January 14, 201412 yr I wonder if G-sync monitors will solve this microstutters problems, I will buy one monitor when it will be available!! Not if it is a programming error.
January 14, 201412 yr I wonder if G-sync monitors will solve this microstutters problems, I will buy one monitor when it will be available!! It is already available. Spirit Not if it is a programming error. I would say that this doesn't matter. Spirit
January 14, 201412 yr Guys, it seems to be fixed and should be an integral part of the next public p3d revision... http://forum.avsim.net/topic/429734-micro-stutter-solution-might-be-coming/
January 15, 201412 yr After reading the info on the upcoming "fix" I decided to try the following. Since I can't get 30 fps with any addon scenery, I decided to go for 20 fps. So in NI I set vsync to 1/3 (60Hz monitor freq / 3 = 20) and in P3D vsync on, limited to 20fps, triple buffering on. It works, as long as the fps doesn't go below 20 fps - no stuttering, but it's not perfectly smooth scrolling either. Trying not to make any sudden moves (paning) which drop fps below 20.I guess for 30 fps I need computer which is at least 30% more powerful than my current setup... oh well, in couple of years maybe The post from LM mentions 90-110fps range, wow... is this really possible with any current hardware?The good news so far is that things like car traffic and autogen density don't seem to affect fps much (definitely not as much as in FSX).
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