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yorgosGK

Anyone else see these artifacts with Global+Vector? [P3Dv2.2]

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Anybody else seeing these at high flight levels? They are everywhere and look horrible. I have the following:

 

FTX Global 1.2 BASE

Vector 1.5

FS Global 2010

REX4TD

 

My setup in a nutshell is:

 

Default Nvidea Control panel with global perimeters just having vsync changed to adaptive

I used to have NI Inspector and would also see this as well.

 

I have tried to put down sliders and its still there....I also have a TBM of 40 and a FFTM or 0.13

 

 

 

pC3isPh.jpg

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Yes, I also see them using FTX Global.  Wish I knew what caused them?

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I have brought down my settings a lot to see if they are still there....Its not a stress thing for me.

 

For $100 + $70 for vector I shouldn't be seeing these. Anyone else?

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I found the bug noted on the FTX Support forums for P3Dv2....Its a known bug that is up to LM to fix. Hope it does in 2.3

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Nope....excrusion bridges that i guess dont get decoded properly in p3dv2.x

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Hope Orbx fixes the bug soon.  It's annoying to see when flying.

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Hope Orbx fixes the bug soon.  It's annoying to see when flying.

 

Its not on Orbx....This doesn't happen in FSX. They confirmed on their support forums that it is not developed like that and in fact it is on the sims end. I have let LM know about this in their forums (with a couple of other people) but haven't gotten a reply yet. I think they know about it...However, there's nothing greater then a good old fashioned work around.

 

Work around? That's the word of the day! :rolleyes:

 

Open up Vectors config and un-check bridges for all Roads under the transportation tab. This doesn't really bother me and can live with it until they fix this. I have yet to see these extrusion bridges since I did this.

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