March 6, 201313 yr Made partial skyline for Minneapolis and building WIP St-Paul not 100% accurate but acceptable for free made by me. Xplane 10 with good handlers can put to good use. Got photos from sim heaven just did extrude job with google sketchup.
March 6, 201313 yr Commercial Member Nice. For all the fuss about the 'plausible world' that x plane 10 offers, I've found I quite like adding my own scenery to fill in the world. Best wishes, Jess B
March 6, 201313 yr :clapping: nice awesome buildings, when will the download linky be available? :lol:
March 6, 201313 yr Nice. For all the fuss about the 'plausible world' that x plane 10 offers, I've found I quite like adding my own scenery to fill in the world. Best wishes, Jess B The lack of default landmark and particularly airport scenery is a big issue, but at least that is fixable by the user. The question here is, should you have to? The bigger issue is land use. apartment buildings where they don't belong, or none where they do. etc. One can argue correctly that FSX has some of these same issues, but the difference is a 3rd party can correct problems like this with new land class. Unless Austin opens Land use up to developers, what you see is what you get, unless LR fixes the problems with it themselves. Thanks Tom My Youtube Videos! http://www.youtube.com/user/tf51d
March 6, 201313 yr Looks pretty good. I think having the community working together as a whole to fill in the gaps with missing airports, scenery, etc would make for a great product. Assuming that it's quality made. I think its possible as I've seen some amazing freeware scenery that I really mistakenly thought was payware. ASUS ROG Maximus Hero XII ▪︎ Intel i9-10900K ▪︎ NVIDIA RTX 3090 FE ▪︎ 64GB Corsair Vengeance RGB Pro ▪︎ Windows 10 Pro (21H1) ▪︎ Samsung 970 EVO Pro 1TB NVME SSD (OS Drive) ▪︎ Samsung 860 EVO 2TB SATA SSD ▪︎ Seagate 4TB SATA HDD ▪︎ Corsair RMx 850W PSU
March 14, 201313 yr Author St Paul-just adding low hanging fruit objects-figure who else gonna do it at this point.
March 14, 201313 yr Commercial Member Great job on your work. You are showing pictures very close to where I work in St. Paul. Question, how do you create and add the buildings into xplane? REX AccuSeason Developer REX Simulations
March 15, 201313 yr Author Great job on your work. You are showing pictures very close to where I work in St. Paul. Question, how do you create and add the buildings into xplane? http://marginal.org.uk/x-planescenery/tools.html found it here, just gotta make sure the dll in the right place. Also, grab overlay editor too to place the object. The textures just export them as png, but when you export a texture make sure it underlined with no spaces. stpaul_1.png Also, get overlay editor to place the object and to check if the textures show up. So far, just using one texture per object.
Create an account or sign in to comment