June 8, 200619 yr My fs has now slowed to a crawl on load, Everything esle seems fine...It just sits at the intial screen forever and filemon gives no specific hint,, thoughts???note 2 powerful pc,s with lots of memory and space. Connected by a gig ethernet connection. The problem is not the execution of the program it is the slow load times,
June 8, 200619 yr Do you have lots of addon aircraft installed? Or lots of AI aircraft? If so, those will delay the start of FS. Try disabling AI aircraft in the Aircraft menu, that helps alot. Look for FSAT at flightsim.com to do that.Matt
June 8, 200619 yr Believe it or not, your vid card or sound driver could also be the culprit (as could a thousand other things). I would try installing a second clean version of FS and see if its the system or FS.CheersShad
June 8, 200619 yr these are all great suggestions, but I think it is probably both add-on scenery and ai aircraft. When loading fs and the load or task bar is starting a flight ,it always hestitates at the 88% mark ( loading traffic) . It seems odd that the program must load all of the scenery or ai when starting rather than call on it specifically as required for a situation or flight. I ran FILEMON and you can see the program waiting for scenery and ai..The thing is once it is all up and loaded it works great... if you have any other tweaking tips as it relates to this situation ,or a way to NOT LOAD all of that stuff in the background at startup , I would appreciate themregards.
June 8, 200619 yr "When loading fs and the load or task bar is starting a flight ,it always hestitates at the 88% mark ( loading traffic) . It seems odd that the program must load all of the scenery or ai when starting rather than call on it specifically as required for a situation or flight."The only way the system can know which AI traffic is needed is by reading all the traffic files and seeing which aircraft in each file should be active in which airspace grids at which time.To a certain extent this is also a requirement for scenery.However, the primary cause of hangups and long delays in the "Loading Traffic" process is lack of adequate parking at active airports. These are usually not the airport where your aircraft is loaded but other airports within 100 miles of your aircraft. Busy airspaces like New York, London or Los Angeles can easily have a several airports needing adequate parking.To find those airports - you need the TrafficToolBox.dll from the Traffic Tool Box SDK. You will need to bring up the Explorer tool, then change the time of your flight by several hours. Look for aircraft which are initialized and then immediately disappear from the list.Remember airport parking must be customized for your AI traffic load, not necessarily the same thing as the real world parking requirements.
June 8, 200619 yr Create a flight at a simple scenery location (not detailed mesh or photoscenery), clear weather theme, moderately complex DEFAULT aircraft such as the Baron parked at a gate and shut down in the state you wish, favorite season and time of day, and then save it with the default flight box checked so it becomes the defaultg.My FSUIPC created log shows and others agree that even before getting to the menus the default flight is loaded in the background. The simpler that flight is the quicker getting to the menus will be. That method of using a C&D cockpit for the default flight also cured a problem for me when loading a saved flight the engines momentarily came up and then shut down interfering with preflight setup. This also helped when wanting to create a flight C&D and helped with creating and loading saved flights with aircraft like the PMDG models.See if that helps.
June 9, 200619 yr >Create a flight at a simple scenery location (not detailed>mesh or photoscenery), clear weather theme, moderately complex>DEFAULT aircraft such as the Baron parked at a gate and shut>down in the state you wish, favorite season and time of day,>and then save it with the default flight box checked so it>becomes the defaultg.>>My FSUIPC created log shows and others agree that even before>getting to the menus the default flight is loaded in the>background. The simpler that flight is the quicker getting to>the menus will be. That method of using a C&D cockpit for the>default flight also cured a problem for me when loading a>saved flight the engines momentarily came up and then shut>down interfering with preflight setup. This also helped when>wanting to create a flight C&D and helped with creating and>loading saved flights with aircraft like the PMDG models.>>See if that helps.>Ron, that seems simple enough, but my problem is not so much the loading for the flight , it is the long "hang " at initial startup, i.e while the initial screen saver just sits there and loads all kinds of stuff. The wait time when I load a flight is not speedy either but not nearly anything like at initial start up..thoughtsP
June 9, 200619 yr >Do you happen to be using AOL 9.0 Security Edition?no i do not run any aol programs
June 9, 200619 yr >Do you have lots of addon aircraft installed? Or lots of AI>aircraft? If so, those will delay the start of FS. Try>disabling AI aircraft in the Aircraft menu, that helps alot. >Look for FSAT at flightsim.com to do that.>>Mattare you suggesting disabling ai aircraft in the menu on shut down and saving this setting, starting a flight and then enabling , Im not sure that will work.. ??
June 9, 200619 yr >"When loading fs and the load or task bar is starting a>flight ,it always hestitates at the 88% mark ( loading>traffic) . It seems odd that the program must load all of the>scenery or ai when starting rather than call on it>specifically as required for a situation or flight.">>The only way the system can know which AI traffic is needed is>by reading all the traffic files and seeing which aircraft in>each file should be active in which airspace grids at which>time.>>To a certain extent this is also a requirement for scenery.>>However, the primary cause of hangups and long delays in the>"Loading Traffic" process is lack of adequate parking at>active airports. These are usually not the airport where your>aircraft is loaded but other airports within 100 miles of your>aircraft. Busy airspaces like New York, London or Los Angeles>can easily have a several airports needing adequate parking.>>To find those airports - you need the TrafficToolBox.dll from>the Traffic Tool Box SDK. You will need to bring up the>Explorer tool, then change the time of your flight by several>hours. Look for aircraft which are initialized and then>immediately disappear from the list.>>Remember airport parking must be customized for your AI>traffic load, not necessarily the same thing as the real world>parking requirements.thanks , very interesting, by traffictoolbox.dll do you mean ttools.exe .. or the traffic explorer on the menu bar thanks
June 9, 200619 yr The bigger the program, the longer it must take to load. Not without reason? Dave Taylor
June 9, 200619 yr TTools.exe will not help with any information for how AI is actually working in FS - only the creation of flight plan files.The TrafficToolBox.dll needs to be in the modules folder - and if you have a Tools item and Explorer when in FS - that is what you need.
June 9, 200619 yr Just to clarify it loads the default flight in the background during the inialization (splash screen) before the menus pop-up.My firewall application always notes that FS is attempting to use the network even though I have no multiplayer set up. There may be a net time-out before it continues to load.FS on start-up does lots on index verification on sceneries. When I added FS Global 2005 the start-up time increased. I have lots of scenery. You can note this check when after adding tg the scenery lib it instructs you to restart FS. With that or any changes in scenery folders included in the scenery.cfg as evidence of the verification you will get a start-up notice that it is rebuilding the scenery database.
June 9, 200619 yr Hello. I was having the same problem as you. I have loads of planes and add-on scenery. The latter is difficult to have direct control over but you can easily fix the load-problem when it comes to planes.I just made another folder and named it "Airplane Hanger". Into this have I dumped the planes (panels, sounds and all) I seldom fly..which amounts to 10GB.FS9s load time has now been cut in half.Just for kicks I dumped *all* my planes into this folder leaving just one behind.FS9 loaded to the "Create a Flight" screen in 8 seconds (I timed it).Give this is a try in case you already have'nt :) An eye-opener to me was the sheer number of planes I hardly touched! All just bogging the sim down!
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