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jcomm

My first visit to World2XP ....

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It took several months after Tony made World2XP available to the X-Plane users community that I have finally decided to give it a try.

 

I have been criteriously trying to find the best option to set the best out-of-windshield views for PSX, and there are two options available - XView and ViualPSX.

 

I installed fsx gold edition and x-plane 10 to use both and try to choose. The tests were first run with vanilla, default, scenery and weather for both platforms. 

 

On my rig I get the smoother performance and best visual and specially 3d effects of terrain ( with sloped runways and taxiways ) with X-Plane 10, because FSX's world is mostly flat at the airports, with the exception of add-on products, which I decided not to install. 

 

I wanted to use these visuals only while at the airport, or for visual approaches, and switch them off while cruising. PSX's visuals are more than sufficient for the cruise phase, and even for approach and landing under bad weather or autolands, but since I had both sims installed ( again... ) why not trying a few bells & whistles :-)  So, I picked a ZL16 photoscenery from SimHeaven, and a beta 6.0 sd World2XP covering Portugal. 

 

Well.... absolutely AMAZING !!!  I also couldn't resist installing an excellent scenery for Lisbon, and LPPT, which includes an HDR-optimized version. Together I confess I never had such a great experience in terms of scenery with X-Plane 10 before. The even most tempting argument is that I get 50+ fps while running it together with PSX in my i5 3,3 GHz rig, with the GTX 650 Ti 1 GB graphics card.

 

Result: I am totally sold to World2XP :-)

 

Tony, what a superb gift!!!

 

P.S.: and... since I had X-Plane 10 installed, I picked a Twotter and a C172 recommended by ironmaiden, and they are a delight, both in it's category. So, pretty much a restart in X-Plane 10 for me ( again... ). Ah!  I acknowledge the now correctly modeled time-of-day and Moon phases and position! It had completely escaped from me that somewhere across the released updates during the last months LR had fixed this, which was among the few issues I had reported and were, for me, showkillers ..., not to mention that indeed, since a few versions ago, it is also in the hands of the developers to tune the prop / propwash effects for each particular aircraft, using the available datarefs.

 

My hat off to Austin and the LR team for this!!!

 

 

With time I will tray to capture a few screens of the XP10+ Word2XP / Aerowinx PSX combination :-) but really hate taking any kind of photo :-/

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Try Berlin and Switzerland. Berlin is great.

 

LOL I never recommended those aircrafts LOL how can I , i have never flown it :) it was you who said the C172 flies well and I tell you yes she  does.  

 

 And to tell you the truth even i was getting tired of that Torque spin and those banks. But somehow the aircraft is flying pretty nice. And I am not using the SASL plugin in the Twotter or the C172

 

 Twotter is an amazing freeware.

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Yep, the Twotter is a charm to fly. What puzzles me even more about this particular model is that it was developed, from the flight dynamics and engine modeling standpoint, using "only" ( * ) Plane-Maker ( at least I couldn't find any other code driving these models... ), and still, it behaves amazingly! in a very very plausible way for what I would expect from a Twotter.

 

 

( * ) between quotes because there is a LOT more to Plane-Maker than most of us ( me included ) even guess....

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I have tried fidgeting with Plane Maker hmm its just beyond. 

 

Maybe LR realized that to make XPX a better competitor and due to the arrival of PMDG they must have changed something.

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Tony, what a superb gift!!!

 

Glad you like it, and it's good to see you back using X-Plane again :smile:

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A return & stay for sure, for more than just PSX...

 

As a complement ( visual ) to PSX, X-Plane 10 works very well, as a matter of fact with the latest version of XView, better than with FSX. I particularly like the smoothness, scenery and now even weather, because XView is really doing a great job injecting PSX's weather into X-Plane 10...

 

But I can't forget that two of the few issues that "irritated" me in X-plane are gone! I now have proper Moon phases and positioning, and plausible daylight according to date and place!!!

 

Regarding prop effects, there is also a fix now, and if we think about it, a very wise one! I just look forward to test the first aircraft designed with those new datarefs, and I am sure the opinions of many picky simmers like me will change course 180º ( to the North!!! :-) )

 

So, already downloading a few ZL16 photosceneries to go with the World2XP areas !

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Regarding prop effects, there is also a fix now, and if we think about it, a very wise one! I just look forward to test the first aircraft designed with those new datarefs, and I am sure the opinions of many picky simmers like me will change course 180º ( to the North!!! :-) )

 

So, already downloading a few ZL16 photosceneries to go with the World2XP areas !

 

 

Where is the fix ?

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ironmaiden, the Moon / daylight fix in embedded in the latest versions of 10.30. 

 

The "torque" fix is really no fix but rather the inclusion of 6 new datarefs that can be used by aircraft developers to fine tune the prop effects on their models.

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ironmaiden, the Moon / daylight fix in embedded in the latest versions of 10.30. 

 

The "torque" fix is really no fix but rather the inclusion of 6 new datarefs that can be used by aircraft developers to fine tune the prop effects on their models.

 

Oh , i thought some fix for the props. But I don't face any probs with the 172SP. she may bank / yaw  a bit due to the propwash as it hits the tail , hmm what axis is that i forgot, back to my books.

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The yaw is good, indeed mostly under-modeled by default on X-Plane prop aircraft, and one of the features that those new datarefs will help fine tune :-)

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The yaw is good, indeed mostly under-modeled by default on X-Plane prop aircraft, and one of the features that those new datarefs will help fine tune :-)

 

Guys,

 

did you miss this post:

 

http://forums.x-plane.org/index.php?showtopic=75198&p=846830

 

A real fix might come.....    someday..... ;-)

 

From this post:

---quote Austin:

    understood!

    yes, this is an area for future improvement! an improvement to fix this IS planned!
 
    austin---

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Yes, this and many threads, and many private messages exchanged with Austin too :-)

 

And, the fix is here already, not directly in the FDM, affecting all prop aircraft, but under the form of 6 new datarefs, to be used to fine tune each aircraft model :-)

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I am telling you at least to me the birds are much better, 

 

 Hey why go to Berlin in person, heck just the photoscenery and W2XP Berlin HD B) and see the beauty of that city. 

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Yes, this and many threads, and many private messages exchanged with Austin too :-)

 

And, the fix is here already, not directly in the FDM, affecting all prop aircraft, but under the form of 6 new datarefs, to be used to fine tune each aircraft model :-)

 

Yeah, of course I know..... the datarefs.... for programmers to tinker with....

 

I don't think Austin was refering to them as the fix.

He said future improvment. I'm not sure, but I think Austin said this after 10.30 came out.

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Berlin is a beautiful town anyway... Been there in 1997 for the kickoff of Java, at the Berlin Conference Center. Stayed at a big Hotel that used to be on the East side of the town, known for having been populated by most cold war spys :-)

 

Back then I was already a PS1 owner, but I could never tell that same Java would be the language used to code PSX :-)

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Oh so PSX is a web based thing ? 

 

No , it is a LOT more than that ;-)

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I could never tell that same Java would be the language used to code PSX

 

Indeed, Java gets some slack from other developers, but it really is a good language and has saved me lots of time and headaches with World2XPlane. 

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Indeed, Java gets some slack from other developers, but it really is a good language and has saved me lots of time and headaches with World2XPlane. 

 

Hey when was 6.0 W2XP released ? did you get the textures ?

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Ive got a friend who doesn't understand all this scenery stuff and i promised i would come on here and try and get an answers, because he is becoming a pain in the backside ^_^   Ok here's my friends question......He has done a clean install of X-Plane and wants to get scenery. Does he need to have Word2XP installed first or is this just a tool for something else?  Does OSM Europe have a built in Mesh like HD MeshV2?   OSM Europe///HD MeshV2 =Same thing Just from different authors??

For the love of god can somebody put me out of my misery head melt pain lol

 

What's the first thing i lay on default X-Plane scenery??  Can it be either OSM Europe or HD Mesh V2

And the second thing ??  Would it be PHOTO Scenery

 

My friend would be extremely grateful:) 

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Ive got a friend who doesn't understand all this scenery stuff and i promised i would come on here and try and get an answers, because he is becoming a pain in the backside ^_^   Ok here's my friends question......He has done a clean install of X-Plane and wants to get scenery. Does he need to have Word2XP installed first or is this just a tool for something else?  Does OSM Europe have a built in Mesh like HD MeshV2?   OSM Europe///HD MeshV2 =Same thing Just from different authors??
For the love of god can somebody put me out of my misery head melt pain lol
 
What's the first thing i lay on default X-Plane scenery??  Can it be either OSM Europe or HD Mesh V2
And the second thing ??  Would it be PHOTO Scenery
 
My friend would be extremely grateful:) 

 

 

Its also a tool if you want to generate your own area OSM data (Tony would be the person to help on World2xp) .  Get HD Mesh V2 and for Europe get the W2XP data from simheaven or generate your own.

 

HD mesh and W2XP are two different things.

 

Its a stand alone thing.

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Thank you very much IronMaiden and Jcomm and of course Alpilotx for all the help... Jeeeees like a weight of my head,  i have it sorted, i am downloading Alpilotx's fantastic HD Mesh as we speak.

Thank you again  

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