March 27, 20179 yr Author The panel.cfg entries look okay to me. So this leaves the gauges themselves. Check that the file structure is: panel\MI_Tool_Aircraft\MI_Tool_Aircraft.xml ...etc... And: FSX\Gauges\MI_Tool\MI_Tool_System.xml FSX\Gauges\MI_Tool\MI_Tool.xml ...etc... If this is indeed the case and the gauge still refuses to work, my only other suggestion is trying to enable the purchase requirement since that would place the source of the misbehaviour in the gauge. Btw: The installed SimConnect versions should always be for RTM, SP1 and SP2. 7950X3D + 7900 XT + 64 GB + Linux | 4800H + RTX2060 + 32 GB + Linux My add-ons from my FS9/FSX days
March 28, 20179 yr Thanks Bjoern, Yeah the directories are in the correct locations; panel\MI_Tool_Aircraft\MI_Tool_Aircraft.xml And: FSX\Gauges\MI_Tool\MI_Tool_System.xml FSX\Gauges\MI_Tool\MI_Tool.xml I re-downloaded those files just incase they might have come over corrupt, I'll try those new .xmls again maybe without any changes, if that is possible. By the way, I have the SimConnect from RTM and SP1 installed, which are found under the "LegacyInterfaces" of the SimConnect SDK under MS SDK, however there wasn't a specified folder for SP2. There is a folder called "lib" which I am assuming contains the SP2 SimConnect, but would you know for sure?
March 28, 20179 yr Author 11 hours ago, ruccid said: Thanks Bjoern, Yeah the directories are in the correct locations; panel\MI_Tool_Aircraft\MI_Tool_Aircraft.xml And: FSX\Gauges\MI_Tool\MI_Tool_System.xml FSX\Gauges\MI_Tool\MI_Tool.xml I re-downloaded those files just incase they might have come over corrupt, I'll try those new .xmls again maybe without any changes, if that is possible. By the way, I have the SimConnect from RTM and SP1 installed, which are found under the "LegacyInterfaces" of the SimConnect SDK under MS SDK, however there wasn't a specified folder for SP2. There is a folder called "lib" which I am assuming contains the SP2 SimConnect, but would you know for sure? Check Window's "Programs and Features" tool in the Control Panel. If you have three entries for SimConnect, you have all that you can have. I still doubt that SimConnect is to blame though. Check the default planes. If their gauges don't work, there might be a problem with the MSXML Parser. FSX requires version 4.0 SP2 (and should install it when FSX is installed). If you have FSX installed in C:\Program Files, Window's folder permissions might prevent installation or execution of non-default XML files. And, as you've said, check for a corrupted download. 7950X3D + 7900 XT + 64 GB + Linux | 4800H + RTX2060 + 32 GB + Linux My add-ons from my FS9/FSX days
March 31, 20179 yr Hey Bjoern, Just wanted to let you know that I have the tool running now on a few airplanes in my sim. Don't know if the re-downloaded files were the trick, but I suspect maybe setting it up on one of the default aircraft first might have helped it along; from there I re-added it to the Carenado planes. One other thing I tried was to run the Windows System File checker, which I used to troubleshoot another application that was having a tough time starting. So maybe this tool fixed something corrupt on my system. One other question if I may (and maybe I just need to get into the settings of the application), I took a flight in my Carenado TBM, and at the end of the flight it gave me my stats for the flight and landing ratings, however in the Aircraft Status window, the Aircraft time was showing 0.0h and time to the A,B, and C checks was not incrementing down. The only element that looked like it recorded anything from the flight, was the Gear condition which displayed 99.98%. Is there a place to get the aircraft time and wear & tear to register? Many Thanks!!!
March 31, 20179 yr Author Wear & tear is registered automatically whenever the respective component is used or stressed, but the damage accumulation rate for each componentmay be scaled down to 0 to essentially disable it. Flight time tracking starts when all engines are running and you're moving for the first time. Flight revenue generation requires an active flight plan though. But that's all in the manual. 7950X3D + 7900 XT + 64 GB + Linux | 4800H + RTX2060 + 32 GB + Linux My add-ons from my FS9/FSX days
April 10, 20179 yr Author Small update. Bug fixes: - Landing light reputation penalties are now properly reset Changes: - The absolute minimal payload rate is 0.1 Funds/lbs/hr (regardless of reputation and randomness) This update DOES NOT affect MI_Tool_Aircraft.xml. Documentation and download:https://docs.google.com/document/d/1-HUCYi9oLjpQQGUMv29CzjDirvzOlXjep6YluTYIPMk/edit 7950X3D + 7900 XT + 64 GB + Linux | 4800H + RTX2060 + 32 GB + Linux My add-ons from my FS9/FSX days
April 23, 20179 yr Author New release, just kind of a "spit and polish" update. Changes: - Revenue mode now requires generating a and committing to a contract - Revenue mode requires a loaded flightplan - Removed debug mode to save some lines of code - Replaced "MIT Force Non Rev" variable in save files with "MIT Contract Commit" (line 18) - Changed some status messages and the contract-related parts of the UI - Updated list of aircraft save variables - Reworked the tutorial in the documentation for a better introduction to basic tool usage - Adapted UI description and description of gauge functionality to the latest changes Additions: - "Commit to contract" button - "X" icon next to "Status" when the flight reset clickspot is activated Finish any MI Tool related flights in progress that you may have saved before updating! In your aircraft save files, change the values in lines 63 and 64 to 0 (zero). Or try resetting MI Tool in FSX. Updating MI_Tool_Aircraft.xml is optional. If you feel bold enough, delete lines 168-170 by hand instead of doing the "reconfiguration dance". Re-read the tutorial chapter in the manual, especially the section about contracts, weights and starting a flight. Documentation and download: https://docs.google.com/document/d/1-HUCYi9oLjpQQGUMv29CzjDirvzOlXjep6YluTYIPMk/edit 7950X3D + 7900 XT + 64 GB + Linux | 4800H + RTX2060 + 32 GB + Linux My add-ons from my FS9/FSX days
June 12, 20178 yr Is there any idea how MIT might work in sync with Real Engine 1.4 ? Thanks / Les Parson
June 14, 20178 yr Author RealEngine will have to be rewritten to interact with MI Tool. It's on my to-do list but I don't have time to do it. Maybe in 10 or 20 years. 7950X3D + 7900 XT + 64 GB + Linux | 4800H + RTX2060 + 32 GB + Linux My add-ons from my FS9/FSX days
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