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When will 30 inch monitors become mainstream?

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Be aware that 2560 x 1600 is 16:10 aspect and not 16:9 (2560 x 1440) ... so if you use FSX's WideViewAspect it may not be what you expect.

 

I use:

 

[Display]

WideViewAspect=False

Thanks. I'll look at that tomorrow. I didn't notice anything odd in the quick circuit I did this evening though

Would you post some pics of it and with fsx running 2560x1600 with ngx please.

 

 

Sent from my iPad using Tapatalk HD

I will do that over the next day or two, sure

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Be aware that 2560 x 1600 is 16:10 aspect and not 16:9 (2560 x 1440) ... so if you use FSX's WideViewAspect it may not be what you expect.

 

I use:

 

[Display]

WideViewAspect=False

 

I'm curious what your rationale for that is.  As I understand it, the WideViewAspect setting sets locks the vertical field of view (vice the horizontal field of view with the default setting of False), so that a wider screen matrix yields a wider field of view for any particular zoom setting.  With WideViewAspect set to True, the vertical FOV can be fine-tuned by adjusting the zoom setting.  When it was implemented in 2006, the 16:10 wide-screen monitor was actually more common than the 16:9 monitors that have risen to present-day dominance due to HD TV...I've never had any problem using the WideScreenAspect setting with my Dell U3011 (2560x1600) monitors.

 

Cheers

Bob Scott | President and CEO, AVSIM Inc
ATP Gulfstream II-III-IV-V

Sys1 (MSFS20+24/XPlane12+11): AMD 9800X3D, water 2x240mm, MSI MPG X670E Carbon, 64GB GSkill 6000/30, nVidia RTX4090FE
Alienware AW3821DW 38" 21:9 GSync, 2x4TB Crucial T705 PCIe5 + 2x2TB Samsung 990 SSD, EVGA 1000P2 PSU, 12.9" iPad Pro
Thrustmaster TCA Boeing Yoke, TCA Airbus Sidestick, Twin TCA Airbus Throttle quads, PFC Cirrus Pedals, Coolermaster HAF932 case

Sys2 (P3Dv5/v4): i9-13900KS, water 2x360mm, ASUS Z790 Hero, 32GB GSkill 7800MHz CAS36, ASUS RTX4090
Samsung 55" JS8500 4K TV@60Hz,
3x 2TB WD SN850X 1x 4TB Crucial P3 M.2 NVME SSD, EVGA 1600T2 PSU
Fiber link to Yamaha RX-V467 Home Theater Receiver, Polk/Klipsch 6" bookshelf speakers, Polk 12" subwoofer, 12.9" iPad Pro
PFC yoke/throttle quad/pedals with custom Hall sensor retrofit, Thermaltake View 71 case, Stream Deck XL button box

Sys3 (DCS/P3Dv4/ATS/ETS): AMD 7800X3D, MSI MPG X870E Carbon, Noctua NH-D15S, 64GB GSkill 6000/30, EVGA RTX3090
Alienware AW3420DW 34" 21:9 GSync, Corsair HX1000i PSU, 4TB Crucial T705 PCIe5 + 2TB Samsung 970Evo Plus,
TM TCA Officer Pack
, Saitek combat pedals, TM Warthog, TM RS300 FF wheel/pedals, Coolermaster HAF XB case

I'm curious what your rationale for that is.  As I understand it, the WideViewAspect setting sets locks the vertical field of view (vice the horizontal field of view with the default setting of False), so that a wider screen matrix yields a wider field of view for any particular zoom setting.  With WideViewAspect set to True, the vertical FOV can be fine-tuned by adjusting the zoom setting.  When it was implemented in 2006, the 16:10 wide-screen monitor was actually more common than the 16:9 monitors that have risen to present-day dominance due to HD TV...I've never had any problem using the WideScreenAspect setting with my Dell U3011 (2560x1600) monitors.

 

Cheers

Your absolutely right Bob, 16:10 is the native default PC format that has been used for all widescreen monitor formats for years. It's only the past couple of years, because it's been cheaper for companies to bastar-ise LCD TVs and use them for PC applications, that the 16:9 format has been seen as being the norm, but in fact it's anything but that.

Howard
MSI Mag B650 Tomahawk MB, Ryzen7-7800X3D CPU@5ghz, Arctic AIO II 360 cooler, Nvidia RTX4090 GPU, 32gb DDR5@6000Mhz, SSD/2Tb+SSD/500Gb+OS, Corsair 1000W PSU, LG Ultragear 48"4K, MFG Crosswinds, TQ6 Throttle, Fulcrum One Yoke
My FlightSim YouTube Channel: https://www.youtube.com/@skyhigh776

 

 


I'm curious what your rationale for that is.

 

I think you read more into what I posted ... I was just pointing out that 2560 x 1600 has a different aspect ratio from the more common (today) 1920 x 1080 (or other 16:9 monitors/TVs).

 

I was not trying to suggest a Pro or Con (good or bad), only that there is a difference and the OP might want to adjust/experiment with the FSX.CFG WideViewAspect setting.

I think you read more into what I posted ... I was just pointing out that 2560 x 1600 has a different aspect ratio from the more common (today) 1920 x 1080 (or other 16:9 monitors/TVs).

 

I was not trying to suggest a Pro or Con (good or bad), only that there is a difference and the OP might want to adjust/experiment with the FSX.CFG WideViewAspect setting.

 

OK, mostly I was intrigued as to why you were running with WideViewAspect turned off on a widescreen monitor.

 

Cheers

Bob Scott | President and CEO, AVSIM Inc
ATP Gulfstream II-III-IV-V

Sys1 (MSFS20+24/XPlane12+11): AMD 9800X3D, water 2x240mm, MSI MPG X670E Carbon, 64GB GSkill 6000/30, nVidia RTX4090FE
Alienware AW3821DW 38" 21:9 GSync, 2x4TB Crucial T705 PCIe5 + 2x2TB Samsung 990 SSD, EVGA 1000P2 PSU, 12.9" iPad Pro
Thrustmaster TCA Boeing Yoke, TCA Airbus Sidestick, Twin TCA Airbus Throttle quads, PFC Cirrus Pedals, Coolermaster HAF932 case

Sys2 (P3Dv5/v4): i9-13900KS, water 2x360mm, ASUS Z790 Hero, 32GB GSkill 7800MHz CAS36, ASUS RTX4090
Samsung 55" JS8500 4K TV@60Hz,
3x 2TB WD SN850X 1x 4TB Crucial P3 M.2 NVME SSD, EVGA 1600T2 PSU
Fiber link to Yamaha RX-V467 Home Theater Receiver, Polk/Klipsch 6" bookshelf speakers, Polk 12" subwoofer, 12.9" iPad Pro
PFC yoke/throttle quad/pedals with custom Hall sensor retrofit, Thermaltake View 71 case, Stream Deck XL button box

Sys3 (DCS/P3Dv4/ATS/ETS): AMD 7800X3D, MSI MPG X870E Carbon, Noctua NH-D15S, 64GB GSkill 6000/30, EVGA RTX3090
Alienware AW3420DW 34" 21:9 GSync, Corsair HX1000i PSU, 4TB Crucial T705 PCIe5 + 2TB Samsung 970Evo Plus,
TM TCA Officer Pack
, Saitek combat pedals, TM Warthog, TM RS300 FF wheel/pedals, Coolermaster HAF XB case

Just my personal preference for not using WideViewAspect.

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