November 2, 201411 yr I googled for it, but found no clues. I don't know if it's due to DX10, but I have a quite grainy panel textures at night, most notably on the DUs and all other lit (flood light) areas. Any information regarding this? Thanks. Best regards, Wanthuyr Filho Instagram: AeroTacto
November 3, 201411 yr Commercial Member Any information regarding this? This depends highly on your graphics card settings, but also on your zoom level (see Moire pattern). Kyle Rodgers
November 3, 201411 yr Commercial Member I believe that's typical of the way GDI+ blends the cockpit lighting textures used? Jonathan "FRAG" Bleeker Formerly known here as "Narutokun" If I speak for my company without permission the boss will nail me down. So unless otherwise specified...Im just a regular simmer who expresses his personal opinion
November 9, 201411 yr Author Graphics card settings the highest possible, and zoom is 1 (neutral). Thanks. Best regards, Wanthuyr Filho Instagram: AeroTacto
November 9, 201411 yr I did not experience it with either my old ATI or current NVIDIA. Verify you set WideAspectView to true in your fsx.cfg per recommendations in Introduction document. Dan Downs KCRP
November 13, 201411 yr Author Yes I did, since day 1, as I have a widescreen monitor. Maybe it's related to the flood lighting really... During daylight it's not distractive. Best regards, Wanthuyr Filho Instagram: AeroTacto
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