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FSX terrain covering airport

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So I have just found out that the terrain at some of the airports is covering the runway, making it had to taxi and takeoff:

 

AxMoQAi.jpg

 

L1EeeNn.jpg

 

Has anyone else had this problem? is there a solution for it? thanks for your help.

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Need more info. Are you using terrain products ? Example, UTX, GEX, MSE, FTX Global, Vector, Mesh addons.

 

Have you checked your layering in your scenery cfg ?


System: MSFS2020-Premium Deluxe, ASUS Maximus XI Hero,  Intel i7-8086K o/c to 5.0GHz, Corsair AIO H115i Pro, Lian Li PC-O11D XL,MSI RTX 3080 SUPRIM 12Gb, Samsung 970 EVO M.2 SSD, 1Tb Samsung 860 EVO SSD, 32Gb Corsair Vengeance DDR4 3200Mhz RAM, Corsair R1000X Gold PSU,Win 11 ,LG 43UD79 43" 4K IPS Panel., Airbus TCA Full Kit, Stream Deck XL.

 

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Need more info. Are you using terrain products ? Example, UTX, GEX, MSE, FTX Global, Vector, Mesh addons.

 

Have you checked your layering in your scenery cfg ?

I do use GEX and that's about it. How can I check layering in my scenery cfg?

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In C:\Programdata\microsoft\fsx you will find your working scenery.cfg. You can also check in the scenery lib of fsx.

 

Make sure any addon airports you have that come with seperate terrain additions are below airports.

 

As an example,  T2G MMMX comes with terrain as well as the airport.

 

So in the lib it would look like this

 

MMMX-airport

MMMX -City

MMMX -Terrain

 

Looking at your screen shots, it looks like you are using an addon of some description, but you don't state what airport or addon you are using.


System: MSFS2020-Premium Deluxe, ASUS Maximus XI Hero,  Intel i7-8086K o/c to 5.0GHz, Corsair AIO H115i Pro, Lian Li PC-O11D XL,MSI RTX 3080 SUPRIM 12Gb, Samsung 970 EVO M.2 SSD, 1Tb Samsung 860 EVO SSD, 32Gb Corsair Vengeance DDR4 3200Mhz RAM, Corsair R1000X Gold PSU,Win 11 ,LG 43UD79 43" 4K IPS Panel., Airbus TCA Full Kit, Stream Deck XL.

 

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This is Whiteman Airport (KWHP) in Los Angeles. I don't think I'm using any particular dado for this region but I'm not too sure. Sorry if I'm not giving enough information I just found out about this problem today and I'm trying to figure out what is causing it.

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well, you've got some kind of photoreal scenery on there it looks like. 

not sure if those include a mesh or not, or why the airport flatten doesn't override it there. it could just be a matter of the layering as suggested by badfinger..

here's what it looks like on my setup with no addons for that area (other than utx usa which maybe put that road there)

 

ojoLZKr.jpg

 

cheers

-andy crosby

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I have found out the problem. Apparently I did have a photorealistic scenery installed that was messing with the mesh. Deleting it from the scenery lib worked. I did like that scenery though. Anyway, thanks for all your support!

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