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DylanM

SweetFX and Win 8.1

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Has anyone found a workaround to get SweetFX working with Win 8.1, or are we out of luck until ceejay releases an update?

 

Thanks

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Works for me, just not in dx10 mode with steves fixer

 

Sent from my Lumia 900 using Tapatalk

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Works for me in both modes.

Mind sharing how you got it to work in DX10. For me it only works in dx9

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Works for me in both modes.

Indeed, please share. As I have tried just about everything in the books. 

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I have no idea how or why.  It just works.   I'm running it on a laptop with a 745M graphics card.

 

C

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I have no idea how or why.  It just works.   I'm running it on a laptop with a 745M graphics card.

 

C

 

What hooks are the efx.ini file using? 

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If you tell me what and where the efx.ini is and what you mean my "hooks" I'll try and give you an answer.

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the efx.ini file should be in the root directory of your FSX installation. 

 

[KEYS]
; -------------------------------------------------------------------------
; key_effects (integer): Virtual key code of the key to toggle effects.   
; key_reload (integer) : Key code of the key to reload effects.            
; key_settings(integer): Pressing this key toggles the settings dialog.    
; key_fps(integer)     : Pressing this key toggles the framerate counter. 
; -------------------------------------------------------------------------
 
key_screenshot =44   ; Printscreen
key_effects    =145 ; Scroll_lock
key_reload     =19 ; Pause
key_settings   =36 ; Home
key_fps        =45 ; Insert
 
[sCREENSHOT]
; ----------------------------------------------------------------------------------------
; screenshot_path (string): Directory in which to save screenshots.                      
;                           Leaving it empty defaults to the directory this file is in.   
; ----------------------------------------------------------------------------------------
 
screenshot_path=
 
[GENERAL]
; -------------------------------------------------------------------------------------------------------------------
; general_menu_enabled (boolean)  : Switch to enable or disable the TweakBar.
; general_crash_enabled (boolean) : Option to enable or disable exception handling.
;                                   Enable this to create a minidump file on crash with detailed debug information.
;                                   Disable it to use default behaviour.
; general_splash_enabled (boolean): Set this value to false to disable the splash screen.
; -------------------------------------------------------------------------------------------------------------------
 
general_menu_enabled   =false
general_crash_enabled  =true
general_force_cursor   =false
general_splash_enabled =false
 
[HOOK]
 
hook_dynamic=false
hook_all=false
 
[LOG]
; -----------------------------------------------------------------------------------------------------
; log_enabled (boolean): Whether to save the log messages or not.
; log_level (integer)  : Log information level. The higher the more information will be logged.
;                     0 = FATAL, 1 = ERROR, 2 = INFO, 3 = WARN, 4 = TRACE
; log_debug (boolean)  : Can be enabled to get even more detailed log information.
; log_file (string)    : Changes the path to the log file.
;                     Clear this value completly in order to prevent the creation of a log file. 
; log_clear (boolean)  : Log file contents are cleared every time you start the game if enabled.
; -----------------------------------------------------------------------------------------------------
 
log_enabled =true
log_level   =3
log_debug   =true
log_clear   =true
log_file    =eFX.log
 
 
[EFFECT]
; -----------------------------------------------------------------------------------------------
; effect_enabled (boolean): Switch to change start behaviour of the post processing effects.
; effect_file (string)    : Define an unlimited number of shaders to be loaded here.
;                        Create new lines like "effect_file[...]=[path]" to add more.
; -----------------------------------------------------------------------------------------------
 
effect_enabled=true
 
effect_file=SweetFX\Shaders\Sweet.fx
;effect_file=SweetFX\Shaders\SweetFX_D3D10.fx
 
 
 
It will contain that. 

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Sweetfx in win8.1 - DX9 - is in my case only running via Radeon Pro Injection. This is a freeware Tool and useful too, if you have a Nvidia Card.

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So is the only way to get sweetfx working in DX9 to use RadeonPro?  How did some of you get it to work with FSX and Win8.1?

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