October 3, 201510 yr Commercial Member Does anyone know how to make cloud shadows a bit darker in v3? Also vegetation shadows are very pale. Took a look in ShadersHSLS folder, but can't find reference values in shadows.* files. Help? Much appreciated! Current system: ASUS PRIME Z690-P D4, Intel 12900k, 32GB RAM @ 3600mhz, Zotac RTX 3090 Trinity, M2 SSD, Oculus Quest 2.
October 8, 201510 yr I'm also interested in this! Brendan R, KDXR PHNL KJFK Type rated: SF34 / DH8 (Q400) / DC9 717 MD-88/ B767 (CFI/II/MEI/ATP) Majestic Software Q400 Beta Team / Pilot Consultant / Twitter @violinvelocity
October 8, 201510 yr I'm also interested in this! Brendan R, KDXR PHNL KJFK Type rated: SF34 / DH8 (Q400) / DC9 717 MD-88/ B767 (CFI/II/MEI/ATP) Majestic Software Q400 Beta Team / Pilot Consultant / Twitter @violinvelocity
October 8, 201510 yr I think the closer the cloud is too the ground the darker the shadow is. I thought about wanting darked cloud shadows as well but I realized that LM made it like that on purpose, try it out. Ron Hamilton "95% is half the truth, but most of it is lies, but if you read half of what is written, you'll be okay." __ Honey Boo Boo's Mom
October 9, 201510 yr The cloud shadows have a resolution of 512 pixels if you increase the size to 1024 or even 2048 the shadows will get darker. But i guess u guys like a colorisation solution rather than a performance demanding solution Greetz MJ My youtube blog________________________Prepar3D v2.5/v3
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