and let fsx build a new one. The instructions are all there.

Inspector:-

Here's a link to a "light" Inspector - using 4xSparseGridSuperSampling. You can copy these figures right into your MS Flight Simulator X profile, and it will work. Just ignore the "100000005" stuff on the right side.

 

If you still needs some help - pm me, and we'll set something up, OK?

 

:wink:

 

Good morning Paul,

 

Thank you for replying to me and asereing my questons. You have cleared up a lot of questions for me and I thank you!. As you suggested I deleted my fsx.cfg file and let fsx make a new one. I the went to ventubo and did the cfg thing along with ticking the VYSNK box. I then as I mentioned above I then modified the cfg file with the tweeks you have. I had mentioned that when night flying the street lights flickered on and off. With cleanning the cfg file took care of the problem. Last light I flew over Southern California @ night and the light on and off thing did not happen and each session I flew @ a minumum of 45 minutes to make sure it wasn't a fluke.

Now I do have a question or issue. In DX9 when a scenery pollygon redrew on the screen sometimes you woulld get a black pollygon in the shape of the area that it is tryng to redraw. In DX10 it is a blue area that flashes on for about 1.5 seconds but is visable if you are makeing a recording. It has to be a setting in the cfg file or fsx and or in the Nvidia control panel or both. Have you ever had this issue and if so what did you do?

 

Now another thing that I had found early on and is; when I right click my desktop and select NVIDIA CONTROL PANEL; which opens a whole new world of settings for MS Flight simulator X. You can setup a profile for Flight Simulator X. They all ready have a profile but you can allso modifie the profile to your system. If you run (2) cards in SLI as I do you can set the cards to use both cards in SLI. Pretty cool!

 

i have found that if you run more than on monitor that will take the resources from each card to make up the differnce. In other words each monitor will run at a slight differnt resolution and also took away from FSX! because the video cards were trying to run two or more monitors. I wanted to run (3) moniitors and have the front view one and the side monitors for the left and right cockpit windows. That didn't work for me so I went back to (1) monitor.

 

Thanks! :rolleyes:

Les

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In DX10 it is a blue area that flashes on for about 1.5 seconds but is visable if you are makeing a recording. It has to be a setting in the cfg file or fsx and or in the Nvidia control panel or both. Have you ever had this issue and if so what did you do?
Have only tried to make a video once, (unsucessfully) Les - with DXtory a few days ago, so no, can't help with that one.

 

select NVIDIA CONTROL PANEL; which opens a whole new world of settings for MS Flight simulator X

AAaaaah! You've not tried Inspector, have you! It has many more functions than the NCP, and will (at long last) control vsync. Download it here. Once installed - open it, and follow the directions here, with the one exception - use the settings provided in the "How-to" guide, reducing the 8xSGSS down to 4x if you don't have a high-end system. (4x is pretty good, anyway, and will give more headroom) (Thanks Jim). Note - vsync option needs to be set to "Standard" and "1/2 Refresh Rate."

 

Hope this helps, Les!

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Have only tried to make a video once, (unsucessfully) Les - with DXtory a few days ago, so no, can't help with that one.

 

 

AAaaaah! You've not tried Inspector, have you! It has many more functions than the NCP, and will (at long last) control vsync. Download it here. Once installed - open it, and follow the directions here, with the one exception - use the settings provided in the "How-to" guide, reducing the 8xSGSS down to 4x if you don't have a high-end system. (4x is pretty good, anyway, and will give more headroom) (Thanks Jim). Note - vsync option needs to be set to "Standard" and "1/2 Refresh Rate."

 

Hope this helps, Les!

 

Paul,

 

I've got to be the hardest nut to crack....! I just downloaded the NVidia Inspector and I have installed it. Also I have printed all the documentation. I will let you know how I come out.. Also I purchased the Waco today and flew it around doing a few rolls and really enjoying the plane. I looked to see if there was a manual for it and didn't find one. Do you know if a cover can be put over the front seat area? Plan on taking the wife out to a movie and when we get back I will be working on the Inspector..

 

Thanks!!

Les :lol: ^_^

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Les - I went looking through the screenshots on the site, and saw 1 pic of a Waco with a cover on... but no instructions anywhere, and only a datasheet with the download. THEN I took a look at my account... nothing, then clicked on "Updates & Patches" - blow me down - there's a service pack for it - out already! I'm downloading it as I type, so let's hope for a bit of a manual, and some instruction for a cover... :lol:

 

I'll be back..

 

pj

 

PS.. Hope it was a good film..

 

Edit: I left a question re the cover on their website, Les, so I guess we'll have to wait and see.

 

:smile:

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Good Morning, Les! - I went into the 2-D view this morning - and voila! a "sort-of" instruction thingy is there, waiting! Duh!

 

You would think there might be some reference to it somewhere, wouldn't you? Most/many folk don't use 2-D any more, and it was only in another post (asking about views and keys) which prompted me to use F10. There's not even an Alabeo forum (that I can find). <_<

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Thanks for the info. I pressed sht+2 & 3 and one give me a menu which I then could put the front cockpit cover on... COOL! This plane is really fun to fly around and when you roll the engine sounds are fantastic!

 

FIRST OF ALL I DELETED FSX.CFG file and then run FSX in DX10 mode.

 

I then installed the Inspector and made the settings as the direction specified.

 

I did make a few changes and here is what I did.

Antialiasing Settings = 4x4 Multi Sampling

Anisottropic Filtering Mode = Aplication Controlled

I then run FSX @ KLAX at night and in the day. I did notice that I was still seeing blue polygons on the scenery at times. I set backe and tried thinking what I had missed in the inspector. I then reopened Inspector and I had to re-enter all the information; but this time I went to the SLI section and there where I didn't mke any selections the first time. I then made the changes for my 2 580 3GB cards. Each time you want to make a change in Inspector do you have to re-enter all the information again? I had saved the file and then exited the Inspector.

 

Now back to the flying! I run FSX in the day and night mode and I did not see any blue polygon flashes. I hope this is not a fluke and it takes care of the issue on my system.

 

In closeing I want to say the Waco is a joy to fly and the torgue on take off is awsome!! HOLD RIGHT RUDDER IN OR YOU'LL HEAD BACK TO THE BARN!! :Clown: Just like the P-51 Catalac of the sky's! taken from the movie Empire of the Sun " Steven Speilberg film. When Christian Bale (Batman) when he made his first movie as a child. Fantastic film to see!!

 

Thanks for the help... the hard nut has been cracked and now a firm beleiver in Inspector!!!!

Les

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:LMAO:

 

So.... When you opened Inspector, you went to the top-left corner, typed "MS", and then selected MS Flight Simulator X - right?

Once that is done, you made your changes, based upon your thoughts as to what will work, perhaps better - and then you looked up to the top-right corner, and clicked on the "Apply Changes" box..... Yes? :lol:

 

Hang in there, Les - I hope this has helped!!

 

Edit: - Did you ever fly the R/C MK version of the YMF-5? Beautiful kit - she flies just like this one! I'll try and dig out some 'photos...

 

All the Best.

 

pj

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:LMAO:

 

So.... When you opened Inspector, you went to the top-left corner, typed "MS", (yes) and then selected MS Flight Simulator X - right? (YES)

Once that is done, you made your changes, based upon your thoughts as to what will work, perhaps better - and then you looked up to the top-right corner, and clicked on the "Apply Changes" box..... Yes? (YES I DID) :lol: If everything saved when I clicked on Apply and Save, shouldn't I be able to go back and not have to re-type every thing back in again would I? Or is it saved and can not be edited in at a later date? :LMAO:

 

Hang in there, Les - I hope this has helped!!

 

Edit: - Did you ever fly the R/C MK version of the YMF-5? Beautiful kit - she flies just like this one! I'll try and dig out some 'photos... ( yes by all means I would like to see the photos!)

 

No. I have not seen the plane.. you wrote and told me there was an update for the Waco already. I checked and was unable to find on thier web site?

All the Best.

 

pj

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